Difference between revisions of "@"

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(Added quest leaders, @ nemeses, and missing player monsters. Removed "all leaders and player monsters" line.)
m (EvilHack: typo)
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{{ASCII}}
 
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{{todo|list of [[human or elf]] monsters is not complete, even accounting for mentioning quest leaders and player monsters; [[quest guardian]]s and some [[quest nemeses]] (e.g. the [[Dark One]]) are also @.}}
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In ''[[NetHack]]'', the '''at sign''' ('''@''') serves the following purposes:
*[[You]] are an {{white|@}}, unless using the [[showrace]] option and playing a [[dwarf]], [[Gnome (starting race)|gnome]] or [[Orc (starting race)|orc]].
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* {{white|@}} represents a human or elf:
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* {{white|@}} represents a [[human or elf]]:
 
** {{monsymlink|aligned priest}}
 
** {{monsymlink|aligned priest}}
 
** {{monsymlink|archeologist}}
 
** {{monsymlink|archeologist}}
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** {{monsymlink|Medusa}}
 
** {{monsymlink|Medusa}}
 
** {{monsymlink|monk}}
 
** {{monsymlink|monk}}
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** {{monsymlink|neanderthal}}
 
** {{monsymlink|Neferet the Green}}
 
** {{monsymlink|Neferet the Green}}
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** {{monsymlink|ninja}}
 
** {{monsymlink|Norn}}
 
** {{monsymlink|Norn}}
 
** {{monsymlink|nurse}}
 
** {{monsymlink|nurse}}
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** {{monsymlink|shopkeeper}}
 
** {{monsymlink|shopkeeper}}
 
** {{monsymlink|soldier}}
 
** {{monsymlink|soldier}}
** {{monsym|oracle}} [[The Oracle]]
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** {{monsymlink|The Oracle}}
 
** {{monsymlink|Thoth Amon}}
 
** {{monsymlink|Thoth Amon}}
 
** {{monsymlink|tourist}}
 
** {{monsymlink|tourist}}
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** {{monsymlink|Wizard of Yendor}}
 
** {{monsymlink|Wizard of Yendor}}
 
** {{monsymlink|Woodland-elf}}
 
** {{monsymlink|Woodland-elf}}
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*** [[Defunct features|Defunct]] and [[deferred]] monsters:
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** {{monsymlink|Charon}}
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** [[You]] appear as {{white|@}} if the [[showrace]] option is toggled off. If the option is toggled on, you appear as {{white|@}} while playing as a [[Human (starting race)|human]] or [[Elf (starting race)|elf]], or you are [[polymorph]]ed into one of the above monsters.
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* Press {{kbd|@}} to toggle [[autopickup]] on or off.
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* [[Menu controls|In a menu]], press {{kbd|@}} to invert the current selection globally; this is supported by [[tty]] and [[curses interface]]s.
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==Historical uses==
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In Hack for PDP-11, a variant of [[Jay Fenlason's Hack]], with the exception of the player, shopkeepers and treasurers used the {{white|@}} glyph. In [[Hack 1.0]], shopkeepers and guards use the {{white|@}} glyph.
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==Variants==
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Variants that add new roles will also add corresponding [[player monster]]s, as well as [[quest guardian]]s, leaders and nemeses, that often use the {{white|@}} glyph. Variants with [[racial monster]]s will have those monsters use a glyph that matches their race - humans, elves and other applicable races will appear as {{white|@}}.
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===SLASH'EM===
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In [[SLASH'EM]], the [[Drow (starting race)|drow]] is a playable race, and several new monsters are introduced that use the {{white|@}} glyph:
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<div class="div-col columns column-width" style="-moz-column-width: 12em; -webkit-column-width: 12em; column-width: 12em;">
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* {{monsymlink|werepanther}}
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* {{monsymlink|weretiger}}
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* {{monsymlink|weresnake}}
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* {{monsymlink|werespider}}
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* {{monsymlink|gibberling}}
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* {{monsymlink|grimlock}}
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* {{monsymlink|High-elf}}
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* {{monsym|drow}} [[Drow (monster)|drow]]
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* {{monsymlink|mugger}}
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* {{monsymlink|gypsy}}
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* {{monsymlink|black marketeer|variant=SLASH'EM}}
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* {{monsymlink|flame mage|variant=player monster}}
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* {{monsymlink|ice mage|variant=player monster}}
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* {{monsymlink|necromancer|variant=player monster}}
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* {{monsymlink|undead slayer|variant=player monster}}
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* {{monsymlink|yeoman|variant=player monster}}
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* {{monsymlink|High Flame Mage}}
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* {{monsymlink|High Ice Mage}}
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* {{monsymlink|Dark Lord}}
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* {{monsymlink|Van Helsing}}
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* {{monsymlink|Chief Yeoman Warder}}
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* {{monsymlink|Water Mage}}
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* {{monsymlink|Earth Mage}}
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* {{monsymlink|Colonel Blood}}
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* {{monsymlink|igniter}}
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* {{monsymlink|froster}}
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* {{monsymlink|embalmer}}
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* {{monsymlink|exterminator}}
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* {{monsymlink|Yeoman Warder}}
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</div>
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===GruntHack===
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In [[GruntHack]], human and elven racial monsters use the {{white|@}} glyph.
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===UnNetHack===
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[[UnNetHack]] introduces several new monsters that use the {{white|@}} glyph:
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* {{monsymlink|mugger}}
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* {{monsymlink|black marketeer|variant=UnNetHack}}
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* {{monsymlink|Executioner}}
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* {{monsymlink|Robert the Lifer}}
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* {{monsymlink|Warden Arianna}}
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* {{monsymlink|inmate}}
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* {{monsymlink|prison guard}}
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* {{monsymlink|miner}}
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* {{monsymlink|convict|variant=player monster}}
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===xNetHack===
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In [[xNetHack]], [[Elf (monster attribute)|elves]] are split off into the [[Quendi]] [[monster class]], {{white|Q}}.
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===EvilHack===
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In [[EvilHack]], the drow is a playable race, and human, elven and drow racial monsters use the {{white|@}} glyph.
  
*Press {{kbd|@}} to toggle [[autopickup]] on or off
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EvilHack introduces several new monsters that use the {{white|@}} glyph:
  
{{nethack-343}}
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<div class="div-col columns column-width" style="-moz-column-width: 15em; -webkit-column-width: 15em; column-width: 15em;">
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* {{brightblue|@}} [[elven wizard]]
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* {{black|@}} [[The Rat King]]
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* {{brightcyan|@}} [[Kathryn the Ice Queen]]
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* {{yellow|@}} [[Kathryn the Enchantress]]
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* {{black|@}} [[Drow (monster)|drow]]
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* {{black|@}} [[drow raider]]
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* {{black|@}} [[drow warrior]]
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* {{black|@}} [[drow mage]]
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* {{black|@}} [[drow cleric]]
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* {{monsymlink|Charon}}
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* {{monsymlink|Robert the Lifer}}
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* {{monsymlink|Warden Arianna}}
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* {{monsymlink|inmate}}
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* {{monsymlink|prison guard}}
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* {{monsymlink|miner}}
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* {{monsymlink|convict|variant=player monster}}
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* {{monsymlink|Archbishop of Moloch}}
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* {{yellow|@}} [[Paladin (monster)|Paladin]]
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* {{white|@}} [[cultist]]
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* {{black|@}} [[agent]]
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* {{lightgray|@}} [[Champion (monster)|champion]]
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* {{blue|@}} [[templar]]
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</div>
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{{nethack-367}}
 
[[Category:ASCII]]
 
[[Category:ASCII]]

Revision as of 22:08, 9 September 2023

Printable ASCII characters
~ ! @ # $ % ^ & * ( ) _ + space
` 1 2 3 4 5 6 7 8 9 0 - = { } |
Qq Ww Ee Rr Tt Yy Uu Ii Oo Pp : " [ ] \
Aa Ss Dd Ff Gg Hh Jj Kk Ll ? ; ' Ctrl
Zz Xx Cc Vv Bb Nn Mm , . / < > Alt

In NetHack, the at sign (@) serves the following purposes:

Historical uses

In Hack for PDP-11, a variant of Jay Fenlason's Hack, with the exception of the player, shopkeepers and treasurers used the @ glyph. In Hack 1.0, shopkeepers and guards use the @ glyph.

Variants

Variants that add new roles will also add corresponding player monsters, as well as quest guardians, leaders and nemeses, that often use the @ glyph. Variants with racial monsters will have those monsters use a glyph that matches their race - humans, elves and other applicable races will appear as @.

SLASH'EM

In SLASH'EM, the drow is a playable race, and several new monsters are introduced that use the @ glyph:

GruntHack

In GruntHack, human and elven racial monsters use the @ glyph.

UnNetHack

UnNetHack introduces several new monsters that use the @ glyph:

xNetHack

In xNetHack, elves are split off into the Quendi monster class, Q.

EvilHack

In EvilHack, the drow is a playable race, and human, elven and drow racial monsters use the @ glyph.

EvilHack introduces several new monsters that use the @ glyph: