Difference between revisions of "Furnace"
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− | A '''furnace''' is a [[dungeon feature]] | + | A '''furnace''' is a [[dungeon feature]] that appears in [[SpliceHack]]. At a furnace, you can combine items to create other items. You can also imbue monster corpses and tins into weapons and armor. |
+ | |||
+ | ==Generation== | ||
+ | There is a guaranteed furnace on the topmost level of [[Sokoban]]. | ||
==Effects== | ==Effects== | ||
Line 11: | Line 14: | ||
[[Dip]]ping anything into a furnace has a {{frac|1|30}} chance of blowing up the furnace. Dipping potions or scrolls into a furnace destroys them. If you #dip an item that can survive the [[Fire#Effects|lava damage]] into a furnace, such as a metallic weapon, there is a {{sfrac|1|30}} chance the item becomes [[blessed]], and a {{sfrac|1|30}} chance the item becomes [[erodeproof]]ed. | [[Dip]]ping anything into a furnace has a {{frac|1|30}} chance of blowing up the furnace. Dipping potions or scrolls into a furnace destroys them. If you #dip an item that can survive the [[Fire#Effects|lava damage]] into a furnace, such as a metallic weapon, there is a {{sfrac|1|30}} chance the item becomes [[blessed]], and a {{sfrac|1|30}} chance the item becomes [[erodeproof]]ed. | ||
− | === | + | ===Imbuing=== |
− | {{ | + | At the furnace, type #forge or press Alt Shift F. Use a weapon or armor as the first input item, then select a monster corpse, tin, figurine, or mask as the second item. |
− | {{ | + | |
+ | * '''Imbued weapons''' deal bonus damage dependant on the attack (ADTYPE) of the monster that was imbued. For example, a long sword imbued with blue dragon essence will shock enemies. This bonus damage is generally 1d6 of whatever the monster's first attack is. | ||
+ | * When polymorphing while wearing '''imbued body armor''', you will polymorph into the monster type that armor is imbued with. This includes normally non-polymorphable monsters. | ||
+ | ** As of Spl-R-1.1.0, polymorphing into certain non-polymorphable monsters could be a [[bad idea]], as there is sometimes insufficient game logic for your new form. For instance, if you become Medusa, the game will crash, because players can't normally possess a petrifying gaze. Becoming a watch captain is fine, however. | ||
+ | * You cannot imbue weapons with cockatrice or Rider essence, but everything else is fair game! | ||
+ | * After imbuing an item, there is a 50% chance the furnace is used up. | ||
+ | |||
+ | ===Forging=== | ||
+ | Type #forge or press Alt Shift F to create new or changed items while standing at a furnace. | ||
+ | |||
+ | The possible recipes for common items are:<ref>https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/fountain.c#L627</ref> | ||
+ | |||
+ | ====Weapons==== | ||
+ | {|class="prettytable sortable" | ||
+ | !Result | ||
+ | !Base 1 | ||
+ | !Base 2 | ||
+ | |- | ||
+ | | [[baseball bat]] || [[club]] || [[rubber hose]] | ||
+ | |- | ||
+ | | [[battle axe]] || [[axe]] || [[axe]] | ||
+ | |- | ||
+ | | [[heavy iron ball]] || [[iron chain]] || [[boulder]] | ||
+ | |- | ||
+ | | [[long sword]] || [[short sword]] || [[short sword]] | ||
+ | |- | ||
+ | | [[spiked chain]] || [[iron chain]] || [[dagger]] | ||
+ | |- | ||
+ | | [[spiked chain]] || [[iron chain]] || [[knife]] | ||
+ | |- | ||
+ | | [[triple flail]] || [[flail]] || [[flail]] | ||
+ | |- | ||
+ | | [[tsurugi]] || [[two-handed sword]] || [[katana]] | ||
+ | |- | ||
+ | | [[dwarvish mattock]] || [[pick-axe]] || [[axe]] | ||
+ | |} | ||
+ | |||
+ | ====Armor==== | ||
+ | {|class="prettytable sortable" | ||
+ | !Result | ||
+ | !Base 1 | ||
+ | !Base 2 | ||
+ | |- | ||
+ | | [[helm of telepathy]] || [[amulet of ESP]] || [[helmet]] | ||
+ | |- | ||
+ | | [[shield of reflection]] || [[amulet of reflection]] || [[large shield]] | ||
