The Forge
- For the dungeon fixture that appears in EvilHack, see forge (dungeon feature).
The Forge is a special level that appears in NetHack: The Next Generation and SlashTHEM. It is the home of the blacksmith Duri, a unique monster who can forge selected artifact weapons for you, though the prices are suitably hefty depending on the chosen artifact.
NetHack: The Next Generation
In NetHack: The Next Generation, the Forge has an 80% chance of being generated, and may generate anywhere from levels 15 to 19 within the Dungeons of Doom.
Artifacts
The following artifacts can be crafted by Duri; their base prices are listed below, with the exact prices dependent on your customizations.
- Note: This list is a work in progress. All of these artifacts can also be obtained by normal methods, unless otherwise specified.
Artifact name | Base item type | Alignment | Base price | Special properties | Other ways to obtain | |||
---|---|---|---|---|---|---|---|---|
Favored race/role | Carried | Used (worn, wielded, applied, or read) | Invoked | |||||
Sting | elven dagger (runed dagger) | 500 | Elves | Naming any elven dagger "Sting" |
SlashTHEM
In SlashTHEM, the Forge is located on level 20, and has a 50% chance of being generated.
Artifacts
The following artifacts can be crafted by Duri; their base prices are listed below, with the exact prices dependent on your customizations. Depending on your charisma score, you may even specify the artifact weapon that you desire.
- Note: This list is a work in progress. All of these artifacts can also be obtained by normal methods, unless otherwise specified.
Artifact name | Base item type | Alignment | Base price | Special properties | Other ways to obtain | |||
---|---|---|---|---|---|---|---|---|
Favored race/role | Carried | Used (worn,[1] wielded, applied, or read) | Invoked | |||||
Sting | elven dagger (runed dagger) | lawful | 500 | Elves | +5 to-hit and double damage to orcs. Warning of orcs and cuts through webs while wielded. | Naming any elven dagger "Sting" | ||
Orcrist | elven broadsword (runed broadsword) | lawful | 600 | Elves | +5 to-hit and double damage to orcs; 15% chance to cancel any orc it hits, subject to resistance | Naming any elven broadsword "Orcrist" | ||
Slow Blade | orcish short sword (crude short sword) | chaotic | 700 | +2 to-hit and +9 damage | ||||
Quick Blade | elven short sword (runed short sword) | lawful | 750 | +9 to-hit and +2 damage | ||||
Elfrist | orcish spear (crude spear) | chaotic | 800 | Orcs, lycanthropes | +5 to-hit, +15 damage to elves (including drow); 15% chance to cancel any elf it hits, subject to resistance | Naming any orcish spear "Elfrist" | ||
Fungisword | long sword | lawful | 900 | +10 to-hit and double damage to fungi; hallucination resistance when wielded | ||||
Mumakbane | long sword | neutral | 950 | +5 to-hit and +60 fire damage to mumakil | ||||
Silvershard | silver dagger | unaligned | 1000 | +2 to-hit and double damage | ||||
Luckblade | short sword | neutral | 1200 | Gnomes | Acts as luckstone | +5 to-hit and +5 damage | ||
Sword of Balance | silver short sword | neutral | 1500 | +2 to-hit and +5 damage to cross-aligned monsters | ||||
Petslayer | club | chaotic | 2000 | +5 to-hit and +10 damage to domestic animals | ||||
Grimtooth | orcish dagger (crude dagger) | chaotic | 2500 | Orcs | +2 to-hit and +6 damage | |||
Yoichi no yumi | yumi (long bow) | lawful | 3000 | +20 to-hit, double damage on ya fired from it | Create ammo | |||
Ogresmasher | war hammer | unaligned | 3500 | +5 to-hit, double damage against ogres; 15% chance to cancel any ogre it hits, subject to resistance | ||||
Trollsbane | morning star | unaligned | 4000 | +5 to-hit, double damage against trolls; 15% chance to cancel any troll it hits, subject to resistance | ||||
Wormbiter | crysknife | neutral | 4500 | +5 to-hit and double damage against worms | ||||
Dragonbane | broadsword | unaligned | 5000 | +5 to-hit and double damage against dragons; 15% chance to cancel any dragon it hits, subject to resistance | ||||
Werebane | silver saber | unaligned | 5200 | +5 to-hit and double damage against werecreatures; 15% chance to cancel any werecreature it hits, subject to resistance | ||||
Spineseeker | stiletto | chaotic | 6000 | +5 to-hit and +5 damage | ||||
Fire Brand | long sword | unaligned | 6500 | +5 to-hit and double fire damage against monsters without fire resistance; grants fire resistance while wielded | ||||
Frost Brand | long sword | unaligned | 6750 | +5 to-hit and double cold damage against monsters without cold resistance; grants cold resistance while wielded | ||||
Sunsword | long sword | lawful | 7000 | +5 to hit and double damage against undead; prevents blinding while wielded | ||||
Shock Brand | long sword | unaligned | 7250 | +5 to-hit and double shock damage against monsters without shock resistance; grants shock resistance while wielded | ||||
Acid Brand | long sword | unaligned | 7500 | +5 to-hit and double acid damage against monsters without acid resistance; grants acid resistance while wielded | ||||
Diplomat | ornate mace | neutral | 8000 | +10 to-hit and +25 damage against monsters with proper names[2] | ||||
Mirror Brand | long sword | neutral | 8250 | +5 to-hit and double damage against cross-aligned monsters, stuns any target; grants reflection while wielded | ||||
Giantkiller | axe | neutral | 8500 | +5 to-hit and double damage against giants; 15% chance to cancel any giant it hits, subject to resistance | ||||
Demonbane | long sword | lawful | 9000 | +5 to-hit and double damage against demons; 15% chance to cancel any demon it hits, subject to resistance | ||||
Snickersnee | katana | lawful | 9500 | +8 damage | ||||
Plague | dark elven bow | chaotic | 10000 | Drow | +5 to-hit, +7 damage and auto-poisoning for arrows fired from it; grants poison resistance while wielded | |||
Hellfire | crossbow | chaotic | 11000 | +5 to-hit, +7 damage and fiery explosions for bolts fired from it; grants fire resistance while wielded | ||||
Stormbringer | runesword | chaotic | 12000 | +5 to-hit, +2 damage and drains level for additional +1d8 damage against monsters without drain resistance; grants drain resistance while wielded; bloodthirsty | ||||
Vorpal Blade | long sword | neutral | 15000 | +5 to-hit and +1 damage, 5% chance of beheading any monster it hits (misses if the target is unsolid or headless) | ||||
Grayswandir | silver saber | lawful | 17500 | +5 to-hit and double damage; grants hallucination resistance while wielded | ||||
Houchou | spoon | chaotic | 50000 | Instakills any monster it hits when thrown, destroying itself in the process |
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.
- ↑ SlashTHEM allows artifact weapons to be in the off-hand when twoweaponing; resistances granted by artifact weapons only apply when wielded as the primary weapon.
- ↑ Specifically, monsters that have the
M2_PNAME
tag in their monst.c entry. This typically covers most unique monsters - but see Issue #56 on SlashTHEM's github (currently open).