Difference between revisions of "Pick up"

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(Add details on when monster AI picks things up)
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{{Keyboard Commands}}
 
{{Keyboard Commands}}
{{todo|Information on what monsters can/will pick up would be nice.}}
 
 
You can '''pick up''' items from the dungeon floor using the {{kbd|,}} key. If there is only one item or stack in your square, you will usually pick it up without further prompting; otherwise you will be asked which items you want to pick up. Pressing {{kbd|,}} again will select every item.
 
You can '''pick up''' items from the dungeon floor using the {{kbd|,}} key. If there is only one item or stack in your square, you will usually pick it up without further prompting; otherwise you will be asked which items you want to pick up. Pressing {{kbd|,}} again will select every item.
  
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A cross aligned [[quest artifact]] is likely to evade your grasp.
 
A cross aligned [[quest artifact]] is likely to evade your grasp.
  
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== Monsters ==
{{nethack-343}}
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[[Monsters]] can pick up items from the floor as well. Whether a monster is willing to pick up a specific class of item is defined by the monster's [[Monster attribute|attributes]]:
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{|class="wikitable"
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! Item class !! Monster attribute required to pick up
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|-
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| [[Zorkmid|Gold]] || monsters which like gold
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|-
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| [[Weapon]]s, [[armor]], [[gem]]s, [[food]] (except [[corpse]]s) || monsters which can pick up weapons and food
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|-
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| [[Amulet]]s, [[potion]]s, [[scroll]]s, [[wand]]s, [[ring]]s, [[spellbook]]s || monsters which can pick up magical items
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|-
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| [[Boulder]]s || monsters which can throw boulders (when not in [[Sokoban]])
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|-
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| [[Gem]]s (excluding [[rock]]s and [[gray stone]]s) || monsters which like gems
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|-
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| [[Pick-axe]]s || monsters which need a pick-axe to tunnel through walls
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|}
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In addition to the above, [[intelligent monster]]s will pick up items that are useful to their specific situation:
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* if the monster is not already [[invisible]], and the monster has no [[gaze attack]], they will pick up charged [[Wand of make invisible|wands of make invisible]] and [[Potion of invisibility|potions of invisibility]];
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* if the monster is not already [[fast]], they will pick up charged [[Wand of speed monster|wands of speed monster]] and [[Potion of speed|potions of speed]];
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* if the monster is not [[floating]], they will pick up charged [[Wand of digging|wands of digging]];
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* if the monster has difficulty less than 6, they will pick up charged [[Wand of polymorph|wands of polymorph]];
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* they will always pick up charged [[Wand of striking|wands of striking]], [[Wand of teleportation|teleportation]] and [[Wand of create monster|create monster]];
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* they will always pick up charged [[ray]] wands (e.g. [[Wand of death|wands of death]]);
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* they will always pick up the following potions:
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** [[Potion of healing|potions of healing]], [[Potion of extra healing|extra healing]], [[Potion of full healing|full healing]];
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** [[Potion of polymorph|potions of polymorph]];
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** [[Potion of gain level|potions of gain level]];
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** [[Potion of paralysis|potions of paralysis]];
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** [[Potion of sleeping|potions of sleeping]];
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** [[Potion of acid|potions of acid]];
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** [[Potion of confusion|potions of confusion]];
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** [[Potion of blindness|potions of blindness]] (if the monster has no [[gaze attack]]);
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* they will always pick up the following scrolls:
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** [[Scroll of teleportation|scroll of teleportation]];
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** [[Scroll of create monster|scroll of create monster]];
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** [[Scroll of earth|scroll of earth]];
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** [[Scroll of fire|scroll of fire]];
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* if the monster is not [[nonliving]] and not a [[vampire]], they will pick up [[Amulet of life saving|amulets of life saving]];
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* they will always pick up [[Amulet of reflection|amulets of reflection]];
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* non-[[unicorn]]s will pick up non-cursed [[unicorn horn]]s;
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* if the monster can blow (roughly, has a head and breathes), they will pick up charged [[Frost horn|frost]] and [[fire horn]]s;
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* if the monster is wearing [[gloves]], they will pick up [[chickatrice]] and [[cockatrice]] corpses;
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* they will always pick up [[chickatrice]] and [[cockatrice]] eggs;
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* if the monster is not themselves [[Stoning resistance|resistant to stoning]], they will pick up corpses that cure stoning (e.g. [[lizard]]s), as well as [[tins]] of the same (if they can eat tins).
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A different set of rules govern if/when monsters will use the items they pick up, depending on whether it's considered a [[defensive item]], [[offensive item]] or [[miscellaneous item]].
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{{nethack-366}}
 
[[Category:Commands]]
 
[[Category:Commands]]

Revision as of 04:37, 10 January 2021

Keyboard commands
~ ! @ # $ % ^ & * ( ) _ = +
Q W E R T Y U I O P { } |
q w e r t y u i o p [ ] \
A S D F G H J K L : "
a s d f g h j k l ; '
Z X C V B N M < > ?
z x c v b n m , . /
q w e r t u i o p Alt
a s d f j l Alt
c v n m ? Alt
A C R T O Alt
a c d o p r t [ Ctrl

You can pick up items from the dungeon floor using the , key. If there is only one item or stack in your square, you will usually pick it up without further prompting; otherwise you will be asked which items you want to pick up. Pressing , again will select every item.

Exceptions

The pickup burden option sets an encumbrance limit. If an item you attempt to pick up would take you to that limit, you will be prompted to confirm.

If you are polymorphed into a creature without hands, you can't pick up.

If you are levitating you can't pick up.

If you have already filled your knapsack slots, you can't pick up, unless the item is a loadstone.

If the item would take you past your maximum carrying capacity, you can't pick it up, unless the item is a loadstone.

A cross aligned quest artifact is likely to evade your grasp.

Monsters

Monsters can pick up items from the floor as well. Whether a monster is willing to pick up a specific class of item is defined by the monster's attributes:

Item class Monster attribute required to pick up
Gold monsters which like gold
Weapons, armor, gems, food (except corpses) monsters which can pick up weapons and food
Amulets, potions, scrolls, wands, rings, spellbooks monsters which can pick up magical items
Boulders monsters which can throw boulders (when not in Sokoban)
Gems (excluding rocks and gray stones) monsters which like gems
Pick-axes monsters which need a pick-axe to tunnel through walls

In addition to the above, intelligent monsters will pick up items that are useful to their specific situation:

A different set of rules govern if/when monsters will use the items they pick up, depending on whether it's considered a defensive item, offensive item or miscellaneous item.