Difference between revisions of "Long sword"

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A '''long sword''' is one of the more popular weapons, for its damage and versatility. A plain (unenchanted, unblessed, non-artifact) long sword does d8/d12 damage against [[Physical size|small/large]] monsters. Being made of [[iron]], it can [[erosion|rust and corrode]]. A [[Alignment|lawful]] character who is level 5 or higher can get [[Excalibur]] by repeatedly #[[dip]]ping one into a [[fountain]].
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A '''long sword''' is a type of [[weapon]] that appears in ''[[NetHack]]''. It is made of [[iron]].
  
== Long sword skill ==
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There are several [[artifact weapon]] long swords: [[Demonbane]], [[Excalibur]], [[Fire Brand]], [[Frost Brand]], [[Giantslayer]], [[Sunsword]], and [[Vorpal Blade]]. Excalibur can be created by #[[dip]]ping a long sword into a [[fountain]] as a [[lawful]] character who is at least [[experience level]] 5, or else being [[crowned]] while wielding a long sword as a lawful character.
  
 +
==Generation==
 +
Long swords make up {{frac|20}} of randomly generated weapons (on the floor, as [[death drop]]s, or in [[shop]]s).
 +
 +
[[Knight]]s and [[Valkyrie]]s start each game with a [[Enchantment|+1]] long sword.{{refsrc|src/u_init.c|74|version=NetHack 3.6.7}}{{refsrc|src/u_init.c|153|version=NetHack 3.6.7}}
 +
 +
Several monsters [[Monster starting inventory|can be generated with]] long swords:
 +
 +
* [[Barrow wight]]s and [[Nazgul]]s are always generated with long swords.{{refsrc|src/makemon.c|474|version=NetHack 3.6.7}}
 +
* [[Yendorian army]] [[lieutenant]]s and [[captain]]s, as well as [[watch captain]]s, have a {{frac|2}} chance of generating with a long sword as their primary weapon.{{refsrc|src/makemon.c|203|version=NetHack 3.6.7}}{{refsrc|src/makemon.c|207|version=NetHack 3.6.7}}
 +
* A [[strong]] [[humanoid]] monster with a weapon attack, the ability to wield weapons and no other ruleset governing its [[monster starting inventory]] has a chance of generating with a long sword, unless they are being generated on the [[Rogue level]]: the base odds are {{frac|14}} for normal monsters, {{frac|12}} for a monster that is a [[M2 LORD|lord]] or [[nasty]], {{frac|10}} for a monster that is an [[M2_PRINCE|overlord]] or both a lord and nasty, and {{frac|8}} for a monster that is both nasty and an overlord.{{refsrc|src/makemon.c|539|version=NetHack 3.6.7|common=Case for long swords in "default" monster weapon generation}}
 +
* [[Chieftain]]s, [[page]]s, [[roshi]], and [[warrior]]s have a {{frac|2|3}} chance of generating with a long sword.{{refsrc|src/makemon.c|292|version=NetHack 3.6.7}}
 +
* [[Humanoid]] [[angelic being]]s are always generated with blessed, [[rustproof]]ed and enchanted long swords, with the long sword always being made into either Sunsword or Demonbane for [[Archon]]s, and a {{frac|20}} chance of being made into either artifact for [[Angel]]s and [[Aleax]]es.{{refsrc|src/makemon.c|329|version=NetHack 3.6.7}}
 +
* [[Player monster]]s that are not [[Monk (player monster)|monks]], including those on the [[Astral Plane]], have a {{frac|2}} chance of being generated with a long sword as their initial weapon, and otherwise have a {{frac|5|116}} chance (~4.3%) of generating one, resulting in an effective ~54.3% chance before role-based replacements.{{refsrc|src/mplayer.c|155|version=NetHack 3.6.7|comment={{frac|2}} to get a random weapon - the designated range of objects covers weapons from the spear to the bullwhip inclusively in objects.c, and uses normal generation odds}} [[Knight (player monster)|Knights]] have a {{frac|3|4}} chance of forcing a long sword in place of their initial weapon, resulting in an effective ~34.3% chance of their weapon being a long sword.{{refsrc|src/mplayer.c|199|version=NetHack 3.6.7}}
 +
 +
A long sword is always generated in a niche within the first floor of [[Vlad's Tower]].
 +
 +
{{upcoming|NetHack 3.7.0|[[Human (starting race)|Human]] Valkyries now start the game with a +1 [[spear]], while [[Dwarf (starting race)|dwarvish]] Valkyries start the game with a +1 [[dwarvish spear]].
 +
 +
As part of {{commit|20cbadcf85544cf9d0c3f4e4200b2800bab49c8e|commit 20cbadc}} - which strengthens [[quest leader]]s and makes it so that killing them no longer makes the game [[unwinnable]] - the Valkyrie quest leader [[The Norn]] starts with a +4 long sword.}}
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 +
==Long sword skill==
 
{{long sword skill table}}
 
{{long sword skill table}}
  
Both long swords and [[katana]]s use the long sword skill.
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Both long swords and [[katana]]s use the '''long sword skill'''.
 +
 
 +
The following artifact weapons use the long sword skill:
 +
 
 +
* Demonbane (lawful long sword)
 +
* Excalibur (lawful long sword)
 +
* Fire Brand ([[unaligned]] long sword)
 +
* Frost Brand (unaligned long sword)
 +
* Giantslayer ([[neutral]] long sword)
 +
* [[Snickersnee]] (lawful katana)
 +
* Sunsword (lawful long sword)
 +
* Vorpal Blade (neutral long sword)
 +
 
 +
==Strategy==
 +
The long sword is one of the more popular weapons for its damage and versatility, and has the highest amount of artifact weapons at 7. Characters in roles that start with one (i.e. Knights and Valkyries) or else find one early in the game should ideally make it their main or backup weapon until they can either sacrifice for an artifact weapon or dip for Excalibur if lawful. Lawful and neutral roles that are restricted in long sword can unrestrict the skill by receiving one of the many artifact long swords as a [[sacrifice gift]], as well as via crowning (even if they do not receive Excalibur or Vorpal Blade this way).
  
The following [[artifact weapon]]s use the long sword skill:
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Characters that have not yet found a long sword may consider attacking the Minetown watch captain, or else using a pet to kill them, if they have generated with a long sword.
  
* [[Demonbane]] ([[Lawful]])
+
==History==
* [[Excalibur]] ([[Lawful]])
+
The long sword first appears in Hack 1.21 and Hack for PDP-11, which are based on [[Jay Fenlason's Hack]], and is included in the initial item list for [[Hack 1.0]].
* [[Fire Brand]]  ([[Unaligned]])
 
* [[Frost Brand]]  ([[Unaligned]])
 
* [[Giantslayer]]  ([[Neutral]])
 
* [[Snickersnee]] ([[Lawful]] [[katana]])
 
* [[Sunsword]]  ([[Lawful]])
 
* [[Vorpal Blade]] ([[Neutral]])
 
  
== Generation ==
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==Variants==
Long swords make up 5% of randomly generated weapons (on the floor, as [[death drop]]s, or in [[shop]]s).
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===SLASH'EM===
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[[SLASH'EM]] adds the [[silver long sword]] as a weapon that uses the long sword skill, and is simply a long sword made of [[silver]]. SLASH'EM also adds the following artifact weapons that use the long sword skill:
  
===Monsters===
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* [[Sword of Justice]] (lawful long sword)
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* [[Thiefbane]] (chaotic long sword)
  
* [[Barrow wight]]s, [[Nazgul]],{{refsrc|src/makemon.c|425|version=NetHack 3.6.0}} and all [[humanoid]] [[angelic being]]s{{refsrc|src/makemon.c|279|version=NetHack 3.6.0}} are generated with long swords.  Angels' long swords are [[blessed]], [[erodeproof]], and [[Enchantment|enchanted]], and have a chance (depending on the type of angel) of being [[Demonbane]] or [[Sunsword]], if either weapon has not yet been generated.
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Giantslayer is replaced by [[Giantkiller]], an [[artifact]] [[axe]].
  
* [[Lieutenant]]s{{refsrc|src/makemon.c|205|version=NetHack 3.6.0}} and [[captain]]s in the [[Yendorian army]], as well as [[watch captain]]s,{{refsrc|src/makemon.c|209|version=NetHack 3.6.0}} have a 50% chance of getting a long sword as their primary weapon.
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The Valkyrie's starting +1 long sword is replaced with a +1 spear.{{refsrc|u_init.c|229|version=SLASH'EM 0.0.7E7F2}}
  
* Other [[strong]] monsters may be generated wielding a long sword if they have not received a default weapon.{{refsrc|src/makemon.c|491|version=NetHack 3.6.0}}
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[[The Rat King]] is always generated with a long sword.
  
===Starting inventory===
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===UnNetHack===
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In [[UnNetHack]], Thiefbane is changed from a long sword to a [[two-handed sword]], though the other black marketeers that can generate will always have an enchanted long sword.
  
[[Knight]]s{{refsrc|src/u_init.c|73|version=NetHack 3.6.0}} and [[Valkyrie]]s{{refsrc|src/u_init.c|152|version=NetHack 3.6.0}} start with a [[Enchantment|+1]] long sword.
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===dNetHack===
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[[dNetHack]] adds the [[crystal sword]], [[white vibrosword]], [[gold-bladed vibrosword]], and [[red-eyed vibrosword]] as weapons that use the long sword skill. dNetHack also adds several artifacts that are long swords:
  
===Player monsters===
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<div class="div-col columns column-width" style="-moz-column-width: 24em; -webkit-column-width: 24em; column-width: 24em;">
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* [[dNetHack artifacts#Claideamh|Claideamh]] (unaligned long sword)
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* [[Mirror Brand (dNetHack)|Mirror Brand]] (neutral silver long sword)
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* [[dNetHack artifacts#Tobiume|Tobiume]] (chaotic metallic long sword)
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* [[dNetHack artifacts#The Holy Moonlight Sword|The Holy Moonlight Sword]] (unaligned metallic long sword)
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* [[Dirge]] (chaotic long sword)
 +
* [[Clarent]] (lawful long sword)
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* [[dNetHack artifacts#Avenger|Avenger]] (lawful long sword)
 +
* [[dNetHack artifacts#Aryvelahr Kerym|Aryvelahr Kerym]] (chaotic silver long sword)
 +
* [[dNetHack artifacts#Werebuster|Werebuster]] (unaligned long sword)
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* [[dNetHack artifacts#The Kusanagi no Tsurugi|The Kusanagi no Tsurugi]] (lawful Samurai-favoring intelligent long sword)
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* [[dNetHack artifacts#Sword of Erathaol|Sword of Erathaol]] (lawful silver long sword)
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* [[dNetHack artifacts#Wrath of Heaven|Wrath of Heaven]] (lawful large silver long sword)
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* [[dNetHack artifacts#Callandor|Callandor]] (lawful crystal sword)
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* [[dNetHack artifacts#Arcor Kerym|Arcor Kerym]] (lawful iron crystal sword)
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* [[Kiku-ichimonji]] (lawful katana)
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* [[dNetHack artifacts#Sode no Shirayuki|Sode no Shirayuki]] (lawful silver katana)
 +
* [[dNetHack artifacts#Sky Render|Sky Render]] (lawful silvered katana)
 +
</div>
  
To increase the likelihood that [[player monster]]s generated on the [[Astral Plane]] will get an artifact weapon, all player monsters except the weaponless [[monk (player monster)|monk]]s have a chance of receiving a long sword as their primary weapon.  The probability ranges from 87.5% for [[knight (player monster)|knight]]s to 6.25% for [[barbarian (player monster)|barbarian]]s, [[caveman (player monster)|cavepeople]], and [[healer (player monster)|healer]]s.  Long swords generated on player monsters on the [[Astral Plane]] have a 50% chance of being one of the artifact swords listed above, unless there are no artifact long swords left to be created.
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[[The Singing Sword]] is an unaligned artifact whose base item is a long sword, but it does not use the long sword skill - it instead uses and exercises the [[musicalize spell]] skill.
  
Player monsters generated elsewhere (for example, on [[quest]]s) with their inventory (therefore excluding player monsters revived from corpses or statues or reverse-genocided) have the same chances of starting with a long sword, but a lower probability of the sword being an artifact.
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Other artifacts make particular use of the long sword skill: Sunsword is a silvered [[Gold (material)|gold]] long sword and uses the stronger between your long sword and [[short sword]] skills, and invoking Tobiume casts the fireball or firestorm spell using the stronger between your [[attack spells]] and long sword skills. [[Crystals (dNetHack)|The Fire Crystal]] boosts your skill in long sword by one level while carried.
  
==Strategy==
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[[Hydrargyrumach Rilmani]] are generated with metallic long swords. [[Ancient naga]] are generated with two huge long swords. Gray [[intoner]]s and [[Eladrin]] that are summoned by [[Dracae Eladrin]], but are not [[Uiscerre Eladrin]], will generate with [[dragonbone]] long swords.
 +
 
 +
The [[Map inclusion (dNethack)#Minor spire|minor spires]] encountered in the Outlands of the [[Neutral Quest (dNethack)|Neutral Quest]] may contain a silver long sword and a [[shield of reflection]] if Mirror Brand has already been generated.
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 +
Excalibur can be created from a long sword of any material via dipping or [[wishing]]. Fire Brand and Frost Brand have a {{frac|3}} chance of generating as a long sword, and can be wished for in the form of a crystal sword as well.
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 +
[[Spirits (dNetHack)#Eden, the First Garden|Eden]] is a spirit that grants skill in long swords while bound.
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 +
===The November NetHack Tournament===
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In [[The November NetHack Tournament]], all [[Devteam member]]s have a {{frac|2}} chance of being generated with a long sword.
 +
 
 +
The [[deathmatch]] opponent will always generate with a blessed and erodeproof +5 to +7 long sword if they represent a knight or a [[Valkyrie (player monster)|valkyrie]] character that does not have a weapon.
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 +
===xNetHack===
 +
In [[xNetHack]], Fire Brand and Frost Brand are changed to short swords.
 +
 
 +
===SpliceHack===
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In [[SpliceHack]], two short swords can be combined at a [[furnace]] to create a long sword.
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 +
===notdNetHack===
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In [[notdNetHack]], in addition to dNetHack details, [[Berith]] generates with a long sword when summoned by an [[Illithanachronounbinder]].
 +
 
 +
===EvilHack===
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[[EvilHack]] adds the [[orcish long sword]], [[elven long sword]] and [[dark elven long sword]] as weapons that use the long sword skill. EvilHack also adds some artifacts that use the long sword skill, including Dirge from other variants:
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 +
* Dirge ([[mithril]] long sword)
 +
* [[Glamdring (EvilHack)|Glamdring]] (mithril elven long sword)
 +
* [[The Sword of Annihilation]] (steel long sword)
 +
 
 +
Fire Brand and Frost Brand are changed to short swords, similar to xNetHack.
  
A significant fraction (7/24 = 29.2%) of [[artifact weapon]]s are long swords, the highest of any item type. Therefore, for roles that are unrestricted in long swords and find one early in the game (or start with one, as is the case with [[Knight]]s and [[Valkyrie]]s), it is a good idea to keep it and practice with it to prepare for an artifact weapon. Lawful and neutral characters can become unrestricted in long sword by being [[crowned]], even if they don't receive [[Excalibur]] or [[Vorpal Blade]] as a crowning gift, and any character can become unrestricted in long sword when receiving an artifact long sword as a [[sacrifice gift]].
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A long sword can be created at a [[Forge (dungeon feature)|forge]] by combining two short swords. Long swords can be used to create a few other items:
  
==SLASH'EM==
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* A long sword can be combined with a [[scimitar]] to create a [[saber]].
 +
* A long sword can be combined with a [[broadsword]] to create a two-handed sword.
 +
* Two long swords can be combined to create a katana.
  
SLASH'EM also includes a [[silver long sword]] that deals an extra d20 in [[silver damage]].
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===SlashTHEM===
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In addition to SLASH'EM details, [[SlashTHEM]] adds the [[electric sword]] as a weapon that uses the long sword skill. SlashTHEM also adds several artifacts that use the long sword skill, including several from other variants:
  
The Valkyrie's starting +1 long sword has been replaced with a +1 [[spear]].{{refsrc|u_init.c|229|version=SLASH'EM 0.0.7E7F2}}
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* [[Shock Brand]] (unaligned long sword)
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* [[Acid Brand]] (unaligned long sword)
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* [[Hrunting]] (neutral long sword)
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* Mirror Brand (neutral silver long sword)
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* [[Fungisword]] (lawful long sword)
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* [[Soulthief]] (chaotic long sword)
 +
* [[Mumakbane]] (neutral long sword)
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* Kiku-ichimonji (lawful katana)
 +
* [[Nightingale]] (chaotic katana)
 +
* [[Shocker]] (neutral electric sword)
  
The following additional [[artifact weapon]]s use the long sword skill in [[SLASH'EM]]:
+
Player [[Clockwork Automaton (starting race)|clockwork automata]] can always reach a minimum of Basic skill in long swords.
  
*[[Sword of Justice]]
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===Hack'EM===
*[[Thiefbane]]
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[[Hack'EM]] adds the orcish and elven long swords from EvilHack as weapons that use the long sword skill. Hack'EM also adds Giantslayer from ''NetHack'', Thiefbane from SLASH'EM, Dirge from EvilHack, and Kiku-ichimonji from dNetHack - it additionally introduces [[The Master Sword]], a silver long sword that is capable of firing [[magic missile]]s.
  
Giantslayer has been replaced by [[Giantkiller]], an artifact [[axe]].
+
[[Upgrading]] a long sword will produce an elven long sword, and upgrading an orcish long sword will produce a long sword.
  
 
==References==
 
==References==
 
<references/>
 
<references/>
{{nethack-360}}
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{{nethack-367}}
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Latest revision as of 09:16, 15 April 2024

) Long sword.png
Name long sword
Appearance long sword
Damage vs. small 1d8
Damage vs. large 1d12
To-hit bonus +0
Weapon skill long sword
Size one-handed
Base price 15 zm
(+10/positive
enchant)
Weight 40
Material iron

A long sword is a type of weapon that appears in NetHack. It is made of iron.

There are several artifact weapon long swords: Demonbane, Excalibur, Fire Brand, Frost Brand, Giantslayer, Sunsword, and Vorpal Blade. Excalibur can be created by #dipping a long sword into a fountain as a lawful character who is at least experience level 5, or else being crowned while wielding a long sword as a lawful character.

Generation

Long swords make up 120 of randomly generated weapons (on the floor, as death drops, or in shops).

Knights and Valkyries start each game with a +1 long sword.[1][2]

Several monsters can be generated with long swords:

  • Barrow wights and Nazguls are always generated with long swords.[3]
  • Yendorian army lieutenants and captains, as well as watch captains, have a 12 chance of generating with a long sword as their primary weapon.[4][5]
  • A strong humanoid monster with a weapon attack, the ability to wield weapons and no other ruleset governing its monster starting inventory has a chance of generating with a long sword, unless they are being generated on the Rogue level: the base odds are 114 for normal monsters, 112 for a monster that is a lord or nasty, 110 for a monster that is an overlord or both a lord and nasty, and 18 for a monster that is both nasty and an overlord.[6]
  • Chieftains, pages, roshi, and warriors have a 23 chance of generating with a long sword.[7]
  • Humanoid angelic beings are always generated with blessed, rustproofed and enchanted long swords, with the long sword always being made into either Sunsword or Demonbane for Archons, and a 120 chance of being made into either artifact for Angels and Aleaxes.[8]
  • Player monsters that are not monks, including those on the Astral Plane, have a 12 chance of being generated with a long sword as their initial weapon, and otherwise have a 5116 chance (~4.3%) of generating one, resulting in an effective ~54.3% chance before role-based replacements.[9] Knights have a 34 chance of forcing a long sword in place of their initial weapon, resulting in an effective ~34.3% chance of their weapon being a long sword.[10]

A long sword is always generated in a niche within the first floor of Vlad's Tower.

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

Human Valkyries now start the game with a +1 spear, while dwarvish Valkyries start the game with a +1 dwarvish spear.

As part of commit 20cbadc - which strengthens quest leaders and makes it so that killing them no longer makes the game unwinnable - the Valkyrie quest leader The Norn starts with a +4 long sword.

Long sword skill

Long sword
Max Role
Basic
Skilled
Expert

Both long swords and katanas use the long sword skill.

The following artifact weapons use the long sword skill:

  • Demonbane (lawful long sword)
  • Excalibur (lawful long sword)
  • Fire Brand (unaligned long sword)
  • Frost Brand (unaligned long sword)
  • Giantslayer (neutral long sword)
  • Snickersnee (lawful katana)
  • Sunsword (lawful long sword)
  • Vorpal Blade (neutral long sword)

Strategy

The long sword is one of the more popular weapons for its damage and versatility, and has the highest amount of artifact weapons at 7. Characters in roles that start with one (i.e. Knights and Valkyries) or else find one early in the game should ideally make it their main or backup weapon until they can either sacrifice for an artifact weapon or dip for Excalibur if lawful. Lawful and neutral roles that are restricted in long sword can unrestrict the skill by receiving one of the many artifact long swords as a sacrifice gift, as well as via crowning (even if they do not receive Excalibur or Vorpal Blade this way).

