Item (SpliceHack)
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SpliceHack contains many new items in comparison to vanilla NetHack; the probabilities of vanilla items have been adjusted to make room for them, but efforts have been made to maintain proper balance, particularly in regards to item identification.[1]
Contents
Weapons
| Item | Symbol | Appearance | Notes |
|---|---|---|---|
| dark elven arrow | ) | black runed arrow | Originally from SLASH'EM. |
| light arrow | ) | Found only in archery shops or the inventory of an avenger archon. | |
| chakram | circular blade | ||
| dark elven dagger | ) | black runed dagger | Originally from SLASH'EM. |
| sacrificial knife | ) | Sacrificing on an altar while wielding a sacrificial knife increases the potency of the sacrifice; if it is cursed, the sacrifice will count as same-race. | |
| parazonium | triangular dagger | ||
| throwing axe | ) | Does 1 less damage than a regular axe, but counts as a throwing weapon. | |
| dark elven short sword | ) | black runed short sword | Originally from SLASH'EM. |
| gladius | |||
| falchion | heavy sword | ||
| nasty pike | vulgar polearm | Similar to the partisan in vanilla NetHack, which has been removed. | |
| scythe | ) | curved polearm | Polearm. Death is generated with one. |
| executioner's mace | |||
| ornate mace | ) | Base item type for Sharur. Normally made of gold. | |
| baseball bat | ) | Originally from SLASH'EM. Only found in junk shops. | |
| triple flail | ) | Wielded by Yeenoghu. | |
| spiked chain | ) | Can be used in melee and applied like a polearm with equal effectiveness. Arguably the most useful non-artifact weapon in SpliceHack. | |
| flaming lash | ) | Similar to a bullwhip, but with greater damage and to-hit. | |
| dark elven bow | ) | black runed bow | Originally from SLASH'EM. |
| footbow | warped bow | ||
| pistol | Originally from SLASH'EM. | ||
| submachine gun | Originally from SLASH'EM. | ||
| rifle | Originally from SLASH'EM. | ||
| sniper rifle | Originally from SLASH'EM. | ||
| shotgun | Originally from SLASH'EM. Generated on shopkeepers. | ||
| auto shotgun | Originally from SLASH'EM. | ||
| bullet | Originally from SLASH'EM. | ||
| shotgun shell | Originally from SLASH'EM. Generated on shopkeepers. | ||
| frag grenade | ) | Originally from SLASH'EM. Generated on certain monsters, including soldiers. | |
| gas grenade | ) | Originally from SLASH'EM. Generated on certain monsters, including soldiers. |
Armor
| Item | Symbol | Appearance | Notes |
|---|---|---|---|
| tinfoil hat | [ | randomized (fearsome helmet) | Provides psychic resistance. |
| shimmering dragon scale mail | [ | Provides displacement. | |
| violet dragon scale mail | [ | Provides sonic resistance. | |
| gold dragon scale mail | [ | Sheds light. | |
| ooze dragon scale mail | [ | Provides acid resistance. | |
| razor dragon scale mail | [ | Provides speed. | |
| filth dragon scale mail | [ | Provides sickness resistance. | |
| hex dragon scale mail | [ | Provides magic resistance. | |
| void dragon scale mail | [ | Provides disintegration resistance. | |
| shimmering dragon scales | [ | Provides displacement. | |
| violet dragon scales | [ | Provides sonic resistance. | |
| gold dragon scales | [ | Sheds light. | |
| ooze dragon scales | [ | Provides acid resistance. | |
| razor dragon scales | [ | Provides speed. | |
| filth dragon scales | [ | Provides sickness resistance. | |
| hex dragon scales | [ | Provides magic resistance. | |
| void dragon scales | [ | Provides disintegration resistance. | |
| dwarvish ring mail | Replaces the dwarvish mithril-coat as part of the object materials system. | ||
| elven ring mail | Replaces the elven mithril-coat as part of the object materials system. | ||
| studded armor | Replaces the studded leather armor as part of the object materials system | ||
| dark elven ring mail | [ | ||
| light armor | Replaces the leather armor as part of the object materials system | ||
| striped shirt | [ | The starting "armor" for Convicts. | |
| dress | [ | Fits in the shirt slot. | |
| gown | [ | Fits in the shirt slot. | |
| tuxedo | [ | Fits in the shirt slot. | |
| plain cloak | [ | Replaces the leather cloak as part of the object materials system. | |
| cloak of flight | [ | randomized (feathery cloak) | Provides flight. |
| cloak of reflection | randomized (ostentatious cape) | Provides reflection. | |
| tower shield | [ | Provides 3 AC. Heavy. | |
| hide shield | [ | ||
| resonant shield | [ | humming shield | Provides sonic resistance. |
| rogues gloves | [ | randomized (fingerless gloves) | Provides automatic searching. |
| boxing gloves | [ | randomized (boiled gloves) | Increase the chance of stunning a creature with a bare-handed attack. |
| dwarvish boots | hard shoes | Replaces iron shoes as part of the object materials system. | |
| stomping boots | randomized (steel-toed boots) |
Amulets
| Item | Appearance | Notes |
|---|---|---|
| amulet of drain resistance | randomized (convex) | Provides drain resistance. |
| amulet of nausea | randomized (pentagonal) | Causes the wearer to become sick and vomit occasionally. Usually cursed. |
| amulet of danger | randomized (skull-shaped) | Provides infravision, greatly increases dungeon difficulty. Usually cursed. |
| amulet of reincarnation | randomized (bejeweled) | Functions similar to an amulet of life saving, but the wearer returns to life permanently polymorphed into a random form. |
Tools
| Item | Symbol | Appearance | Notes |
|---|---|---|---|
| coffin | Unlocking a coffin may spawn an undead creature. Many chests in graveyards and Vlad's Tower have been replaced with coffins. | ||
| bag of rats | ( | bag | Similar to a bag of tricks, but produces large amounts of rats instead. |
| playing card deck | ( | pack of cards | When applied, the hand you draw is indicative of your luck (or non-indicative, if it is cursed). If one is in your inventory when you talk to a demon lord, they may offer to play against you. |
| deck of fate | ( | pack of cards | Drawing from a deck of fate can grant one of 22 different effects, which range from a potential wish to something deadly... Use in a serious run is not recommended. |
| scabbard | |||
| keg | ( | Contains a very large number of potions of booze. Quaffing from the keg will consume a single potion; applying the keg will consume all the potions, potentially killing the player via alcohol poisoning. | |
| mask | ( | Can be worn on the face like a blindfold. When worn, you turn into the type of creature the mask is of. A mask's BUC status degrades when taken off. Cursed masks will break and damage you when used. | |
| pea whistle | Replaces the tin whistle as part of the object materials system. | ||
| horn of blasting | horn | Deals sonic damage when applied, similar to the fire horn and frost horn. | |
| lute | When played, has a small chance of ending confusion effects. | ||
| bagpipe | ( | When played, will aggravate monsters unless you have high dexterity and experience level. |
Comestibles
| Item | Symbol | Notes |
|---|---|---|
| pinch of catnip | % | Using this on a feline will tame it, but also confuse it. |
| fruitcake | % | Provides high nutrition. |
| cheese | % | Originally from SLASH'EM. |
| slice of cake | % | Very filling. Cursed cake abuses dexterity; non-cursed cake functions as a blessed potion of restore ability. |
| pineapple | % | Gains bonuses when used as a thrown weapon. |
| pumpkin | % | Can be worn as a helmet, and enchanted. |
| apple pie | % | |
| pumpkin pie | % |
Potions
| Item | Appearance | Base price | Notes |
|---|---|---|---|
| potion of reflection | randomized (metallic) | 300 | Grants temporary reflection. Monsters are occasionally generated with these and will drink them. |
| potion of regeneration | randomized (soupy) | 150 | Grants temporary regeneration. If cursed, it inflicts withering. |
| potion of filth | randomized (glowing) | 50 | Causes sickness when quaffed. |
| potion of blood | blood-red | 50 | Originally from SLASH'EM. Vampires occasionally consume them to heal themselves. |
