Difference between revisions of "R"

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*'''r''' represents all [[rat]]s, a [[rock mole]] and a [[woodchuck]]
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{{ASCII}}
*'''R''' represents a [[rust monster]] and a [[disenchanter]]
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In ''[[NetHack]]'', the letter '''R''' serves the following purposes:
*Press '''[r]''' to [[read]] something
 
*Press '''[R]''' to remove something, namely a [[ring]] or an [[amulet]]. Do not confuse this with [T], which is for taking off armor.
 
  
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* {{white|r}} represents a [[rodent]]:
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** {{monsymlink|sewer rat}}
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** {{monsymlink|giant rat}}
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** {{monsymlink|rabid rat}}
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** {{monsym|wererat_(rodent)}} [[wererat]]
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** {{monsymlink|rock mole}}
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** {{monsymlink|woodchuck}}
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* {{white|R}} represents a [[rust monster or disenchanter]], a [[monster class]] composed of the titular monsters:
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** {{monsymlink|rust monster}}
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** {{monsymlink|disenchanter}}
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* Press {{kbd|r}} to [[read]] an object in your inventory.
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* Press {{kbd|shift|R}} to [[remove]] an item.
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* Press {{kbd|ctrl|r}} to [[Redraw screen|redraw the screen]].
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==Historical uses==
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In Hack 1.21, which is based on [[Jay Fenlason's Hack]], the giant rat uses the {{white|r}} glyph, and the robber uses the {{white|R}} glyph - in Hack for PDP-11, the {{white|R}} glyph is given to the rust monster. Both monsters retain their glyphs for their appearance in [[Hack 1.0]], and continue to use it throughout each version of the game to the modern day.
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In [[NetHack 3.4.3]] and previous versions, including some variants based on those versions, {{kbd|shift|R}} can only be used to take off an accessory, e.g. a [[ring]] or an [[amulet]].
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==Variants==
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Variants incorporating the [[Convict patch]] add at least one new monster to the rodent monster class, so that the Convict starting pet has at least three stages of growth like other domestic starting pets.
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===SLASH'EM===
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[[SLASH'EM]] introduces new monsters that use the {{white|r}} glyph:
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* {{white|r}} rodent:
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** {{monsymlink|rabbit}}
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** {{monsymlink|black rat}}
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** {{monsymlink|rabid rabbit}}
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** {{monsymlink|pack rat}}
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** {{monsymlink|hellrat}}
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** {{monsymlink|The Rat King (SLASH'EM)}}
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===UnNetHack===
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[[UnNetHack]] introduces two new monsters that use the {{white|r}} and {{white|R}} glyphs, with one coming from the [[biodiversity patch]] and the other being part of the incorporated [[Convict patch]]:
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* {{white|r}} rodent:
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** {{monsymlink|enormous rat}}
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* {{white|R}} rust monster or disenchanter:
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** {{monsymlink|disintegrator}}
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===dNetHack===
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[[dNetHack]] introduces a few new monsters that use the {{white|r}} glyph:
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* {{white|r}} rodent:
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** {{monsymlink|enormous rat}}
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** {{monsymlink|rodent of unusual size}}
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** {{brown|r}} [[witch's familiar]]
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===SpliceHack===
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[[SpliceHack]] adds several new monsters that use the {{white|r}} and {{white|R}} glyphs:
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* {{white|r}} rodent:
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** {{monsymlink|enormous rat}}
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** {{monsymlink|rodent of unusual size}}
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** {{green|r}} [[ratman]]
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** {{brightgreen|r}} [[ratman squeaker]]
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** {{red|r}} [[hellrat]]
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** {{magenta|r}} [[rat ruler]]
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* {{white|R}} rust monster or disenchanter:
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** {{brightcyan|R}} [[transmuter (SpliceHack)|transmuter]]
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===EvilHack===
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EvilHack introduces a few new monsters that use the {{white|r}} glyph:
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* {{white|r}} rodent:
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** {{monsymlink|enormous rat}}
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** {{monsymlink|rodent of unusual size}}
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** {{monsymlink|honey badger}}
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===Hack'EM===
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[[Hack'EM]] adds several new monsters that use the {{white|r}} glyph, including some that are in different monster classes in other variants:
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* {{monsymlink|rabbit}}
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* {{yellow|r}} [[hedgehog]]
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* {{monsymlink|black rat}}
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* {{monsymlink|pack rat}}
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* {{monsymlink|hellrat}}
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* {{monsymlink|enormous rat}}
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* {{monsymlink|rodent of unusual size}}
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* {{black|r}} [[skunk]]
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* {{monsymlink|rabid rabbit}}
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* {{brown|r}} [[giant badger]]
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* {{brightmagenta|r}} [[honey badger]]
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===SlashTHEM===
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[[SlashTHEM]] retains the monsters that use the {{white|r}} glyph added in SLASH'EM, and adds another monster that uses the {{white|R}} glyphs:
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* {{white|R}} rust monster or disenchanter:
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** {{monsymlink|disintegrator}}
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{{nethack-367}}
 
[[Category:ASCII]]
 
[[Category:ASCII]]

Latest revision as of 22:15, 20 January 2024

Printable ASCII characters
~ ! @ # $ % ^ & * ( ) _ + space
` 1 2 3 4 5 6 7 8 9 0 - = { } |
Qq Ww Ee Rr Tt Yy Uu Ii Oo Pp : " [ ] \
Aa Ss Dd Ff Gg Hh Jj Kk Ll ? ; ' Ctrl
Zz Xx Cc Vv Bb Nn Mm , . / < > Alt

In NetHack, the letter R serves the following purposes:

Historical uses

In Hack 1.21, which is based on Jay Fenlason's Hack, the giant rat uses the r glyph, and the robber uses the R glyph - in Hack for PDP-11, the R glyph is given to the rust monster. Both monsters retain their glyphs for their appearance in Hack 1.0, and continue to use it throughout each version of the game to the modern day.

In NetHack 3.4.3 and previous versions, including some variants based on those versions, shift + R can only be used to take off an accessory, e.g. a ring or an amulet.

Variants

Variants incorporating the Convict patch add at least one new monster to the rodent monster class, so that the Convict starting pet has at least three stages of growth like other domestic starting pets.

SLASH'EM

SLASH'EM introduces new monsters that use the r glyph:

UnNetHack

UnNetHack introduces two new monsters that use the r and R glyphs, with one coming from the biodiversity patch and the other being part of the incorporated Convict patch:

dNetHack

dNetHack introduces a few new monsters that use the r glyph:

SpliceHack

SpliceHack adds several new monsters that use the r and R glyphs:

EvilHack

EvilHack introduces a few new monsters that use the r glyph:

Hack'EM

Hack'EM adds several new monsters that use the r glyph, including some that are in different monster classes in other variants:

SlashTHEM

SlashTHEM retains the monsters that use the r glyph added in SLASH'EM, and adds another monster that uses the R glyphs: