Difference between revisions of "Enlightenment"

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'''Enlightenment''' is a brief, one-time-only indication of a number of normally hidden character [[attribute]]s, such as [[Luck]], [[alignment record]], and resistances to elemental attacks such as [[fire resistance|fire]].  When you get an enlightenment, "you feel self-knowledgeable" and these attributes are displayed; when you dismiss the window, "The feeling subsides" and the list cannot be displayed a second time, even with the ^P command, but if one records their session with [[ttyrec]], then it can be replayed.
+
{{todo|Much of this material is duplicated in [[property]]. What should we do about it?
 +
Also, between holding and speed, material is missing. Thirdly, perhaps the alignment record stuff takes up too much space and should be folded.}}'''Enlightenment''' is a brief, one-time-only indication of a number of normally hidden character [[attribute]]s, such as [[Luck]], [[alignment record]], and resistances to elemental attacks such as [[fire resistance|fire]].  When you get an enlightenment, "you feel self-knowledgeable" and these attributes are displayed; when you dismiss the window, "The feeling subsides" and the list cannot be displayed a second time, even with the {{kbd|ctrl|p}} command, but if you record your session with [[ttyrec]], then it can be replayed.
  
 
Enlightenment can be triggered in these ways:
 
Enlightenment can be triggered in these ways:
Line 7: Line 8:
 
* [[invoke|invoking]] [[The Eyes of the Overworld]]
 
* [[invoke|invoking]] [[The Eyes of the Overworld]]
 
* drinking from a [[fountain]] (one in 30 chance)
 
* drinking from a [[fountain]] (one in 30 chance)
* in [[wizard mode|wizard]] or [[explore mode]], pressing control-X
+
* in [[wizard mode|wizard]] or [[explore mode]], pressing {{kbd|ctrl|X}}
 
* answering yes to "Do you want to see your attributes?" when the game ends; in this case, the messages are in the past tense
 
* answering yes to "Do you want to see your attributes?" when the game ends; in this case, the messages are in the past tense
  
 +
Some of this information can also be obtained by applying a [[stethoscope]] to yourself. {{kbd|ctrl|x}} will display your [[base attributes]].
  
==Attributes Displayed==
+
==Attributes displayed==
Enlightenment will give you information about the following attributes. If you do not have a particular attribute, no message will be displayed. Attributes will be displayed in the past tense after [[Death (character)|death]] or [[ascension]].
+
Enlightenment will give you information about the following attributes. If you do not have a particular attribute, no message will be displayed. Attributes will be displayed in the past tense after [[Death (character)|death]] or [[ascension]]. In almost all cases, an extrinsic from a worn [[ring]] or [[amulet]] can also be acquired as intrinsic by [[eating jewelry|eating it]].
  
 
{|class="prettytable"
 
{|class="prettytable"
Line 21: Line 23:
 
  !rowspan=3|[[Crowning]]
 
  !rowspan=3|[[Crowning]]
 
  |"You are the Hand of Elbereth."
 
  |"You are the Hand of Elbereth."
  |You are crowned and [[lawful]].
+
  |You are crowned and were [[lawful]] at crowning time.
 
  |-
 
  |-
 
  |"You are the Envoy of Balance."
 
  |"You are the Envoy of Balance."
  |You are crowned and [[neutral]].
+
  |You are crowned and were [[neutral]] at crowning time.
 
  |-
 
  |-
 
  |"You are the Glory of Arioch."
 
  |"You are the Glory of Arioch."
  |You are crowned and [[chaotic]].
+
  |You are crowned and were [[chaotic]] at crowning time.
 
  |-
 
  |-
 
  !rowspan=10|[[Alignment record]]<br/>(always displayed)
 
  !rowspan=10|[[Alignment record]]<br/>(always displayed)
Line 60: Line 62:
 
  | Your alignment record is -9 or less.
 
  | Your alignment record is -9 or less.
 
  |-
 
  |-
![[Fire resistance]]
+
  !rowspan=12|[[Resistance | Resistances]]<br/>
 
  | "You are fire resistant."
 
  | "You are fire resistant."
 
  | You have [[fire resistance]].
 
  | You have [[fire resistance]].
 
  |-
 
  |-
![[Cold resistance]]
 
 
  | "You are cold resistant."
 
  | "You are cold resistant."
 
  | You have [[cold resistance]].
 
  | You have [[cold resistance]].
 
  |-
 
  |-
![[Sleep resistance]]
 
 
  | "You are sleep resistant."
 
  | "You are sleep resistant."
 
  | You have [[sleep resistance]].
 
  | You have [[sleep resistance]].
 
  |-
 
  |-
![[Disintegration resistance]]
 
 
  | "You are disintegration-resistant."
 
  | "You are disintegration-resistant."
 
  | You have [[disintegration resistance]].
 
  | You have [[disintegration resistance]].
 
  |-
 
  |-
![[Shock resistance]]
 
 
  | "You are shock resistant."
 
  | "You are shock resistant."
 
  | You have [[shock resistance]].
 
  | You have [[shock resistance]].
 
  |-
 
  |-
![[Poison resistance]]
 
 
  | "You are poison resistant."
 
  | "You are poison resistant."
 
  | You have [[poison resistance]].
 
  | You have [[poison resistance]].
 
  |-
 
  |-
!Level [[drain resistance]]
 
 
  | "You are level-drain resistant."
 
  | "You are level-drain resistant."
 
  | You have [[drain resistance]].
 
  | You have [[drain resistance]].
 
  |-
 
  |-
![[Sickness resistance]]
 
 
  | "You are immune to sickness."
 
  | "You are immune to sickness."
  | You have [[Sickness resistance]], and therefore cannot get [[food poisoning]] or [[disease]].
+
  | You have [[immunity to sickness]], and therefore cannot get [[food poisoning]] or [[disease]].
 
  |-
 
  |-
![[Magic resistance]]
 
 
  | "You are magic-protected."
 
  | "You are magic-protected."
 
  | You have [[magic resistance]].
 
  | You have [[magic resistance]].
 
  |-
 
  |-
![[Acid resistance]]
 
 
  | "You are acid resistant."
 
  | "You are acid resistant."
 
  | You have [[acid resistance]].
 
  | You have [[acid resistance]].
 
  |-
 
  |-
![[Stoning resistance]]
 
 
  | "You are petrification resistant."
 
  | "You are petrification resistant."
 
  | You have [[stoning resistance]].
 
  | You have [[stoning resistance]].
 +
|-
 +
| "You resist hallucinations."
 +
| You have [[hallucination resistance]].
 
  |-
 
  |-
 
  ![[Invulnerability]]
 
  ![[Invulnerability]]
Line 111: Line 106:
 
  | "You can recognize detrimental food."
 
  | "You can recognize detrimental food."
 
  | You have [[food appraisal]].
 
  | You have [[food appraisal]].
|-
 
![[Hallucination resistance]]
 
| "You resist hallucinations."
 
| You have [[hallucination resistance]].
 
 
  |-
 
  |-
 
  ![[Hallucination]]
 
  ![[Hallucination]]
Line 130: Line 121:
 
  ![[Blind]]ed
 
  ![[Blind]]ed
 
  | "You were blinded."
 
  | "You were blinded."
  | You were [[blind]] from a cause other than wearing a blindfold or being polymorphed into a blind monster when the game ended, or would have been blind had you not had [[astral vision]]. This message will only be displayed at death or ascension.
+
  | You were [[blind]]. The message will include an additional adjective to describe why: "innately" if you are polymorphed into an eyeless form, "permanently" if you are blind due to [[Zen|roleplay]], "deliberately" if you are wearing a [[blindfold]] or [[towel]] and no other source of blindness, and "temporarily" otherwise.
 +
|-
 +
![[Deafness]]
 +
| "You were deaf."
 +
| You were deaf.
 
  |-
 
  |-
 
  ![[Food poisoning]]
 
  ![[Food poisoning]]
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  !rowspan=2|[[Amulet of strangulation|Strangulation]]
 
  !rowspan=2|[[Amulet of strangulation|Strangulation]]
 
  | "You are being strangled."
 
  | "You are being strangled."
  | You are being strangled. Currently, this is only possible by wearing an [[amulet of strangulation]].
+
  | You are being strangled by wearing an [[amulet of strangulation]].
 
  |-
 
  |-
 
  | "You are buried."
 
  | "You are buried."
Line 156: Line 151:
 
  |-
 
  |-
 
  ![[Slippery fingers]]
 
  ![[Slippery fingers]]
  | "You have slippery [[foo]]."
+
  | "You have slippery [[body parts|hands]]."
 
  | You have [[slippery fingers]].
 
  | You have [[slippery fingers]].
 
  |-
 
  |-
Line 164: Line 159:
 
  |-
 
  |-
 
  ![[Wounded legs]]
 
  ![[Wounded legs]]
  | "You have wounded [[foo]]."
+
  | "You have wounded [[body parts|legs]]."
 
  | You have [[wounded legs]].
 
  | You have [[wounded legs]].
 
  |-
 
  |-
  ![[restful sleep]]
+
  ![[Restful sleep]]
 
  | "You fall asleep."
 
  | "You fall asleep."
 
  | You have [[restful sleep]].
 
  | You have [[restful sleep]].
 
  |-
 
  |-
  ![[Hunger (intrinsic property)|Hunger]]
+
  ![[Hunger (property)|Hunger]]
 
  | "You hunger rapidly."
 
  | "You hunger rapidly."
  | You have the [[Hunger (intrinsic property)|Hunger]] property.
+
  | You have the [[Hunger (property)|hunger]] property.
 
  |-
 
  |-
 
  ![[See invisible]]
 
  ![[See invisible]]
 
  | "You see invisible."
 
  | "You see invisible."
  | You have [[see invisible]].
+
  | You have [[see invisible]]. ("will see" or "would have seen" if you are also blind)
 
  |-
 
  |-
 
  ![[Telepathy]]
 
  ![[Telepathy]]
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  | You have [[warning]].
 
  | You have [[warning]].
 
  |-
 
  |-
  !rowspan=3|[[Warned of monster type]]
+
  !rowspan=4|[[Warned of monster type]]
 
  |"You are warned of orcs."
 