| potion of vampire essence | blood-red | 350 | Originally from SLASH'EM, where it was called "vampire blood". Vampires occasionally consume them to heal themselves. |
Rings
| Item | Appearance | Base price | Notes |
|---|---|---|---|
| ring of psychic resistance | randomized (crystal) | 150 | Provides psychic resistance. |
| ring of sonic resistance | randomized (glass) | 150 | Provides sonic resistance. |
Scrolls
| Item | Appearance | Base price | Notes |
|---|---|---|---|
| scroll of annihilation | randomized (ELBIB YLOH) | 300 | Renamed scroll of genocide. |
| scroll of elementalism | randomized (4OFAE OF9 SCC9) | 300 | Creates elementals when read. If read while confused, it creates spheres instead. |
| scroll of time | randomized (TEMP USF UGIT) | 100 | Grants you a large number of movement points. Cursed scrolls paralyze you for a few turns. |
| scroll of knowledge | randomized (POTESTAS) | 20 | Allows for identification of any named item. |
| scroll of air | randomized (TRATS ARL) | 200 | Creates a blast of wind to blow monsters and items away. |
| scroll of change material | randomized (TLON UQBAR) | 200 | Changes the material of your wielded weapon or worn armor. See object materials. |
| scroll of cloning | randomized (TOYL ENT RUBLE) | 300 | Clones an item in your inventory. |
The following randomized scroll labels have been added: ABAJ, CONGLATURATION, DESUM TETRAL, ELPHE MONATER, ISAY INAY, NHINRL, NYEHEHE, REDEM SHIN.
Spellbooks
| Item | Appearance | School | Level | Notes |
|---|---|---|---|---|
| spellbook of lightning | randomized (rainbow) | matter | 4 | Ported from SLASH'EM. |
| spellbook of poison blast | randomized (tattered) | attack | 4 | Ported from SLASH'EM. |
| spellbook of acid stream | randomized (colorful) | matter | 4 | Ported from SLASH'EM. |
| spellbook of sonicboom | randomized (ghostly) | matter | 4 | Similar to a cone of cold, but inflicts sonic damage. |
| spellbook of psystrike | randomized (worn out) | attack | 4 | Similar to a cone of cold, but inflicts psychic damage. |
| spellbook of flame sphere | randomized (canvas) | matter | 1 | Ported from SLASH'EM. This spell creates a number of tame flaming spheres dependent on the skill of the caster. |
| spellbook of freeze sphere | randomized (hardcover) | matter | 1 | Ported from SLASH'EM. This spell creates a number of tame freezing spheres dependent on the skill of the caster. |
| encyclopedia | hardback spellbook | Identifies one or more random items from the game's item list when read. Appears as a hardback book with some sort of humorous title. |
Wands
| Item | Appearance | Base price | Notes |
|---|---|---|---|
| wand of create horde | randomized (black) | 300 | This wand has been significantly nerfed from its appearance in SLASH'EM. It spawns fewer monsters and is much rarer. |
| wand of wonder | randomized (plastic) | 100 | Chooses a random effect from the list of all wands every time it is used. |
| wand of windstorm | randomized (green) | 300 | Can blow monsters away, or blow a hole in a whirly monster engulfing you. |
| wand of water | randomized (driftwood) | 175 | Creates a geyser that deals damage to most monsters. Heals water elementals, and turns earth elementals into mud elementals. |
| wand of healing | randomized (willow) | 175 | Heals monsters in the path of the wand's beam. |
| wand of poison gas | randomized (octagonal) | 175 | Creates a cloud of poison gas when engraving. |
| wand of acid | randomized (twisted) | 175 | Fires a ray of acid. Can burn text into the floor when engraving. |
| wand of sonics | randomized (titanium) | 175 | Fires a sonic ray. |
| wand of psionics | randomized (mithril) | 175 | Fires a psionic blast that cannot be reflected. |
The following randomized appearances have been added for wands: black, dragon-bone, golden, holly, pliable, thin.
Miscellaneous
| Item | Notes |
|---|---|
| sconce | |
| spike | Shot by manticores and other spiky monsters, similar to how cobras and nagas spit venom. |