Comestible/ko

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This article is about long-lasting comestibles. For other corpses, see corpse.

식료품%은 무엇이든 간에 먹을 수 있는 것을 의미합니다: 즉, 음식입니다. 당신e 명령어로 음식을 먹을 수 있습니다.

식료품이라는 건 당신이 먹을 수 있는 것을 말합니다. 그러나 그걸 안전히 먹을수있다는걸 의미하진 않습니다. 몇몇 음식들은 몸에 안 좋습니다. 예를들어, 몇몇 corpse는 독이 있습니다. 만일 당신이 poison resistant이 없다면, 그것들을 먹는것은 좋은생각이 아닐겁니다.

한 가지 중요한 유형의 해로운 식료품은 rotten썩은 식료품입니다. Egg과 대부분의 시체는 그것들을 보존하기 위해 특별한 조치를 취하지 않는 한 최종적으로 썩고, (시체의 경우엔) 완전히 썩어 없어집니다. 다른 모든 식료품들은 "permafood"입니다; 당신이 원할때까지 저장할 수 있습니다..

보통은, 당신이 뭔가를 먹지 않는다면, 당신은 최종적으로 hunger배고픔 으로 죽는다. 이러한 죽음을 연기하거나 방지하는데는 여러방법이 있으므로, 먹지 않고도 ascend승천 이 가능하다. (see foodless for more information)

먹는것의 또다른 중요한 이유는 어떤 식료품은 당신에게 유용한 내성을 주거나 당신의 능력치를 향상시키기 때문이다. 예를 들어, tin of spinach시금치 통조림 과 royal jelly로얄젤리 는 둘 다 힘을 증가시킨다. 유익하거나 해로운 시체의 섭취 효과에 대한 더 많은 정보는 Corpse#Corpse benefits and dangers를 참조하시오.

몇몇 몬스터들도 식료품을 섭취할수 있다. 또한 식료품 외의 것을 먹는 몬스터도 있다. e. g. metallivore는 금속성 아이템을 먹을수 있습니다. 만일 당신이 그런 몬스터로 폴리모프한다면, 당신 또한 그러한 아이템을 먹을수 있을겁니다.


List of comestibles

Item Cost Wgt Prob Nutr Nutr/Wgt Time Nutr/Time Conduct
food ration 45 20 380 800 40 5 160 vegan
cram ration 35 15 20 600 40 3 200 vegan
C-ration 20 10 0 300 30 1 300 vegan
K-ration 25 10 0 400 40 1 400 vegan
tripe ration 15 10 140 200 20 2 100 none
lembas wafer 45 5 20 800 160 2 400 vegan
cream pie 10 10 25 100 10 1 100 vegetarian
pancake 15 2 25 200 100 2 100 vegetarian
candy bar 10 2 13 100 50 1 100 vegetarian
fortune cookie 7 1 55 40 40 1 40 vegetarian
tin (homemade) 5 10 —* 50 5 varies varies varies
tin of spinach (blessed) 5 10 0.625* 600 60 1–2 450 vegan
tin of spinach (uncursed) 5 10 11.25* 401–600 50.05 varies varies vegan
tin of spinach (cursed) 5 10 0.625* 201–600 40.05 varies varies vegan
tin (other) 5 10 62.5* varies varies varies varies varies
apple 7 2 15 50 25 1 50 vegan
orange 9 2 10 80 40 1 80 vegan
banana 9 2 10 80 40 1 80 vegan
sprig of wolfsbane 7 1 7 40 40 1 40 vegan
pear 7 2 10 50 25 1 50 vegan
slime mold 17 5 75 250 50 1 250 vegan
clove of garlic 7 1 7 40 40 1 40 vegan
melon 10 5 10 100 20 1 100 vegan
carrot 7 2 15 50 25 1 50 vegan
eucalyptus leaf 6 1 3 30 30 1 30 vegan
kelp frond 6 1 0 30 30 1 30 vegan
meatball 5 1 0 5 5 1 5 none
meat ring 5 1 0 5 5 1 5 none
meat stick 5 1 0 5 5 1 5 none
huge chunk of meat 105 400 0 2000 5 20 100 none
egg 9 1 85 80 80 1 80 vegetarian
lump of royal jelly 15 2 0 200 100 1 200 vegetarian
corpse (lichen) 5 20 0 200 10 3 66 vegan
corpse (lizard) 5 10 0 40 4 3 13 none
corpse (other) 5 varies 0 varies varies varies varies varies
* For details on the probability of randomly generated tins, see the tin article.

식품의 발생

식료품은 메인 던전 전체에서 20% 확률로 랜덤하게 생성되며, 상자류에서 15%, 로그 레벨에서 22%, 게헨놈에서 16% 확률을 가진다. 모든 식료품들은 tin을 제외하면 일반적으로 uncursed상태로 생성된다. 시체를 제외한 식료품은 2개 들이로 생성될 기회가 있다 : 이 기회는 12 (50%) for kelp frond[1] and 16 (16.7%) for other food.[2]


식품의 출처

  • 몇몇 monster몬스터는 시체를 떨어뜨릴 가능성이 있다.
  • Sokoban은 항상 많은 양의 식료품을 보관하고있지만, 그게 모두 일반적으로 섭취할수 있는것인지는 you당신이 가봐야 대답할수 있는 질문이다.
  • Antholes개미굴 과 beehives벌집 은 이따금 식료품을 보관하고있다.
  • Ice box아이스 박스는 20개 까지의 신선한 시체를 보관할수 있다..
  • horn of plenty풍요의 뿔은 '사용하기'할때마다 랜덤한 먹거리나 포션을 생성한다.
  • Soldier병사들은 흔히 C- or K-Rations을 갖고 다니기 때문에, 병사가 밀집되어있는 곳(such as Fort Ludios)루디오스 요새 는 이 종류의 식량을 찾기 좋은곳이다.

Eating comestibles

When you eat any comestible other than a tainted corpse or a rotten tin, you receive its nutrition value. The nutrition is provided uniformly during eating, e. g. if an item takes 5 turns to eat, then after 2 turns of eating eat you receive 40% of its nutrition value. See nutrition for more information.

When you eat a corpse, many good or bad things may happen. See corpse for more information.

Most comestibles have a chance of being rotten. Cursed non-corpse comestibles are almost always rotten, most others have 1/7 chance of being rotten. If a comestible is rotten, eating it may cause ill effects, and will only grant half its usual nutrition value. See the #Rotten food section below for more information. You will not know that a comestible is rotten until you eat it.

Tin are either from a monster (called tin of foo meat, or just tin of foo, if it is vegetable), or are tins of spinach.

Before you eat a tin, you are notified what monster (or spinach) it is made of. ("It smells like (monsters). Eat it?", or "It constans spinach. Eat it?" or "It contains some decaying (green) substance. Eat it?", if it is a cursed tin of spinach.) If you chose not to eat it, you "discard the open tin" and it is gone.

Tins of a monster (meat), when eaten, mostly cause the same effects as the monster corpse. For example, eating a tin of a domestic dog, unless you are an orc or a caveman, will give you the aggravate monster intrinsic, as if you ate the corpse of a domestic dog. There are, however, important differences:

  • Depending on what are you wielding, and whether the tin is blessed, it may take a while to open the tin. However, if you wield a blessed tin opener, the tin will open immediately.
  • Eating a tin takes only 1 turn.
  • Most of these tins are not very nutritious. For most tins, the nutrition value is 20-100. Only pureed tins have a nutrition value of 500. This can be advantageous: e.g., if you have 4 corpses of stone giants, you will hardly be able to eat more than one; but if you tin them, you will likely be able to eat all four without choking.
    • The nutrition value of a tin does not depend on the monster. It depends on the preparation method, which is determined randomly when you open the tin.
    • Some tins are rotten. Their nutrition value is effectively 0, and they case vomiting, which, in turn, makes you more hungry.
    • For tins made with a tinning kit, the preparation method is either homemade (6/7 cases, nutrition value 50) or rotten (1/7 cases). However, blessed tinning kits produce blessed tins, which are never rotten.
  • Even if a corpse is old, tins of its meat made with a tinning kit will be fresh (although they have the normal chance of being rotten).
  • Tinning poisonous or acidic monsters neutralizes the poison/acid and makes them safe to eat.
  • Some tins (fried, french fried) make your fingers slippery for a while. Your weapon, if you are wielding one, falls to the ground.

See tin for more information.

1/6 of randomly generated tins contain spinach. A non-cursed tin of spinach increases intrinsic strength (unless it is already at maximum). Its nutritional value is as high as 600.

There are also empty tins. One way to get an empty tin is to wish for a tin of a genocided monster. They provide no nutrition.

Eggs become stale after 400 turns. A stale egg makes you nauseated for 10d4 (more) turns[3] ("Ugh. Rotten egg."), thus being a good source of confusion. Wand of undead turning rejuvinates eggs. While 2/3 of newly generated eggs are just eggs, 1/3 are eggs of a random non-aquatic, egg laying monster (which therefore may eventually hatch if fresh). If the monster happens to be cockatrice or chickatrice, you get delayed petrification unless resistant.[4][5] Unless you identified the egg, you will not know it is a footrice egg until you eat it. There are no other effects from eating eggs (e.g. eggs never confer intrinsics).

