Difference between revisions of "Item (SpliceHack)"

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(Update to 1.1.0 -> remove moonstones, add other miscellaneous items)
(Spellbooks: Fixed the spellbook levels)
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{{otheruses|||Item}}
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[[SpliceHack]] contains many new '''[[item]]s''' in comparison to vanilla ''[[NetHack]]''; the probabilities of vanilla items have been adjusted to make room for them, but efforts have been made to maintain proper balance, particularly in regards to item identification.<ref>[https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/objects.c SpliceHack Rewrite 1.1.0, objects.c]</ref>
  
[[SpliceHack]] contains many new items. The probabilities of vanilla items have been adjusted to make room for them, but efforts have been made to maintain proper balance, particularly in regards to item identification.
+
==Weapons==
 
 
== Weapons ==
 
 
{|class="prettytable sortable"
 
{|class="prettytable sortable"
 
!Item
 
!Item
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|{{cyan|)}}
 
|{{cyan|)}}
 
|
 
|
|Damaging arrows found only in archery shops or the inventories of an [[avenger archon]].
+
|Found only in archery shops or the inventory of an [[avenger archon]].
 
|-
 
|-
 
|[[chakram]]
 
|[[chakram]]
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|{{white|)}}
 
|{{white|)}}
 
|
 
|
|Sacrificing on an altar while wielding a sacrificial knife increases the potency of the sacrifice, but if it is cursed then the sacrifice will count as same race.
+
|Sacrificing on an altar while wielding a sacrificial knife increases the potency of the sacrifice; if it is cursed, the sacrifice will count as same-race.
 
|-
 
|-
 
|[[parazonium]]
 
|[[parazonium]]
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|{{cyan|)}}
 
|{{cyan|)}}
 
|
 
|
|Can be used in melee as well as applied like a polearm with equal effectiveness. Arguably the most useful non-artifact weapon in SpliceHack.
+
|Can be used in melee and applied like a polearm with equal effectiveness. Arguably the most useful non-artifact weapon in SpliceHack.
 
|-
 
|-
 
|[[flaming lash]]
 
|[[flaming lash]]
 
|{{red|)}}
 
|{{red|)}}
 
|
 
|
|Similar to a bullwhip, with greater damage and to-hit.
+
|Similar to a bullwhip, but with greater damage and to-hit.
 
|-
 
|-
 
|[[dark elven bow]]
 
|[[dark elven bow]]
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|
 
|
 
|
 
|
 +
|-
 +
|[[light armor]]
 +
|
 +
|
 +
|Replaces the [[leather armor]] as part of the [[object materials]] system
 
|-
 
|-
 
|[[striped shirt]]
 
|[[striped shirt]]
 
|{{gray|[}}
 
|{{gray|[}}
 
|
 
|
|The starting armor for [[Convict]]s.
+
|The starting "armor" for [[Convict]]s.
 
|-
 
|-
 
|[[dress]]
 
|[[dress]]
 
|{{blue|[}}
 
|{{blue|[}}
 
|
 
|
|Fits in the shirt slot
+
|Fits in the shirt slot.
 
|-
 
|-
 
|[[gown]]
 
|[[gown]]
 
|{{brightgreen|[}}
 
|{{brightgreen|[}}
 
|
 
|
|Fits in the shirt slot
+
|Fits in the shirt slot.
 
|-
 
|-
 
|[[tuxedo]]
 
|[[tuxedo]]
 
|{{black|[}}
 
|{{black|[}}
 
|
 
|
|Fits in the shirt slot
+
|Fits in the shirt slot.
 
|-
 
|-
 
|[[plain cloak]]
 
|[[plain cloak]]
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|randomized (feathery cloak)
 
|randomized (feathery cloak)
 
|Provides [[flight]].
 
|Provides [[flight]].
 +
|-
 +
|[[cloak of reflection]]
 +
|
 +
|randomized (ostentatious cape)
 +
|Provides [[reflection]].
 