+ | |- | ||
+ | | [[tinfoil hat]] || [[dented pot]] || [[dunce cap]] | ||
+ | |- | ||
+ | | [[levitation boots]] || [[high boots]] || [[ring of levitation]] | ||
+ | |- | ||
+ | | [[levitation boots]] || [[low boots]] || [[ring of levitation]] | ||
+ | |- | ||
+ | | [[shield of reflection]] || [[small shield]] || [[amulet of reflection]] | ||
+ | |- | ||
+ | | [[cloak of protection]] || [[plain cloak]] || [[amulet of guarding]] | ||
+ | |} | ||
+ | |||
+ | ====Rings==== | ||
+ | {|class="prettytable sortable" | ||
+ | !Result | ||
+ | !Base 1 | ||
+ | !Base 2 | ||
+ | |- | ||
+ | | [[ring of conflict]] || [[ring of hunger]] || [[ring of aggravate monster]] | ||
+ | |- | ||
+ | | [[ring of polymorph control]] || [[ring of polymorph]] || [[ring of teleport control]] | ||
+ | |- | ||
+ | | [[ring of teleport control]] || [[ring of teleportation]] || [[ring of polymorph control]] | ||
+ | |} | ||
+ | |||
+ | ====Mundane tools==== | ||
+ | {|class="prettytable sortable" | ||
+ | !Result | ||
+ | !Base 1 | ||
+ | !Base 2 | ||
+ | |- | ||
+ | | [[lenses]] || [[crystal ball]] || [[towel]] | ||
+ | |- | ||
+ | | [[lock pick]] || [[skeleton key]] || [[skeleton key]] | ||
+ | |- | ||
+ | | [[skeleton key]] || [[lock pick]] || [[lock pick]] | ||
+ | |} | ||
+ | |||
+ | ====Magical tools==== | ||
+ | {|class="prettytable sortable" | ||
+ | !Result | ||
+ | !Base 1 | ||
+ | !Base 2 | ||
+ | |- | ||
+ | | [[crystal ball]] || [[loadstone]] || [[scroll of identify]] | ||
+ | |- | ||
+ | | [[crystal ball]] || [[luckstone]] || [[scroll of identify]] | ||
+ | |- | ||
+ | | [[horn of plenty]] || [[food ration]] || [[tooled horn]] | ||
+ | |- | ||
+ | | [[magic flute]] || [[flute]] || [[scroll of taming]] | ||
+ | |- | ||
+ | | [[oilskin sack]] || [[can of grease]] || [[bag of holding]] | ||
+ | |- | ||
+ | | [[oilskin sack]] || [[can of grease]] || [[bag of rats]] | ||
+ | |- | ||
+ | | [[fire horn]] || [[tooled horn]] || [[wand of fire]] | ||
+ | |- | ||
+ | | [[frost horn]] || [[tooled horn]] || [[wand of cold]] | ||
+ | |- | ||
+ | | [[oilskin sack]] || [[sack]] || [[can of grease]] | ||
+ | |- | ||
+ | | [[drum of earthquake]] || [[leather drum]] || [[scroll of earth]] | ||
+ | |- | ||
+ | | [[magic harp]] || [[harp]] || [[scroll of taming]] | ||
+ | |} | ||
+ | |||
+ | ====Wands==== | ||
+ | {|class="prettytable sortable" | ||
+ | !Result | ||
+ | !Base 1 | ||
+ | !Base 2 | ||
+ | |- | ||
+ | | [[wand of create monster]] || [[wand of polymorph]] || [[wand of nothing]] | ||
+ | |- | ||
+ | | [[wand of enlightenment]] || [[wand of opening]] || [[wand of light]] | ||
+ | |- | ||
+ | | [[wand of nothing]] || [[wand of opening]] || [[wand of locking]] | ||
+ | |} | ||
+ | |||
+ | ====Comestibles==== | ||
+ | {|class="prettytable sortable" | ||
+ | !Result | ||
+ | !Base 1 | ||
+ | !Base 2 | ||
+ | |- | ||
+ | | [[k-ration]] || [[c-ration]] || [[food ration]] | ||
+ | |- | ||
+ | | [[fruitcake]] || [[slice of cake]] || [[slime mold]] | ||
+ | |- | ||
+ | | [[pumpkin pie]] || [[cream pie]] || [[pumpkin]] | ||
+ | |- | ||
+ | | [[apple pie]] || [[cream pie]] || [[apple]] | ||
+ | |} | ||
+ | |||
+ | ====Amulets==== | ||
+ | {|class="prettytable sortable" | ||
+ | !Result | ||
+ | !Base 1 | ||
+ | !Base 2 | ||
+ | |- | ||
+ | | [[amulet of reincarnation]] || [[amulet of life saving]] || [[amulet of change]] | ||
+ | |- | ||
+ | | [[amulet of life saving]] || [[amulet of reincarnation]] || [[ring of polymorph control]] | ||
+ | |} | ||
+ | |||
+ | ====Artifacts==== | ||
+ | {{main|Artifact (SpliceHack)}} | ||
− | + | The possible recipes for artifacts are:<ref>https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/fountain.c#L682</ref> | |
− | + | {|class="prettytable sortable" | |
− | + | !Result | |
− | + | !Base 1 | |
− | + | !Base 2 | |
− | + | |- | |
− | + | | [[Frostburn]] || [[Frost Brand]] || [[Fire Brand]] | |
− | + | |- | |
− | + | | [[Mortality Dial]] || [[Trollsbane]] || [[Werebane]] | |
− | + | |- | |
− | + | | [[Squall]] || [[Sunspot]] || [[Sonicboom]] | |
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | == | + | ==History== |
− | + | A furnace could previously be used with the #cook extended command to increase the nutritional value of food, and increase the chance of gaining an intrinsic from that food. | |
− | {{ | + | ==References== |
− | [[Category:SpliceHack | + | <References /> |
− | + | <!--{{variant-36X}}--> | |
− | + | [[Category:SpliceHack dungeon features]] |
Latest revision as of 17:16, 8 May 2024
A furnace is a dungeon feature that appears in SpliceHack. At a furnace, you can combine items to create other items. You can also imbue monster corpses and tins into weapons and armor.
Contents
Generation
There is a guaranteed furnace on the topmost level of Sokoban.
Effects
Quaffing
Quaffing from a furnace kills you; the furnace contains lava.
Sitting
Sitting on a furnace deals fire damage to you.
Dipping
Dipping anything into a furnace has a 1⁄30 chance of blowing up the furnace. Dipping potions or scrolls into a furnace destroys them. If you #dip an item that can survive the lava damage into a furnace, such as a metallic weapon, there is a 130 chance the item becomes blessed, and a 130 chance the item becomes erodeproofed.
Imbuing
At the furnace, type #forge or press Alt Shift F. Use a weapon or armor as the first input item, then select a monster corpse, tin, figurine, or mask as the second item.
- Imbued weapons deal bonus damage dependant on the attack (ADTYPE) of the monster that was imbued. For example, a long sword imbued with blue dragon essence will shock enemies. This bonus damage is generally 1d6 of whatever the monster's first attack is.
- When polymorphing while wearing imbued body armor, you will polymorph into the monster type that armor is imbued with. This includes normally non-polymorphable monsters.
- As of Spl-R-1.1.0, polymorphing into certain non-polymorphable monsters could be a bad idea, as there is sometimes insufficient game logic for your new form. For instance, if you become Medusa, the game will crash, because players can't normally possess a petrifying gaze. Becoming a watch captain is fine, however.
- You cannot imbue weapons with cockatrice or Rider essence, but everything else is fair game!
- After imbuing an item, there is a 50% chance the furnace is used up.
Forging
Type #forge or press Alt Shift F to create new or changed items while standing at a furnace.
The possible recipes for common items are:[1]
Weapons
Armor
Rings
Mundane tools
Result | Base 1 | Base 2 |
---|---|---|
lenses | crystal ball | towel |
lock pick | skeleton key | skeleton key |
skeleton key | lock pick | lock pick |
Magical tools
Wands
Result | Base 1 | Base 2 |
---|---|---|
wand of create monster | wand of polymorph | wand of nothing |
wand of enlightenment | wand of opening | wand of light |
wand of nothing | wand of opening | wand of locking |
Comestibles
Result | Base 1 | Base 2 |
---|---|---|
k-ration | c-ration | food ration |
fruitcake | slice of cake | slime mold |
pumpkin pie | cream pie | pumpkin |
apple pie | cream pie | apple |
Amulets
Result | Base 1 | Base 2 |
---|---|---|
amulet of reincarnation | amulet of life saving | amulet of change |
amulet of life saving | amulet of reincarnation | ring of polymorph control |
Artifacts
The possible recipes for artifacts are:[2]
Result | Base 1 | Base 2 |
---|---|---|
Frostburn | Frost Brand | Fire Brand |
Mortality Dial | Trollsbane | Werebane |
Squall | Sunspot | Sonicboom |
History
A furnace could previously be used with the #cook extended command to increase the nutritional value of food, and increase the chance of gaining an intrinsic from that food.