Tourist/EvilHack
In EvilHack, the Tourist is one of the roles from NetHack that is available to the hero.
Tourists can be played as humans, gnomes, hobbits, or tortles, and always start as neutral.
Starting equipment
Each Tourist starts with the following equipment:
- 1-1000 gold pieces
- 21-40 +2 darts (quivered)
- a single piece of worn armor:
- a +0 toque if the hero is a tortle; otherwise
- a +0 Hawaiian shirt
- 10-20 random sets of comestibles
- 4 non-cursed scrolls of magic mapping
- 2 non-cursed potions of extra healing
- an uncursed expensive camera with 30-99 charges
- an uncursed credit card
- a chance of one of the following uncursed tools:
- a 1⁄25 chance of a tin opener (4%, wielded); otherwise
- a 1⁄25 chance of a leash (effective 3.84% chance or 24⁄625); otherwise
- a 1⁄25 chance of a towel (effective ~3.85% chance or 601⁄15625)
Gnome Tourists will never be given eggs among their random comestibles. Hobbit Tourists start with a tinning kit and two additional stacks of 1-2 random comestibles. Tortle Tourists have a 1⁄4 chance of starting with an oilskin sack.
Tourists start with knowledge of any applicable racial equipment.
The Tourist's default starting pet is a little dog or kitten with equal probability.
Intrinsics
Tourists gain the following intrinsic properties upon reaching the given experience levels:
- XL 10: Searching
- XL 20: Poison resistance
Attributes
The Tourist's starting attributes are distributed as follows:
| Attributes | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | Remaining |
|---|---|---|---|---|---|---|---|
| Minimum attributes | 7 | 7 | 7 | 10 | 6 | 10 | 28 |
| Distribution percentages | 15% | 15% | 30% | 10% | 10% | 20% | |
| Mean w/ standard deviation (human) | 11.60±1.99 | 11.31±1.94 | 15.28±2.10 | 12.89±1.65 | 8.89±1.66 | 15.29±1.86 |
The means and standard deviations were calculated via simulation, whose source code can be found on the role article's talk page, and assumes that all given roles are played as humans.
Skills
Tourists have the following skills available to them:
| Tourist skills | |
|---|---|
| Max | Skills |
| Basic |
|
| Skilled |
|
| Expert |
|
Tourists start with Basic skill in darts and no other weapon skills. They use the intelligence stat to cast spells, and their special spell is charm monster.
Special rules
Shopkeepers recognize Tourists that are below experience level 15 as suckers and charge them an extra 1⁄3 markup when buying, and only offer 1⁄3 the base price of sold items—this does not stack with the same extra markup for heroes that are wearing a visible shirt or dunce cap.
Tourists have a -1 penalty to casting emergency spells.
Tourists only gain a multishot bonus from training darts to Skilled level, though they do gain normal multishot bonuses for any projectiles trained to Expert skill (i.e. darts, knives and daggers).
Rank titles
The status line displays one of the following ranks for the corresponding experience levels:
- XL 1-2: Rambler
- XL 3-5: Sightseer
- XL 6-9: Excursionist
- XL 10-13: Peregrinator/Peregrinatrix
- XL 14-17: Traveler
- XL 18-21: Journeyer
- XL 22-25: Voyager
- XL 26-29: Explorer
- XL 30: Adventurer
Gods
The Tourist pantheon is based on the pantheon of the Discworld.
Quest
The Tourist's quest sees them fighting the Master of Thieves for The Platinum Yendorian Express Card, an artifact credit card. The Platinum Yendorian Express Card grants magic resistance, telepathy and half spell damage while carried. Invoking the Card can charge objects like a scroll of charging, with an effect partly dependent on the Card's beatitude: Tourists can invoke the blessed Platinum Yendorian Express Card to charge objects in the same way as a blessed scroll of charging, and otherwise the artifact only charges as an uncursed scroll does.
Strategy
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