|-
 
|-
 
|[[tower shield]]
 
|[[tower shield]]
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|{{gray|[}}
 
|{{gray|[}}
 
|humming shield
 
|humming shield
|Provides [[sonic resistance]].
+
|Provides sonic resistance.
 
|-
 
|-
 
|[[rogues gloves]]
 
|[[rogues gloves]]
 
|{{brown|[}}
 
|{{brown|[}}
 
|randomized (fingerless gloves)
 
|randomized (fingerless gloves)
|Provide searching.
+
|Provides [[automatic searching]].
 
|-
 
|-
 
|[[boxing gloves]]
 
|[[boxing gloves]]
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|[[amulet of reincarnation]]
 
|[[amulet of reincarnation]]
 
|randomized (bejeweled)
 
|randomized (bejeweled)
|Functions as an [[amulet of life saving]], but the wearer returns to life permanently polymorphed into a random form.
+
|Functions similar to an [[amulet of life saving]], but the wearer returns to life permanently polymorphed into a random form.
 
|}
 
|}
  
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|{{brown|(}}
 
|{{brown|(}}
 
|bag
 
|bag
|Similar to a [[bag of tricks]], but produces large amounts of rats instead.
+
|Similar to a [[bag of tricks]], but produces large amounts of [[rat]]s instead.
 
|-
 
|-
 
|[[playing card deck]]
 
|[[playing card deck]]
 
|{{brown|(}}
 
|{{brown|(}}
|playing cards
+
|pack of cards
|When applied, the hand you draw is indicative of your luck (or nonindicative, if it is cursed). If one is in your inventory when you talk to a demon lord, they may offer to play against you.
+
|When applied, the hand you draw is indicative of your luck (or non-indicative, if it is cursed). If one is in your inventory when you talk to a demon lord, they may offer to play against you.
 
|-
 
|-
 
|[[deck of fate]]
 
|[[deck of fate]]
 
|{{brown|(}}
 
|{{brown|(}}
|playing cards
+
|pack of cards
|Drawing from a deck of fate can grant one of 22 different effects, which range from a wish to deadly situations. Use in a serious run is not recommended.
+
|Drawing from a deck of fate can grant one of 22 different effects, which range from a potential [[wish]] to something deadly... Use in a serious run is not recommended.
 
|-
 
|-
 
|[[scabbard]]
 
|[[scabbard]]
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|{{brown|(}}
 
|{{brown|(}}
 
|
 
|
|Contains a very large number of potions of booze. Quaffing from the keg will drink a potion, but applying the keg will consume all the potions, potentially killing the player via alcohol poisoning.
+
|Contains a very large number of [[potion of booze|potions of booze]]. Quaffing from the keg will consume a single potion; applying the keg will consume all the potions, potentially killing the player via alcohol poisoning.
 
|-
 
|-
 
|[[mask]]
 
|[[mask]]
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|
 
|
 
|horn
 
|horn
|Similar to a [[fire horn]] but deals sonic damage, and makes a noise.
+
|Deals sonic damage when applied, similar to the [[Fire and frost horn]].
 
|-
 
|-
 
|[[lute]]
 
|[[lute]]
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|[[slice of cake]]
 
|[[slice of cake]]
 
|{{red|%}}
 
|{{red|%}}
|Very filling. Cursed cake abuses dexterity, otherwise eating it functions as a blessed potion of restore ability.
+
|Very filling. Cursed cake abuses dexterity; non-cursed cake functions as a blessed [[potion of restore ability]].
 
|-  
 
|-  
 
|[[pineapple]]
 
|[[pineapple]]
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|randomized (metallic)
 
|randomized (metallic)
 
|300
 
|300
|Grants temporary reflection. Monsters are occasionally generated with these and will drink them.
+
|Grants temporary [[reflection]]. Monsters are occasionally generated with these and will drink them.
 