  |"You are warned of orcs."
  |You are [[warned of orcs]].
+
  |You are [[warned of orcs]], e.g. by [[Sting]] or [[Orcrist]]
 
  |-
 
  |-
  | "You are warned of demons."
+
  | "You are aware of the presence of elves."
  | You are [[warned of demons]]. (Nothing currently warns of demons). This message can only appear for players who are not warned about orcs.
+
  | You are [[warned of elves]], e.g. by [[Grimtooth]]
 
  |-
 
  |-
  | "You are warned of something."
+
  | "You are aware of the presence of demons."
 +
| You are [[warned of demons]]. (Nothing currently warns of demons.) This message can only appear for players who are not warned about orcs.
 +
|-
 +
| "You are aware of the presence of something."
 
  | Catchall default. This message can only appear for players who are not warned about orcs or demons.
 
  | Catchall default. This message can only appear for players who are not warned about orcs or demons.
 
  |-
 
  |-
  !Warning of undead
+
  !rowspan=2|[[Warned of monster type]]
 +
|"You are aware of the presence of <type>."
 +
|You are warned of the presence of creatures via polymorph. Possible values in vanilla 3.6.0 are "humans and elves" ([[vampire]]s) and "shriekers" ([[purple worm]]s). This is listed separately from the above, which concerns warning via worn items.
 +
|-
 +
|"You are aware of the presence of certain monsters."
 +
|Catchall default if none of the predefined cases match.
 +
|-
 +
![[Warned of undead|Warning of undead]]
 
  | "You are warned of undead."
 
  | "You are warned of undead."
  | You are [[warned of undead]]. (Nothing in [[Nethack]] currently warns of undead). Note this is a separate property to warning of monster type.
+
  | You are warned of undead. (Nothing currently warns of undead.) Note this is a separate property to warning of monster type.
 
  |-
 
  |-
 
  ![[Searching]]
 
  ![[Searching]]
 
  | "You have automatic searching."
 
  | "You have automatic searching."
  | You have the searching intrinsic.
+
  | You have the searching intrinsic or extrinsic.
 
  |-
 
  |-
 
  ![[Clairvoyance]]
 
  ![[Clairvoyance]]
 
  | "You are clairvoyant."
 
  | "You are clairvoyant."
  | You have clairvoyance.
+
  | You have clairvoyance from a [[cornuthaum]] or [[Aligned priest#Chatting to a priest|donations]]. This is not displayed if your clairvoyance comes from the [[Amulet of Yendor]].
 
  |-
 
  |-
 
  ![[Infravision]]
 
  ![[Infravision]]
 
  | "You have infravision."
 
  | "You have infravision."
  | You have infravision..
+
  | You have infravision.
 
  |-
 
  |-
  !Detection of monsters
+
  ![[Monster detection]]
 
  | "You are sensing the presence of monsters."
 
  | "You are sensing the presence of monsters."
 
  | You can detect all monsters on the current map.
 
  | You can detect all monsters on the current map.
Line 223: Line 228:
 
  !rowspan=2|[[Adornment]]
 
  !rowspan=2|[[Adornment]]
 
  | "You are adorned."
 
  | "You are adorned."
  | You are wearing one or more [[ring of adornment|rings of adornment]], and have a positive net adornment.
+
  | You are wearing one or more [[ring of adornment|rings of adornment]], and have a nonnegative net adornment.
 
  |-
 
  |-
 
  | "You are poorly adorned."
 
  | "You are poorly adorned."
 
  | You are wearing one or more rings of adornment, and have a negative net adornment.
 
  | You are wearing one or more rings of adornment, and have a negative net adornment.
 
  |-
 
  |-
  ![[Invisibility]]
+
  !rowspan=3|[[Invisibility]]
 
  | "You are invisible to others."
 
  | "You are invisible to others."
  | You are invisible. Quite self-explanatory.
+
  | You are invisible, but can [[see invisible]].
 +
|-
 +
| "You are invisible."
 +
| You are invisible without [[see invisible]]
 +
|-
 +
| "You are visible."
 +
| You are invisible, except that you wear a [[mummy wrapping]].
 
  |-
 
  |-
 
  ![[Displacement]]
 
  ![[Displacement]]
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  ![[Conflict]]
 
  ![[Conflict]]
 
  | "You cause conflict."
 
  | "You cause conflict."
  | You are wearing a [[ring of conflict]] or have invoked the [[Sceptre of Might]], and are causing [[confict]].
+
  | You are wearing a [[ring of conflict]] or have invoked the [[Sceptre of Might]], and are causing [[conflict]].
 
  |-
 
  |-
 
  ![[Jumping|Ability to jump]]
 
  ![[Jumping|Ability to jump]]
Line 253: Line 264:
 
  |-
 
  |-
 
  ![[Teleportitis|Ability to teleport]]
 
  ![[Teleportitis|Ability to teleport]]
 +
| "You can teleport."
 +
| You have intrinsic or extrinsic [[teleportitis]].
 
  |-
 
  |-
 
  ![[Teleport control|Ability to control teleport]]
 
  ![[Teleport control|Ability to control teleport]]
 +
| "You have teleport control."
 +
| You can control where your [[teleport]]s and [[levelport]]s take you.
 
  |-
 
  |-
  !rowspan=2|[[Levitation]] or [[flying]]
+
  !rowspan=3|[[Levitation]] or [[flying]]
 
  | "You are levitating."
 
  | "You are levitating."
 
  | You have extrinsic [[levitation]].
 
  | You have extrinsic [[levitation]].
 +
|-
 +
| "You are levitating, at will."
 +
| You have [[levitation]], and can land if you want to.
 
  |-
 
  |-
 
  | "You can fly."
 
  | "You can fly."
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  | You can walk on [[moat]]s, [[pool]]s, and if the boots are fireproof, [[lava]].
 
  | You can walk on [[moat]]s, [[pool]]s, and if the boots are fireproof, [[lava]].
 
  |-
 
  |-
  !Ability to swim
+
  ![[Swimmer|Swimming]]
 
  | "You can swim."
 
  | "You can swim."
  | ''What does this do? I polymorphed into an eel, didn't notice a difference, except seems to lessen the chances of turbulence.''
+
  | You are polymorphed into a swimmer.
 
  |-
 
  |-
  ![[Unbreathing|Need to breathe]]
+
  !rowspan=2|[[Unbreathing|Need to breathe]]
 
  | "You can survive without air."
 
  | "You can survive without air."
 
  | You can enter water without climbing out, and you can traverse water squares on the [[Plane of Water]].
 
  | You can enter water without climbing out, and you can traverse water squares on the [[Plane of Water]].
 
  |-
 
  |-
  !Ability to pass through walls
+
| "You can breathe water."
 +
| You are [[amphibious]].
 +
|-
 +
  ![[Phasing]]
 
  | "You can walk through walls."
 
  | "You can walk through walls."
 
  | You can pass through [[wall]]s and [[solid rock]] as if they were normal ground.
 
  | You can pass through [[wall]]s and [[solid rock]] as if they were normal ground.
 
  |-
 
  |-
 
  ![[Riding]]
 
  ![[Riding]]
 +
| "You are riding <steed>."
 +
| You are mounted on the named steed.
 
  |-
 
  |-
 
  ![[Engulf|Engulfing by monsters]]
 
  ![[Engulf|Engulfing by monsters]]
 +
| "You are swallowed by <monster>."
 +
| You have been swallowed by the named monster.
 +
|-
 +
!rowspan=2|[[Grabbing attack|Holding by monsters]]
 +
| "You are held by <monster>."
 +
| You are held in place by the named monster, and cannot move away.
 +
|-
 +
| "You are holding <monster>."
 +
| You are using a holding attack against the named monster.
 +
|-
 +
!rowspan=8|[[To-hit#Weapon and equipment|To hit bonus]]
 +
| "You have a huge bonus to hit."
 +
| +13 or better.
 +
|-
 +
| "You have a large bonus to hit."
 +
| +7 to +12.
 +
|-
 +
| "You have a moderate bonus to hit."
 +
| +4 to +6.
 +
|-
 +
| "You have a small bonus to hit."
 +
| +1 to +3.
 +
|-
 +
| "You have a small penalty to hit."
 +
| &minus;1 to &minus;3.
 +
|-
 +
| "You have a moderate penalty to hit."
 +
| &minus;4 to &minus;6.
 +
|-
 +
| "You have a large penalty to hit."
 +
| &minus;7 to &minus;12.
 +
|-
 +
| "You have a huge penalty to hit."
 +
| &minus;13 or worse.
 +
|-
 +
!rowspan=8|[[Ring of increase damage|Damage bonus]]
 +
| "You have a huge damage bonus."
 +
| +13 or better.
 +
|-
 +
| "You have a large damage bonus."
 +
| +9 to +12.
 +
|-
 +
| "You have a moderate damage bonus."
 +
| +4 to +6.
 +
|-
 +
| "You have a small damage bonus."
 +
| +1 to +3.
 +
|-
 +
| "You have a small damage penalty."
 +
| &minus;1 to &minus;3.
 
  |-
 
  |-
  ![[Grabbing attack|Holding by monsters]]
+
  | "You have a moderate damage penalty."
 +
| &minus;4 to &minus;6.
 
  |-
 
  |-
  ![[To-hit#Weapon and equipment|To hit bonus]]
+
  | "You have a large damage penalty."
 +
| &minus;7 to &minus;12.
 
  |-
 
  |-
  ![[Ring of increase damage|Damage bonus]]
+
  | "You have a huge damage penalty."
 +
| &minus;13 or worse.
 
  |-
 
  |-
 
  ![[Slow digestion]]
 
  ![[Slow digestion]]
 +
| "You have slower digestion."
 
  |-
 
  |-
 
  ![[Regeneration]]
 
  ![[Regeneration]]
 +
| "You regenerate."
 +
|-
 +
![[Protection]] in 3.4.3 and below
 +
| "You are protected."
 +
|-
 +
!rowspan=4|[[Protection]] in 3.6.0 and above
 +
| "You have a huge defense bonus."
 +
| +20 or better.
 +
|-
 +
| "You have a large defense bonus."
 +
| +11 to +19.
 +
|-
 +
| "You have a moderate defense bonus."
 +
| +6 to +10.
 +
|-
 +
| "You have a small defense bonus."
 +
| +1 to +5.
 +
|-
 +
!rowspan=3|[[Magic cancellation]]
 +
| "You are warded."
 +
| MC1.
 +
|-
 +
| "You are guarded."
 +
| MC2.
 +
|-
 +
| "You are protected."
 +
| MC3.
 +
|-
 +
![[Half physical damage]]
 +
| "You take reduced physical damage."
 +
| You have half physical damage. "reduced" is replaced with "half" at the end of the game.
 
  |-
 
  |-
  ![[Protection]]
+
  ![[Half spell damage]]
 +
| "You take reduced spell damage"
 +
| You have half spell damage. "reduced" is replaced with "half" at the end of the game.
 