Eating some other foods also produce special effects[6]:

  • Tripe rations sometimes give you 1 point of experience. More importantly, unless you are an orc, caveman, or polymorphed into a non-human carnivorous, they make you nauseous.[7]
  • Garlic makes you nauseous if you are undead.[8]
  • A sprig of wolfsbane, even a cursed one, cures lycanthropy.
  • Carrots, even a cursed one, cure blindness, except blindness caused by throwing a cream pie into your face.
  • A fortune cookie "has a scrap of paper inside." Unless blind, eating it will cause you to read a rumor, which is true/random/false for blessed/uncursed/cursed fortune cookies. (If blind, you instead get the message "What a pity that you cannot read it!")
  • Non-cursed Lump of royal jelly:
    • increases your strength by one
    • delivers 1-20 hit points. If your hp is now higher than your current maximum, it has a 1/17 chance of increasing your maximum hit points by one, and then sets your hit points to to the new maximum
    • cures wounded legs
  • Cursed Lump of royal jelly increases your strength by one but decreases your hit points by 1-20, and does not cure wounded legs.
  • Non-cursed eucalyptus leaf cures sickness and nausea.
  • Cursed apples send you to sleep for 20-30 moves, unless you are sleep resistant. ("You hear sinister laughter as you fall asleep...", or "You fall asleep" if deaf, or "Heigh-ho, ho-hum, I think I'll skip work today." for hallucinating dwarves.) This is a reference to Snow White.

Rotten food

Most foodstuffs have a chance of being rotten. (Not to be confused with tainted food, which is much more serious but only affects corpses.) For most comestibles, this chance is applied when the food is first eaten and cannot be determined in advance.

  • The following comestibles are never rotten: lembas wafers, cram rations,[9] fortune cookies,[10] lizard corpses, and lichen corpses.[11]
  • Cursed non-corpse comestibles other than specified above are always rotten.[12]
  • Non-cursed non-corpse comestibles are never rotten if their age is not more than 30 (if uncursed) or 50 (if blessed).[13]
  • Tainted, "old", poisonous corpses are never rotten in this sense. Acidic corpses are never rotten unless you have acid resistance.[14]
  • All other comestibles have a 17 chance of being rotten.[15][16]

Upon beginning to eat rotten food, you get the "Blecch! Rotten <food>!" message, and one of the following occurs:[17]

  • You are confused for 2d4 (more) turns. "You feel rather light-headed" (or "You feel rather trippy" if hallucinating).
  • You are blinded for 2d10 turns. "Everything suddenly goes dark." Never happens if you are already blind.
  • You pass out for 1–10 turns. During that time, you are deaf. Sleep resistance doesn't help. "The world spins and goes dark" or "The world spins and you slap against the (ground/saddle/...)" or "The world spins and you lose control of yourself". Which of the messages you receive depends on your blindness, levitation, and what kind of level you are on.
  • Nothing happens.

The chances of each outcome depend on whether you are blind or not.[17]

Outcome Not blind Blind
Confusion 14 14
Blindness 316 0
Pass out 316 14
Nothing 38 12

If a comestible is rotten, you only receive half its nutrition value (e.g. 400 instead of 800 for a rotten food ration). Rotten wraith corpses will "rot away completely" without giving you an experience level.

Food strategy

Some adventurers don't carry enough food to the dungeon entrance. Recall from the Guidebook:

"In the morning you awake, collect your belongings, and set off for the dungeon. After several days of uneventful travel, you see the ancient ruins that mark the entrance to the Mazes of Menace. It is late at night, so you make camp at the entrance and spend the night sleeping under the open skies. In the morning, you gather your gear, eat what may be your last meal outside, and enter the dungeon..."

While you packed enough food for "several days" of journey, by the time you actually get inside, you don't have much food with you. Some roles start the game with a small pile of 2 food rations, but some roles didn't think ahead, and start with no food at all. In any case, one of the early goals of the game is to secure an adequate food supply.

To stay alive, many players at the start of their dungeon exploration will eat the corpses of their slain enemies. It is common to find adventurers eating the remains of anything that their pet does not reach first. Care must be taken, of course, as some corpses are poisonous or may cause other problems (e.g., hallucination). Even harmless corpses "taste terrible." Those concerned with keeping the vegan or vegetarian conduct will also be more discerning in eating the corpses of their vanquished foes.

Early on, easy to find sources for food include the corpses of gnomes and dwarves in the Gnomish Mines, and the guaranteed food in Sokoban. If you are a gnome or dwarf, then feasting in the Mines may be problematic, unless you are a cave(wo)man. Also, gnome corpses only give 100 nutrition - not very much. The stores in Minetown may also have food. Sokoban, with its food and wands, is a sensible early target, even if one doesn't finish the whole area.

Lower in the main dungeon, one can sometimes find beehives and antholes. Beehives contain royal jelly, and Antholes will contain one food item per square, which should yield a reasonable stack of food rations. Fort Ludios, if it exists, is filled with many well-provisioned soldiers, and the Castle will also provide a large supply of C- and K-Rations. Be aware that using the drawbridge to clear the Castle will destroy the food supply.

Even then, the supply is finite, so some players continue to eat monster corpses. Random Number God helpfully continues to provide them. Monster corpses may be stored for later use in tins using the tinning kit, or in ice boxes. Tainted, poisonous, or acidic corpses are neutralized by tinning; hallucination, stoning, and sliming are not.

Should I eat dessert first?

When an adventurer is able to obtain several different types of comestibles in their inventory, the next question is:

"What should I eat first?"

Since different foods pack differing amounts of nutrition into a given size, it makes the most sense to eat non-efficient foods first. This way, you minimize the amount of your carrying capacity used for food. Using the NUTR/WGT column in the table above, we see that lembas wafers are the most weight-efficient forms of nutrition in NetHack (excepting prayer, of course!), with royal jelly, pancakes and candy bars closely following the Elven treats. Therefore, the adventurer is generally advised to eat other foodstuffs first.

Cream pies and meatballs are particularly inefficient for travel, but they have other uses that may out-weigh their low NUTR/WGT factor.

Tins weigh 10 and vary in nutrition, but only puréed monsters and spinach equal or exceed the NUTR/WGT of rations. So any unidentified tin should probably be eaten before any other food. (Plus you'd hope to get the benefits of spinach or floating eye corpses sooner than later.)

In order of increasing nutrition per unit weight:

  1. Lizard corpses
  2. Homemade Tins, stone to flesh products
  3. Cream pies, Lichen corpses
  4. Tripe (may make you sick!)
  5. Fruits and Vegetables
  6. C-rations
  7. Food rations, cram rations (slightly better for dwarves), K-rations, fortune cookies
  8. Slime molds (or however the "fruit" option is set), Candy bar
  9. Pancakes and royal jelly
  10. Lembas wafers

Of course, other factors in deciding the menu for today's meal can include the benefits conferred by eating each food (e.g. intrinsics, healing), the dietary needs of pets, and whether your inventory slots are constrained because you don't have a container. You may wish to leave lembas until the ascension run, so you can carry more loot for score.

When forced to eat in combat situations (especially when confronting Famine in the astral plane), eating the food that offers the most time-efficient nutrition (has the best NUTR/TIME factor) first could prove a better option. K-Rations are the usual choice here, as they contain a fair bit of nutrition, but are consumed in only 1 turn.

Alternatives to eating

Main article: foodless

It is possible to ascend without eating food. There are several techniques available for this, and most require the use of a ring of slow digestion, because in real games these techniques do not tend to yield much nutrition per time. These include:

  • Praying - Your god may make your stomach content, setting your nutrition to 900. Being weak or fainting increases your chances of success because that is considered a major trouble. This is not possible in Gehennom, where your prayers are never answered positively.
  • Polymorphing - your hunger is reset when you polymorph into a new you. If you polymorph into a xorn or other metallivore, you can eat metallic items to sate your hunger -- this violates the foodless conduct, but preserves the vegan conduct, except perhaps if you eat a tin.
  • Life Saving - an amulet of life saving will revive you with at least 900 nutrition, regardless if starvation was what actually killed you. Thus, while you may die from starvation, you'll get better and may still ascend.
  • Liquid diet - Potions of fruit juice, potions of water, potions of booze (preferably blessed) and sipping from fountains each give a small amount of nutrition. It is possible to live off of this, but the math works out so that only tourists can generate enough potions (with the blessed Platinum Yendorian Express Card, a horn of plenty, and a ring of slow digestion).
  • Initial nutrition - it is possible to ascend without ever gaining nutrition if you are fast (and lucky) enough.

SLASH'EM

Some new food stuff in SLASH'EM.

The pill and the mushroom have random effects.


Symbol COST WGT PROB NUTR NUTR/WGT TIME NUTR/TIME Notes
tortilla % 9 2 ? 80 40 1? 80 Vegetarian.
holy wafer % 12 1 ? 150 150 1 150 Vegetarian. Cures sickness or lycanthropy (unless your starting race is lycanthrope, in which case it damages you and reduces your strength and constitution). Restores HP if you're lawful, and does non-fatal damage if you're chaotic
Asian pear % 8 2 ? 75 37.5 1 75 Vegan.
Sandwich % 10 10 ? 100 10 1 100
mushroom % 9 5 ? 90 18 1 90 Vegan. Can cause poisoning, stunning, hallucination, or increase strength by 1.
cheese % 17 2 ? 250 125 2 125 Vegetarian.
pill % ? Vegetarian. Can grant a wish, make you very fast, increase your nutrition, put you to sleep, poison you, stun you, or cause hallucination.
food ration 45 20 380 800 40 5 160 Normal food rations, For reference

References


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