|-
 
|-
 
|[[potion of regeneration]]
 
|[[potion of regeneration]]
 
|randomized (soupy)
 
|randomized (soupy)
 
|150
 
|150
|Grants temporary regeneration. If cursed, inflicts [[withering]].
+
|Grants temporary regeneration. If cursed, it inflicts [[withering]].
 
|-
 
|-
 
|[[potion of filth]]
 
|[[potion of filth]]
|
+
|randomized (glowing)
 
|50
 
|50
 
|Causes [[sickness]] when quaffed.
 
|Causes [[sickness]] when quaffed.
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|blood-red
 
|blood-red
 
|50
 
|50
|Originally from SLASH'EM. Vampires occasionally consume them to heal themselves.
+
|Originally from SLASH'EM. [[Vampire]]s occasionally consume them to heal themselves.
 
|-
 
|-
 
|[[potion of vampire essence]]
 
|[[potion of vampire essence]]
 
|blood-red
 
|blood-red
 
|350
 
|350
|Originally from SLASH'EM. Previously called "vampire blood". Vampires occasionally consume them to heal themselves.
+
|Originally from SLASH'EM, where it was called "vampire blood". Vampires occasionally consume them to heal themselves.
 
|}
 
|}
  
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|randomized (4OFAE OF9 SCC9)
 
|randomized (4OFAE OF9 SCC9)
 
|300
 
|300
|Creates [[elemental]]s. If confused, creates [[sphere]]s instead.
+
|Creates [[elemental]]s when read. If read while confused, it creates [[sphere]]s instead.
 
|-
 
|-
 
|[[scroll of time]]
 
|[[scroll of time]]
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|randomized (TOYL ENT RUBLE)
 
|randomized (TOYL ENT RUBLE)
 
|300
 
|300
|Generates a loyal clone of you. Reading this while confused generates a doppelganger, and reading a cursed scroll creates a hostile clone.
+
|Clones an item in your inventory.
 
|}
 
|}
  
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|randomized (rainbow)
 
|randomized (rainbow)
 
|matter
 
|matter
|1
+
|4
 
|Ported from SLASH'EM.
 
|Ported from SLASH'EM.
 
|-
 
|-
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|randomized (tattered)
 
|randomized (tattered)
 
|attack
 
|attack
|1
+
|4
 
|Ported from SLASH'EM.
 
|Ported from SLASH'EM.
 
|-
 
|-
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|randomized (colorful)
 
|randomized (colorful)
 
|matter
 
|matter
|1
+
|4
 
|Ported from SLASH'EM.
 
|Ported from SLASH'EM.
 
|-
 
|-
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|randomized (ghostly)
 
|randomized (ghostly)
 
|matter
 
|matter
|1
+
|4
 
|Similar to a cone of cold, but inflicts [[sonic]] damage.
 
|Similar to a cone of cold, but inflicts [[sonic]] damage.
 
|-
 
|-
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|randomized (worn out)
 
|randomized (worn out)
 
|attack
 
|attack
|1
+
|4
 
|Similar to a cone of cold, but inflicts [[psychic]] damage.
 
|Similar to a cone of cold, but inflicts [[psychic]] damage.
 
|-
 
|-
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|Ported from SLASH'EM. This spell creates a number of tame [[freezing sphere]]s dependent on the skill of the caster.
 
|Ported from SLASH'EM. This spell creates a number of tame [[freezing sphere]]s dependent on the skill of the caster.
 
|-
 
|-
|[[encyclopedia]]
+
|[[encyclopedia (SpliceHack)|encyclopedia]]
 
|hardback spellbook
 
|hardback spellbook
 
|
 
|
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|randomized (driftwood)
 
|randomized (driftwood)
 
|175
 
|175
|Deals damage to most monsters. Heals [[water elemental]]s, and turns [[earth elemental]]s into [[mud elemental]]s.
+
|Creates a geyser that deals damage to most monsters. Heals [[water elemental]]s, and turns [[earth elemental]]s into [[mud elemental]]s.
 
