Difference between revisions of "7"

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(so many numbers, so little time)
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* If numpad movement is on, press {{kbd|7}} to move north-west.
 
* If numpad movement is on, press {{kbd|7}} to move north-west.
  
* Some players also change the "monsters" option in the [[options]] file to utilize [[unused symbols]] like {{white|7}} for certain purposes, e.g. usually to represent [[golem]]s in place of the [[apostrophe]], ({{white|'}}) or [[sea monster]]s in place of the [[semicolon]] {{white|;}}, and make them easier to see.
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* Some players also change the "monsters" option in the [[options]] file to utilize [[unused symbols]] like {{white|7}} for certain purposes, e.g. usually to represent [[golem]]s in place of the [[apostrophe]] ({{white|'}}), or [[sea monster]]s in place of the [[semicolon]] ({{white|;}}), and make them easier to see.
  
 
==Variants==
 
==Variants==
 
===dNetHack===
 
===dNetHack===
In [[dNetHack]], [[Angels and lawful minions (dNetHack)|lawful angels and minions]] use the {{white|7}} glyph.
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In [[dNetHack]], [[lawful angels and minions]] use the {{white|7}} glyph.
  
dNetHack moves the existing lawful angelic beings and minions to this glyph and adds several more monsters that use the glyph:
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dNetHack moves many existing lawful angelic beings and minions to this glyph and adds several more monsters that use the glyph:
  
 
* {{green|7}} [[couatl]]
 
* {{green|7}} [[couatl]]
 
* {{yellow|7}} [[Aleax]]
 
* {{yellow|7}} [[Aleax]]
* {{white|7}} [[Angel|Angel]]
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* {{white|7}} [[Angel]]
 
* {{yellow|7}} [[ki-rin]]
 
* {{yellow|7}} [[ki-rin]]
 
* {{red|7}} [[Justice Archon]]
 
* {{red|7}} [[Justice Archon]]
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* {{cyan|7}} [[damaged arcadian avenger]]
 
* {{cyan|7}} [[damaged arcadian avenger]]
 
* {{magenta|7}} [[Apollyon]]
 
* {{magenta|7}} [[Apollyon]]
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===SpliceHack===
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In older versions of [[SpliceHack]], the [[sin]] monster class was represented by the {{white|7}} glyph. Both the monster class and its members have been removed from the game in later versions, though their shared encyclopedia entry still remains in the game data.
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SpliceHack had seven defunct sin monsters, with one for each of the Seven Deadly Sins:
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* {{magenta|7}} Wrath
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* {{magenta|7}} Sloth
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* {{magenta|7}} Pride
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* {{magenta|7}} Greed
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* {{magenta|7}} Lust
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* {{magenta|7}} Gluttony
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* {{magenta|7}} Envy
 
{{nethack-367}}
 
{{nethack-367}}
 
[[Category:ASCII]]
 
[[Category:ASCII]]

Revision as of 10:22, 6 March 2024

Printable ASCII characters
~ ! @ # $ % ^ & * ( ) _ + space
` 1 2 3 4 5 6 7 8 9 0 - = { } |
Qq Ww Ee Rr Tt Yy Uu Ii Oo Pp : " [ ] \
Aa Ss Dd Ff Gg Hh Jj Kk Ll ? ; ' Ctrl
Zz Xx Cc Vv Bb Nn Mm , . / < > Alt

In NetHack, the number seven (or 7) is not used to represent anything by default. However, it can still solve the following purposes:

  • 7 and the other number keys can be used to specify a numeric prefix for a command or in a menu.
  • If numpad movement is on, press 7 to move north-west.

Variants

dNetHack

In dNetHack, lawful angels and minions use the 7 glyph.

dNetHack moves many existing lawful angelic beings and minions to this glyph and adds several more monsters that use the glyph:

SpliceHack

In older versions of SpliceHack, the sin monster class was represented by the 7 glyph. Both the monster class and its members have been removed from the game in later versions, though their shared encyclopedia entry still remains in the game data.

SpliceHack had seven defunct sin monsters, with one for each of the Seven Deadly Sins:

  • 7 Wrath
  • 7 Sloth
  • 7 Pride
  • 7 Greed
  • 7 Lust
  • 7 Gluttony
  • 7 Envy