  |-
 
  |-
 
  ![[Protection from shape changers]]
 
  ![[Protection from shape changers]]
 +
| "You are protected from shape changers."
 
  |-
 
  |-
 
  ![[Polymorphitis]]
 
  ![[Polymorphitis]]
 +
| "You are polymorphing periodically."
 
  |-
 
  |-
 
  ![[Polymorph control]]
 
  ![[Polymorph control]]
 +
| "You have polymorph control."
 +
|-
 +
!rowspan=2|[[Polymorph|Current form]]
 +
| "You are polymorphed into <monster>."
 +
| You are under the effects of the [[wand of polymorph|wand]], [[spellbook of polymorph|spell]], [[potion of polymorph|potion]], or [[polymorph trap|trap]].
 
  |-
 
  |-
  ![[Polymorph|Current form]]
+
  | "You are in beast form."
 +
| You are polymorphed as a result of [[lycanthropy]].
 
  |-
 
  |-
 
  ![[Unchanging]]
 
  ![[Unchanging]]
 +
| "You can not change from your current form."
 +
|-
 +
![[Silver#Silver_damage|Silver hating]]
 +
| "You are harmed by silver."
 +
| You are afflicted with lycanthropy or are polymorphed into a form that takes damage from silver.
 
  |-
 
  |-
 
  !rowspan=2|[[Speed]]
 
  !rowspan=2|[[Speed]]
 
  | "You are fast."
 
  | "You are fast."
  | Your speed is 16. If you are [[polymorph]]ed into a slower monster, even a [[blue jelly]], and have intrinsic speed, this will still be displayed even though it will not actually do anything.
+
  | Your speed is 16 on average. More precisely, you gain a 2 in 3 chance of six extra movement points each turn. You get these points even if you are [[polymorph]]ed into a slower or faster monster.
 
  |-
 
  |-
 
  | "You are very fast."
 
  | "You are very fast."
  | Your speed is 20. If you are polymorphed into a slower monster and have quaffed a [[potion of speed]] or are wearing (if possible) [[speed boots]], this will still be displayed even though it will not actually do anything.
+
  | Your speed is 20 on average. More precisely, you gain a guaranteed six extra movement points per turn, and a 1 in 3 chance of another six extra movement points. You get these points even if you are [[polymorph]]ed into a slower or faster monster.
 
  |-
 
  |-
 
  ![[Reflection]]
 
  ![[Reflection]]
 +
| "You have reflection."
 
  |-
 
  |-
 
  ![[Free action]]
 
  ![[Free action]]
 +
| "You have free action."
 
  |-
 
  |-
 
  ![[Sustain ability]]
 
  ![[Sustain ability]]
 +
| "You have fixed abilities."
 
  |-
 
  |-
 
  ![[Life saving]]
 
  ![[Life saving]]
 +
| "Your life will be saved."
 
  |-
 
  |-
 
  ![[Twoweaponing]]
 
  ![[Twoweaponing]]
|-
+
  | "You are wielding two weapons at once."
![[Death (character)|Death]]
 
  | "You were dead."
 
| Self-explanatory. This will never be shown in present tense, for obvious reasons.
 
 
  |-
 
  |-
 
  !rowspan=7|[[Luck]]
 
  !rowspan=7|[[Luck]]
 
  | "You are extremely unlucky."
 
  | "You are extremely unlucky."
  | You have -10 luck or less
+
  | &minus;10 Luck or less.
 
  |-
 
  |-
 
  | "You are very unlucky."
 
  | "You are very unlucky."
  | You have between -9 and -5 Luck
+
  | &minus;9 to &minus;5.
 
  |-
 
  |-
 
  | "You are unlucky."
 
  | "You are unlucky."
  | You have between -4 and -1 Luck
+
  | &minus;4 to &minus;1.
 
  |-
 
  |-
 
  | "Your luck is zero."
 
  | "Your luck is zero."
  | Self-explanatory. This message will only be seen in [[wizard mode]]
+
  | 0. This message will only be seen in [[wizard mode]].
 
  |-
 
  |-
 
  | "You are lucky."
 
  | "You are lucky."
  | You have between 1 and 4 Luck
+
  | +1 to +4.
 
  |-
 
  |-
 
  | "You are very lucky."
 
  | "You are very lucky."
  | You have between 5 and 9 Luck
+
  | +5 to +9.
 
  |-
 
  |-
 
  | "You are extremely lucky."
 
  | "You are extremely lucky."
  | You have 10 or more Luck
+
  | +10 or more.
 
  |-
 
  |-
 
  !rowspan=2|Extra Luck<br/>(the effect of extra Luck is reflected in the Luck messages above)
 
  !rowspan=2|Extra Luck<br/>(the effect of extra Luck is reflected in the Luck messages above)
 
  | "You have extra luck."
 
  | "You have extra luck."
  | You have three extra Luck, obtained by carrying a noncursed [[luckstone]], or an [[artifact]] with the same effect.
+
  | Your Luck is increased by three points, due to carrying a noncursed [[luckstone]] or an [[artifact]] with the same effect.
 
  |-
 
  |-
 
  | "You have reduced luck."
 
  | "You have reduced luck."
  | Your Luck is reduced by three points, due to carrying a cursed luckstone, or an artifact with the same effect.
+
  | Your Luck is reduced by three points, due to carrying a cursed luckstone or an artifact with the same effect.
 
  |-
 
  |-
 
  !rowspan=2|Luck timeout
 
  !rowspan=2|Luck timeout
 
  | "Good luck does not time out for you."
 
  | "Good luck does not time out for you."
  | Positive (>0) base Luck is not reduced with time. <!-- rate varies. -->
+
  | Positive (>0<ref name="baseline">+1 to this value on full moons, -1 on Friday the 13th.</ref>) Luck (before adjustment for luckstones) is not reduced with time. <!-- rate varies. -->
 
  |-
 
  |-
 
  | "Bad luck does not time out for you."
 
  | "Bad luck does not time out for you."
  | Negative (<0) base Luck is not reduced with time.
+
  | Negative (<0<ref name="baseline"/>) Luck (before adjustment for luckstones) is not reduced with time.
 
  |-
 
  |-
 
  !rowspan=5|[[God]]'s [[anger]]<br/>or<br/>ability to [[pray]]<br/>(Always displayed during a game, never after it has completed)
 
  !rowspan=5|[[God]]'s [[anger]]<br/>or<br/>ability to [[pray]]<br/>(Always displayed during a game, never after it has completed)
  | "[[Deity]] is angry with you."
+
  | "<[[Deity]]> is angry with you."
 
  | Your god's anger is between 1 and 3.
 
  | Your god's anger is between 1 and 3.
 
  |-
 
  |-
  | "[[Deity]] is very angry with you."
+
  | "<Deity> is very angry with you."
 
  | Your god's anger is between 4 and 6.
 
  | Your god's anger is between 4 and 6.
 
  |-
 
  |-
  | "[[Deity]] is extremely angry with you."
+
  | "<Deity> is extremely angry with you."
 
  | Your god's anger is 7 or more.
 
  | Your god's anger is 7 or more.
 
  |-
 
  |-
 
  | "You can safely pray."
 
  | "You can safely pray."
  | You may safely pray to your god. <!-- it's not as simple as a prayer timeout of zero - e.g. Gehennom --> Note that this can be misleading for [[neutral]] players polymorphed into [[undead]] - there is a random chance that is recalculated each time NetHack checks if it is safe to pray.
+
  | You may safely pray to your god. <!-- it's not as simple as a prayer timeout of zero e.g. Gehennom --> Note that this can be misleading for [[neutral]] players polymorphed into [[undead]]&mdash;there is a random chance that is recalculated each time NetHack checks if it is safe to pray.
 
  |-
 
  |-
 
  | "You can not safely pray."
 
  | "You can not safely pray."
 
  | There is a condition (other than your god's anger) which means you cannot safely pray. It may be because your prayer timeout is not low enough, but all other conditions, such as whether you are in [[Gehennom]], are checked as well.
 
  | There is a condition (other than your god's anger) which means you cannot safely pray. It may be because your prayer timeout is not low enough, but all other conditions, such as whether you are in [[Gehennom]], are checked as well.
 +
|-
 +
!rowspan=5|[[Death (character)|Death]]
 +
| "You are dead."
 +
|-
 +
| "You are dead (''n''th time!)."
 +
| You died after your [[Amulet of life saving|life was saved]] previously.
 +
|-
 +
| "You have been killed ''n'' times."
 +
| Your life was saved previously, when your game is still in progress.
 +
|-
 +
| "You survived."
 +
| You [[Ascension|ascended]], [[Escaping the dungeon|escaped]] or [[quit]].
 +
|-
 +
| "You survived after being killed ''n'' times."
 +
| You ascended, escaped or quit after your life was saved.
 +
|-
 
|}
 
|}
 +
 +
== FIQHack ==
 +
In [[FIQHack]], enlightenment will also give you a hint about your [[piety]] level.
 +
<references/>
 +
{{nethack-343}}
 
[[Category:Properties]]
 
[[Category:Properties]]
{{nethack-343}}
 

Latest revision as of 10:12, 23 January 2024

A user has suggested improving this page or section as follows:

"Much of this material is duplicated in property. What should we do about it? Also, between holding and speed, material is missing. Thirdly, perhaps the alignment record stuff takes up too much space and should be folded."

Enlightenment is a brief, one-time-only indication of a number of normally hidden character attributes, such as Luck, alignment record, and resistances to elemental attacks such as fire. When you get an enlightenment, "you feel self-knowledgeable" and these attributes are displayed; when you dismiss the window, "The feeling subsides" and the list cannot be displayed a second time, even with the ctrl + p command, but if you record your session with ttyrec, then it can be replayed.

Enlightenment can be triggered in these ways:

Wand of Enlightenment output.

Some of this information can also be obtained by applying a stethoscope to yourself. ctrl + x will display your base attributes.

Attributes displayed

Enlightenment will give you information about the following attributes. If you do not have a particular attribute, no message will be displayed. Attributes will be displayed in the past tense after death or ascension. In almost all cases, an extrinsic from a worn ring or amulet can also be acquired as intrinsic by eating it.

attribute message meaning
Crowning "You are the Hand of Elbereth." You are crowned and were lawful at crowning time.
"You are the Envoy of Balance." You are crowned and were neutral at crowning time.
"You are the Glory of Arioch." You are crowned and were chaotic at crowning time.
Alignment record
(always displayed)
"You are piously aligned." Your alignment record is 20 or more.
"You are devoutly aligned." Your alignment record is 14 to 19.
"You are fervently aligned." Your alignment record is 9 to 13.
"You are stridently aligned." Your alignment record is 4 to 8.
"You are aligned." Your alignment record is 3.
"You are haltingly aligned." Your alignment record is 1 or 2.
"You are nominally aligned." Your alignment record is 0.
"You have strayed." Your alignment record is -3 to -1.
"You have sinned." Your alignment record is -8 to -4.
"You have transgressed." Your alignment record is -9 or less.
Resistances
"You are fire resistant." You have fire resistance.
"You are cold resistant." You have cold resistance.
"You are sleep resistant." You have sleep resistance.
"You are disintegration-resistant." You have disintegration resistance.
"You are shock resistant." You have shock resistance.
"You are poison resistant." You have poison resistance.
"You are level-drain resistant." You have drain resistance.
"You are immune to sickness." You have immunity to sickness, and therefore cannot get food poisoning or disease.
"You are magic-protected." You have magic resistance.
"You are acid resistant." You have acid resistance.
"You are petrification resistant." You have stoning resistance.
"You resist hallucinations." You have hallucination resistance.
Invulnerability "You are invulnerable." You have invulnerability.
Food appraisal "You can recognize detrimental food." You have food appraisal.
Hallucination "You were hallucinating." You were hallucinating. This message will only be displayed at death or ascension.
Stunning "You were stunned." You were stunned when the game ended. This message will only be displayed at death or ascension.
Confusion "You were confused." You were confused when the game ended. This message will only be displayed at death or ascension.
Blinded "You were blinded." You were blind. The message will include an additional adjective to describe why: "innately" if you are polymorphed into an eyeless form, "permanently" if you are blind due to roleplay, "deliberately" if you are wearing a blindfold or towel and no other source of blindness, and "temporarily" otherwise.
Deafness "You were deaf." You were deaf.
Food poisoning "You are sick from food poisoning." You have food poisoning.
Disease "You are sick from illness." You are diseased.
Turning to stone "You are turning to stone." You are stiffening.
Turning to slime "You are turning into slime." You are slimed.
Strangulation "You are being strangled." You are being strangled by wearing an amulet of strangulation.
"You are buried." You are being strangled and are buried (deferred feature).
Slippery fingers "You have slippery hands." You have slippery fingers.
Fumbling "You fumble." You are fumbling.
Wounded legs "You have wounded legs." You have wounded legs.
Restful sleep "You fall asleep." You have restful sleep.
Hunger "You hunger rapidly." You have the hunger property.
See invisible "You see invisible." You have see invisible. ("will see" or "would have seen" if you are also blind)
Telepathy "You are telepathic." You have telepathy.
Warning "You are warned." You have warning.
Warned of monster type "You are warned of orcs." You are warned of orcs, e.g. by Sting or Orcrist
"You are aware of the presence of elves." You are warned of elves, e.g. by Grimtooth
"You are aware of the presence of demons." You are warned of demons. (Nothing currently warns of demons.) This message can only appear for players who are not warned about orcs.
"You are aware of the presence of something." Catchall default. This message can only appear for players who are not warned about orcs or demons.
Warned of monster type "You are aware of the presence of <type>." You are warned of the presence of creatures via polymorph. Possible values in vanilla 3.6.0 are "humans and elves" (vampires) and "shriekers" (purple worms). This is listed separately from the above, which concerns warning via worn items.
"You are aware of the presence of certain monsters." Catchall default if none of the predefined cases match.
Warning of undead "You are warned of undead." You are warned of undead. (Nothing currently warns of undead.) Note this is a separate property to warning of monster type.
Searching "You have automatic searching." You have the searching intrinsic or extrinsic.
Clairvoyance "You are clairvoyant." You have clairvoyance from a cornuthaum or donations. This is not displayed if your clairvoyance comes from the Amulet of Yendor.
Infravision "You have infravision." You have infravision.
Monster detection "You are sensing the presence of monsters." You can detect all monsters on the current map.
Confusion of monsters "You are going to confuse monsters." You have read a scroll of confuse monster, and one or more monsters that you later attack in melee will be confused.
Adornment "You are adorned." You are wearing one or more rings of adornment, and have a nonnegative net adornment.
"You are poorly adorned." You are wearing one or more rings of adornment, and have a negative net adornment.
Invisibility "You are invisible to others." You are invisible, but can see invisible.
"You are invisible." You are invisible without see invisible
"You are visible." You are invisible, except that you wear a mummy wrapping.
Displacement "You are displaced." You are wearing a cloak of displacement, and are displaced as a result.
Stealth "You are stealthy." You have stealth.
Aggravation of monsters "You aggravate monsters." You have the aggravate monster intrinsic or extrinsic.
Conflict "You cause conflict." You are wearing a ring of conflict or have invoked the Sceptre of Might, and are causing conflict.