|-
 
|-
 
|[[wand of healing]]
 
|[[wand of healing]]
 
|randomized (willow)
 
|randomized (willow)
 
|175
 
|175
|
+
|Heals monsters in the path of the wand's beam.
 
|-
 
|-
 
|[[wand of poison gas]]
 
|[[wand of poison gas]]
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|randomized (twisted)
 
|randomized (twisted)
 
|175
 
|175
|Can burn text into the floor.
+
|Fires a ray of acid. Can burn text into the floor when engraving.
 
|-
 
|-
 
|[[wand of sonics]]
 
|[[wand of sonics]]
 
|randomized (titanium)
 
|randomized (titanium)
 
|175
 
|175
|
+
|Fires a sonic ray.
 
|-
 
|-
 
|[[wand of psionics]]
 
|[[wand of psionics]]
 
|randomized (mithril)
 
|randomized (mithril)
 
|175
 
|175
|Cannot be reflected.
+
|Fires a psionic blast that cannot be reflected.
 
|}
 
|}
  
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* [[Artifact (SpliceHack)]]
 
* [[Artifact (SpliceHack)]]
  
==External links==
+
==References==
* [https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/objects.c SpliceHack 1.1.0 objects.c]
+
<references/><!--{{variant-37X}}-->
 
+
[[Category:SpliceHack]]
[[Category: SpliceHack]]
 

Revision as of 12:32, 2 January 2023

SpliceHack contains many new items in comparison to vanilla NetHack; the probabilities of vanilla items have been adjusted to make room for them, but efforts have been made to maintain proper balance, particularly in regards to item identification.[1]

Weapons

Item Symbol Appearance Notes
dark elven arrow ) black runed arrow Originally from SLASH'EM.
light arrow ) Found only in archery shops or the inventory of an avenger archon.
chakram circular blade
dark elven dagger ) black runed dagger Originally from SLASH'EM.
sacrificial knife ) Sacrificing on an altar while wielding a sacrificial knife increases the potency of the sacrifice; if it is cursed, the sacrifice will count as same-race.
parazonium triangular dagger
throwing axe ) Does 1 less damage than a regular axe, but counts as a throwing weapon.
dark elven short sword ) black runed short sword Originally from SLASH'EM.
gladius
falchion heavy sword
nasty pike vulgar polearm Similar to the partisan in vanilla NetHack, which has been removed.
scythe ) curved polearm Polearm. Death is generated with one.
executioner's mace
ornate mace ) Base item type for Sharur. Normally made of gold.
baseball bat ) Originally from SLASH'EM. Only found in junk shops.
triple flail ) Wielded by Yeenoghu.
spiked chain ) Can be used in melee and applied like a polearm with equal effectiveness. Arguably the most useful non-artifact weapon in SpliceHack.
flaming lash ) Similar to a bullwhip, but with greater damage and to-hit.
dark elven bow ) black runed bow Originally from SLASH'EM.
footbow warped bow
pistol Originally from SLASH'EM.
submachine gun Originally from SLASH'EM.
rifle Originally from SLASH'EM.
sniper rifle Originally from SLASH'EM.
shotgun Originally from SLASH'EM. Generated on shopkeepers.
auto shotgun Originally from SLASH'EM.
bullet Originally from SLASH'EM.
shotgun shell Originally from SLASH'EM. Generated on shopkeepers.
frag grenade ) Originally from SLASH'EM. Generated on certain monsters, including soldiers.
gas grenade ) Originally from SLASH'EM. Generated on certain monsters, including soldiers.

