Human (monster attribute)
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- This article is about the monster attribute. For other uses of Human, see Human.
Human is a monster attribute that indicates that a monster should be considered "human". It is defined as the macro M2_HUMAN.
Monsters
The following 71 monsters have the human attribute, M2_HUMAN:
Effect
The human attribute is used to determine the following things:
- Whether eating a monster is cannibalism for a human player[1].
- Whether a sacrifice is of your own race for a human player[2].
- Whether killing a monster is murder[3]. Killing humans (and only humans) generated peaceful is murder, no matter what your starting race.
- The outcome of an attempt to tame a monster - human monsters cannot be tamed[4].
- The monster a randomly generated figurine is for[5]. Figurines of human monsters are (almost?) never generated.
- What to give when wishing for a figurine - wishing for a human monster gives a random figurine[6].
- What to give when wishing for the corpses of quest guardians[7]
- What responses to use when chatting with other roles' quest guardians[8] (possibly created by reverse genocide or found in bones).
- Whether a new form is appropriate when a monster is polymorphing [9]
- Whether monsters respect Elbereth or a scroll of scare monster when you are not standing on it - humans do not[10]. As @ do not respect Elbereth at all, this applies to monsters of other classes with the human attribute, only - currently, this means K Keystone Kops.
- Whether to adjust your alignment record when a monster is genocided[11]. Genociding human monsters reduces the alignment record of lawful adventurers, and increases that of chaotic ones.
- How shopkeepers address you[12] (cosmetic only).
- Whether a werecreature is in human or animal form[13].
References
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.