Ability to jump "You can jump." You have the ability to jump because you are a knight or wearing jumping boots.
Ability to teleport "You can teleport." You have intrinsic or extrinsic teleportitis.
Ability to control teleport "You have teleport control." You can control where your teleports and levelports take you.
Levitation or flying "You are levitating." You have extrinsic levitation.
"You are levitating, at will." You have levitation, and can land if you want to.
"You can fly." You have the flying intrinsic, which is similar to, but not the same as, levitation.
Ability to walk on water "You can walk on water." You can walk on moats, pools, and if the boots are fireproof, lava.
Swimming "You can swim." You are polymorphed into a swimmer.
Need to breathe "You can survive without air." You can enter water without climbing out, and you can traverse water squares on the Plane of Water.
"You can breathe water." You are amphibious.
Phasing "You can walk through walls." You can pass through walls and solid rock as if they were normal ground.
Riding "You are riding <steed>." You are mounted on the named steed.
Engulfing by monsters "You are swallowed by <monster>." You have been swallowed by the named monster.
Holding by monsters "You are held by <monster>." You are held in place by the named monster, and cannot move away.
"You are holding <monster>." You are using a holding attack against the named monster.
To hit bonus "You have a huge bonus to hit." +13 or better.
"You have a large bonus to hit." +7 to +12.
"You have a moderate bonus to hit." +4 to +6.
"You have a small bonus to hit." +1 to +3.
"You have a small penalty to hit." −1 to −3.
"You have a moderate penalty to hit." −4 to −6.
"You have a large penalty to hit." −7 to −12.
"You have a huge penalty to hit." −13 or worse.
Damage bonus "You have a huge damage bonus." +13 or better.
"You have a large damage bonus." +9 to +12.
"You have a moderate damage bonus." +4 to +6.
"You have a small damage bonus." +1 to +3.
"You have a small damage penalty." −1 to −3.
"You have a moderate damage penalty." −4 to −6.
"You have a large damage penalty." −7 to −12.
"You have a huge damage penalty." −13 or worse.
Slow digestion "You have slower digestion."
Regeneration "You regenerate."
Protection in 3.4.3 and below "You are protected."
Protection in 3.6.0 and above "You have a huge defense bonus." +20 or better.
"You have a large defense bonus." +11 to +19.
"You have a moderate defense bonus." +6 to +10.
"You have a small defense bonus." +1 to +5.
Magic cancellation "You are warded." MC1.
"You are guarded." MC2.
"You are protected." MC3.
Half physical damage "You take reduced physical damage." You have half physical damage. "reduced" is replaced with "half" at the end of the game.
Half spell damage "You take reduced spell damage" You have half spell damage. "reduced" is replaced with "half" at the end of the game.
Protection from shape changers "You are protected from shape changers."
Polymorphitis "You are polymorphing periodically."
Polymorph control "You have polymorph control."
Current form "You are polymorphed into <monster>." You are under the effects of the wand, spell, potion, or trap.
"You are in beast form." You are polymorphed as a result of lycanthropy.
Unchanging "You can not change from your current form."
Silver hating "You are harmed by silver." You are afflicted with lycanthropy or are polymorphed into a form that takes damage from silver.
Speed "You are fast." Your speed is 16 on average. More precisely, you gain a 2 in 3 chance of six extra movement points each turn. You get these points even if you are polymorphed into a slower or faster monster.
"You are very fast." Your speed is 20 on average. More precisely, you gain a guaranteed six extra movement points per turn, and a 1 in 3 chance of another six extra movement points. You get these points even if you are polymorphed into a slower or faster monster.
Reflection "You have reflection."
Free action "You have free action."
Sustain ability "You have fixed abilities."
Life saving "Your life will be saved."
Twoweaponing "You are wielding two weapons at once."
Luck "You are extremely unlucky." −10 Luck or less.
"You are very unlucky." −9 to −5.
"You are unlucky." −4 to −1.
"Your luck is zero." 0. This message will only be seen in wizard mode.
"You are lucky." +1 to +4.
"You are very lucky." +5 to +9.
"You are extremely lucky." +10 or more.
Extra Luck
(the effect of extra Luck is reflected in the Luck messages above)
"You have extra luck." Your Luck is increased by three points, due to carrying a noncursed luckstone or an artifact with the same effect.
"You have reduced luck." Your Luck is reduced by three points, due to carrying a cursed luckstone or an artifact with the same effect.
Luck timeout "Good luck does not time out for you." Positive (>0[1]) Luck (before adjustment for luckstones) is not reduced with time.
"Bad luck does not time out for you." Negative (<0[1]) Luck (before adjustment for luckstones) is not reduced with time.
God's anger
or
ability to pray
(Always displayed during a game, never after it has completed)
"<Deity> is angry with you." Your god's anger is between 1 and 3.
"<Deity> is very angry with you." Your god's anger is between 4 and 6.
"<Deity> is extremely angry with you." Your god's anger is 7 or more.
"You can safely pray." You may safely pray to your god. Note that this can be misleading for neutral players polymorphed into undead—there is a random chance that is recalculated each time NetHack checks if it is safe to pray.
"You can not safely pray." There is a condition (other than your god's anger) which means you cannot safely pray. It may be because your prayer timeout is not low enough, but all other conditions, such as whether you are in Gehennom, are checked as well.
Death "You are dead."
"You are dead (nth time!)." You died after your life was saved previously.
"You have been killed n times." Your life was saved previously, when your game is still in progress.
"You survived." You ascended, escaped or quit.
"You survived after being killed n times." You ascended, escaped or quit after your life was saved.

FIQHack

In FIQHack, enlightenment will also give you a hint about your piety level.

  1. 1.0 1.1 +1 to this value on full moons, -1 on Friday the 13th.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.