Armor

Item Symbol Appearance Notes
tinfoil hat [ randomized (fearsome helmet) Provides psychic resistance.
shimmering dragon scale mail [ Provides displacement.
violet dragon scale mail [ Provides sonic resistance.
gold dragon scale mail [ Sheds light.
ooze dragon scale mail [ Provides acid resistance.
razor dragon scale mail [ Provides speed.
filth dragon scale mail [ Provides sickness resistance.
hex dragon scale mail [ Provides magic resistance.
void dragon scale mail [ Provides disintegration resistance.
shimmering dragon scales [ Provides displacement.
violet dragon scales [ Provides sonic resistance.
gold dragon scales [ Sheds light.
ooze dragon scales [ Provides acid resistance.
razor dragon scales [ Provides speed.
filth dragon scales [ Provides sickness resistance.
hex dragon scales [ Provides magic resistance.
void dragon scales [ Provides disintegration resistance.
dwarvish ring mail Replaces the dwarvish mithril-coat as part of the object materials system.
elven ring mail Replaces the elven mithril-coat as part of the object materials system.
studded armor Replaces the studded leather armor as part of the object materials system
dark elven ring mail [
light armor Replaces the leather armor as part of the object materials system
striped shirt [ The starting "armor" for Convicts.
dress [ Fits in the shirt slot.
gown [ Fits in the shirt slot.
tuxedo [ Fits in the shirt slot.
plain cloak [ Replaces the leather cloak as part of the object materials system.
cloak of flight [ randomized (feathery cloak) Provides flight.
cloak of reflection randomized (ostentatious cape) Provides reflection.
tower shield [ Provides 3 AC. Heavy.
hide shield [
resonant shield [ humming shield Provides sonic resistance.
rogues gloves [ randomized (fingerless gloves) Provides automatic searching.
boxing gloves [ randomized (boiled gloves) Increase the chance of stunning a creature with a bare-handed attack.
dwarvish boots hard shoes Replaces iron shoes as part of the object materials system.
stomping boots randomized (steel-toed boots)

Amulets

Item Appearance Notes
amulet of drain resistance randomized (convex) Provides drain resistance.
amulet of nausea randomized (pentagonal) Causes the wearer to become sick and vomit occasionally. Usually cursed.
amulet of danger randomized (skull-shaped) Provides infravision, greatly increases dungeon difficulty. Usually cursed.
amulet of reincarnation randomized (bejeweled) Functions similar to an amulet of life saving, but the wearer returns to life permanently polymorphed into a random form.

Tools

Item Symbol Appearance Notes
coffin Unlocking a coffin may spawn an undead creature. Many chests in graveyards and Vlad's Tower have been replaced with coffins.
bag of rats ( bag Similar to a bag of tricks, but produces large amounts of rats instead.
playing card deck ( pack of cards When applied, the hand you draw is indicative of your luck (or non-indicative, if it is cursed). If one is in your inventory when you talk to a demon lord, they may offer to play against you.
deck of fate ( pack of cards Drawing from a deck of fate can grant one of 22 different effects, which range from a potential wish to something deadly... Use in a serious run is not recommended.
scabbard
keg ( Contains a very large number of potions of booze. Quaffing from the keg will consume a single potion; applying the keg will consume all the potions, potentially killing the player via alcohol poisoning.
mask ( Can be worn on the face like a blindfold. When worn, you turn into the type of creature the mask is of. A mask's BUC status degrades when taken off. Cursed masks will break and damage you when used.
pea whistle Replaces the tin whistle as part of the object materials system.
horn of blasting horn Deals sonic damage when applied, similar to the Fire and frost horn.
lute When played, has a small chance of ending confusion effects.
bagpipe ( When played, will aggravate monsters unless you have high dexterity and experience level.

Comestibles

Item Symbol Notes
pinch of catnip % Using this on a feline will tame it, but also confuse it.
fruitcake % Provides high nutrition.
cheese % Originally from SLASH'EM.
slice of cake % Very filling. Cursed cake abuses dexterity; non-cursed cake functions as a blessed potion of restore ability.
pineapple % Gains bonuses when used as a thrown weapon.
pumpkin % Can be worn as a helmet, and enchanted.
apple pie %
pumpkin pie %

Potions

Item Appearance Base price Notes
potion of reflection randomized (metallic) 300 Grants temporary reflection. Monsters are occasionally generated with these and will drink them.
potion of regeneration randomized (soupy) 150 Grants temporary regeneration. If cursed, it inflicts withering.
potion of filth randomized (glowing) 50 Causes sickness when quaffed.
potion of blood blood-red 50 Originally from SLASH'EM. Vampires occasionally consume them to heal themselves.
potion of vampire essence blood-red 350 Originally from SLASH'EM, where it was called "vampire blood". Vampires occasionally consume them to heal themselves.