Characters that have not yet found a long sword may consider attacking the Minetown watch captain, or else using a pet to kill them, if they have generated with a long sword.

History

The long sword first appears in Hack 1.21 and Hack for PDP-11, which are based on Jay Fenlason's Hack, and is included in the initial item list for Hack 1.0.

Variants

SLASH'EM

SLASH'EM adds the silver long sword as a weapon that uses the long sword skill, and is simply a long sword made of silver. SLASH'EM also adds the following artifact weapons that use the long sword skill:

Giantslayer is replaced by Giantkiller, an artifact axe.

The Valkyrie's starting +1 long sword is replaced with a +1 spear.[11]

The Rat King is always generated with a long sword.

UnNetHack

In UnNetHack, Thiefbane is changed from a long sword to a two-handed sword, though the other black marketeers that can generate will always have an enchanted long sword.

dNetHack

dNetHack adds the crystal sword, white vibrosword, gold-bladed vibrosword, and red-eyed vibrosword as weapons that use the long sword skill. dNetHack also adds several artifacts that are long swords:

The Singing Sword is an unaligned artifact whose base item is a long sword, but it does not use the long sword skill - it instead uses and exercises the musicalize spell skill.

Other artifacts make particular use of the long sword skill: Sunsword is a silvered gold long sword and uses the stronger between your long sword and short sword skills, and invoking Tobiume casts the fireball or firestorm spell using the stronger between your attack spells and long sword skills. The Fire Crystal boosts your skill in long sword by one level while carried.

Hydrargyrumach Rilmani are generated with metallic long swords. Ancient naga are generated with two huge long swords. Gray intoners and Eladrin that are summoned by Dracae Eladrin, but are not Uiscerre Eladrin, will generate with dragonbone long swords.

The minor spires encountered in the Outlands of the Neutral Quest may contain a silver long sword and a shield of reflection if Mirror Brand has already been generated.

Excalibur can be created from a long sword of any material via dipping or wishing. Fire Brand and Frost Brand have a 13 chance of generating as a long sword, and can be wished for in the form of a crystal sword as well.

Eden is a spirit that grants skill in long swords while bound.

The November NetHack Tournament

In The November NetHack Tournament, all Devteam members have a 12 chance of being generated with a long sword.

The deathmatch opponent will always generate with a blessed and erodeproof +5 to +7 long sword if they represent a knight or a valkyrie character that does not have a weapon.

xNetHack

In xNetHack, Fire Brand and Frost Brand are changed to short swords.

SpliceHack

In SpliceHack, two short swords can be combined at a furnace to create a long sword.

notdNetHack

In notdNetHack, in addition to dNetHack details, Berith generates with a long sword when summoned by an Illithanachronounbinder.

EvilHack

EvilHack adds the orcish long sword, elven long sword and dark elven long sword as weapons that use the long sword skill. EvilHack also adds some artifacts that use the long sword skill, including Dirge from other variants:

Fire Brand and Frost Brand are changed to short swords, similar to xNetHack.

A long sword can be created at a forge by combining two short swords. Long swords can be used to create a few other items:

  • A long sword can be combined with a scimitar to create a saber.
  • A long sword can be combined with a broadsword to create a two-handed sword.
  • Two long swords can be combined to create a katana.

SlashTHEM

In addition to SLASH'EM details, SlashTHEM adds the electric sword as a weapon that uses the long sword skill. SlashTHEM also adds several artifacts that use the long sword skill, including several from other variants:

Player clockwork automata can always reach a minimum of Basic skill in long swords.

Hack'EM

Hack'EM adds the orcish and elven long swords from EvilHack as weapons that use the long sword skill. Hack'EM also adds Giantslayer from NetHack, Thiefbane from SLASH'EM, Dirge from EvilHack, and Kiku-ichimonji from dNetHack - it additionally introduces The Master Sword, a silver long sword that is capable of firing magic missiles.

Upgrading a long sword will produce an elven long sword, and upgrading an orcish long sword will produce a long sword.

References