Rings

Item Appearance Base price Notes
ring of psychic resistance randomized (crystal) 150 Provides psychic resistance.
ring of sonic resistance randomized (glass) 150 Provides sonic resistance.

Scrolls

Item Appearance Base price Notes
scroll of annihilation randomized (ELBIB YLOH) 300 Renamed scroll of genocide.
scroll of elementalism randomized (4OFAE OF9 SCC9) 300 Creates elementals when read. If read while confused, it creates spheres instead.
scroll of time randomized (TEMP USF UGIT) 100 Grants you a large number of movement points. Cursed scrolls paralyze you for a few turns.
scroll of knowledge randomized (POTESTAS) 20 Allows for identification of any named item.
scroll of air randomized (TRATS ARL) 200 Creates a blast of wind to blow monsters and items away.
scroll of change material randomized (TLON UQBAR) 200 Changes the material of your wielded weapon or worn armor. See object materials.
scroll of cloning randomized (TOYL ENT RUBLE) 300 Clones an item in your inventory.

The following randomized scroll labels have been added: ABAJ, CONGLATURATION, DESUM TETRAL, ELPHE MONATER, ISAY INAY, NHINRL, NYEHEHE, REDEM SHIN.

Spellbooks

Item Appearance School Level Notes
spellbook of lightning randomized (rainbow) matter 4 Ported from SLASH'EM.
spellbook of poison blast randomized (tattered) attack 4 Ported from SLASH'EM.
spellbook of acid stream randomized (colorful) matter 4 Ported from SLASH'EM.
spellbook of sonicboom randomized (ghostly) matter 4 Similar to a cone of cold, but inflicts sonic damage.
spellbook of psystrike randomized (worn out) attack 4 Similar to a cone of cold, but inflicts psychic damage.
spellbook of flame sphere randomized (canvas) matter 1 Ported from SLASH'EM. This spell creates a number of tame flaming spheres dependent on the skill of the caster.
spellbook of freeze sphere randomized (hardcover) matter 1 Ported from SLASH'EM. This spell creates a number of tame freezing spheres dependent on the skill of the caster.
encyclopedia hardback spellbook Identifies one or more random items from the game's item list when read. Appears as a hardback book with some sort of humorous title.

Wands

Item Appearance Base price Notes
wand of create horde randomized (black) 300 This wand has been significantly nerfed from its appearance in SLASH'EM. It spawns fewer monsters and is much rarer.
wand of wonder randomized (plastic) 100 Chooses a random effect from the list of all wands every time it is used.
wand of windstorm randomized (green) 300 Can blow monsters away, or blow a hole in a whirly monster engulfing you.
wand of water randomized (driftwood) 175 Creates a geyser that deals damage to most monsters. Heals water elementals, and turns earth elementals into mud elementals.
wand of healing randomized (willow) 175 Heals monsters in the path of the wand's beam.
wand of poison gas randomized (octagonal) 175 Creates a cloud of poison gas when engraving.
wand of acid randomized (twisted) 175 Fires a ray of acid. Can burn text into the floor when engraving.
wand of sonics randomized (titanium) 175 Fires a sonic ray.
wand of psionics randomized (mithril) 175 Fires a psionic blast that cannot be reflected.

The following randomized appearances have been added for wands: black, dragon-bone, golden, holly, pliable, thin.

Miscellaneous

Item Notes
sconce
spike Shot by manticores and other spiky monsters, similar to how cobras and nagas spit venom.

See also

References