Difference between revisions of "@"

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{{ASCII}}
 
{{ASCII}}
* [[You]] are an {{white|@}}, unless using the [[showrace]] option and playing a [[dwarf]], [[Gnome (starting race)|gnome]] or [[Orc (starting race)|orc]], or [[polymorph]]ed into something else.
+
In ''[[NetHack]]'', the '''at sign''' ('''@''') serves the following purposes:
* {{white|@}} represents a human or elf:
+
 
 +
* {{white|@}} represents a [[human or elf]]:
 
** {{monsymlink|aligned priest}}
 
** {{monsymlink|aligned priest}}
 
** {{monsymlink|archeologist}}
 
** {{monsymlink|archeologist}}
Line 61: Line 62:
 
** {{monsymlink|Wizard of Yendor}}
 
** {{monsymlink|Wizard of Yendor}}
 
** {{monsymlink|Woodland-elf}}
 
** {{monsymlink|Woodland-elf}}
 +
*** [[Defunct features|Defunct]] and [[deferred]] monsters:
 +
** {{monsymlink|Charon}}
 +
** [[You]] appear as {{white|@}} if the [[showrace]] option is toggled off. If the option is toggled on, you appear as {{white|@}} while playing as a [[Human (starting race)|human]] or [[Elf (starting race)|elf]], or you are [[polymorph]]ed into one of the above monsters.
 +
* Press {{kbd|@}} to toggle [[autopickup]] on or off.
 +
* [[Menu controls|In a menu]], press {{kbd|@}} to invert the current selection globally; this is supported by [[tty]] and [[curses interface]]s.
 +
 +
==Historical uses==
 +
In Hack for PDP-11, a variant of [[Jay Fenlason's Hack]], with the exception of the player, shopkeepers and treasurers used the {{white|@}} glyph. In [[Hack 1.0]], shopkeepers and guards use the {{white|@}} glyph.
 +
 +
==Variants==
 +
Variants that add new roles will also add corresponding [[player monster]]s, as well as [[quest guardian]]s, leaders and nemeses, that often use the {{white|@}} glyph. Variants with [[racial monster]]s will have those monsters use a glyph that matches their race - humans, elves and other applicable races will appear as {{white|@}}.
 +
 +
===SLASH'EM===
 +
In [[SLASH'EM]], the [[Drow (starting race)|drow]] is a playable race, and several new monsters are introduced that use the {{white|@}} glyph:
 +
 +
<div class="div-col columns column-width" style="-moz-column-width: 12em; -webkit-column-width: 12em; column-width: 12em;">
 +
* {{monsymlink|werepanther}}
 +
* {{monsymlink|weretiger}}
 +
* {{monsymlink|weresnake}}
 +
* {{monsymlink|werespider}}
 +
* {{monsymlink|gibberling}}
 +
* {{monsymlink|grimlock}}
 +
* {{monsymlink|High-elf}}
 +
* {{monsym|drow}} [[Drow (monster)|drow]]
 +
* {{monsymlink|mugger}}
 +
* {{monsymlink|gypsy}}
 +
* {{monsymlink|black marketeer|variant=SLASH'EM}}
 +
* {{monsymlink|flame mage|variant=player monster}}
 +
* {{monsymlink|ice mage|variant=player monster}}
 +
* {{monsymlink|necromancer|variant=player monster}}
 +
* {{monsymlink|undead slayer|variant=player monster}}
 +
* {{monsymlink|yeoman|variant=player monster}}
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* {{monsymlink|High Flame Mage}}
 +
* {{monsymlink|High Ice Mage}}
 +
* {{monsymlink|Dark Lord}}
 +
* {{monsymlink|Van Helsing}}
 +
* {{monsymlink|Chief Yeoman Warder}}
 +
* {{monsymlink|Water Mage}}
 +
* {{monsymlink|Earth Mage}}
 +
* {{monsymlink|Colonel Blood}}
 +
* {{monsymlink|igniter}}
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* {{monsymlink|froster}}
 +
* {{monsymlink|embalmer}}
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* {{monsymlink|exterminator}}
 +
* {{monsymlink|Yeoman Warder}}
 +
</div>
 +
 +
===GruntHack===
 +
In [[GruntHack]], human and elven racial monsters use the {{white|@}} glyph.
  
*Press {{kbd|@}} to toggle [[autopickup]] on or off.
+
===UnNetHack===
*Press {{kbd|@}} at a [[Menu_controls|menu to invert the selection]] globally.  Supported by [[tty]] and [[curses interface]]s, see [[menu controls]].
+
[[UnNetHack]] introduces several new monsters that use the {{white|@}} glyph:
  
== Variants ==
 
=== UnNetHack ===
 
[[UnNetHack]] introduces new creatures that use the {{white|@}} glyph:
 
 
* {{monsymlink|mugger}}
 
* {{monsymlink|mugger}}
 
* {{monsymlink|black marketeer|variant=UnNetHack}}
 
* {{monsymlink|black marketeer|variant=UnNetHack}}
 +
* {{monsymlink|Executioner}}
 +
* {{monsymlink|Robert the Lifer}}
 +
* {{monsymlink|Warden Arianna}}
 +
* {{monsymlink|inmate}}
 +
* {{monsymlink|prison guard}}
 +
* {{monsymlink|miner}}
 +
* {{monsymlink|convict|variant=player monster}}
  
=== SLASH'EM ===
+
===xNetHack===
[[SLASH'EM]] introduces new creatures that use the {{white|@}} glyph:
+
In [[xNetHack]], [[Elf (monster attribute)|elves]] are split off into the [[Quendi]] [[monster class]], {{white|Q}}.
  
*{{white|@}} human or elf:
+
===EvilHack===
** {{monsymlink|werepanther}}
+
In [[EvilHack]], the drow is a playable race, and human, elven and drow racial monsters use the {{white|@}} glyph.
** {{monsymlink|weretiger}}
 
** {{monsymlink|weresnake}}
 
** {{monsymlink|werespider}}
 
** {{monsymlink|gibberling}}
 
** {{monsymlink|grimlock}}
 
** {{monsymlink|High-elf}}
 
** {{monsym|drow}} [[Drow (monster)|drow]]
 
** {{monsymlink|mugger}}
 
** {{monsymlink|gypsy}}
 
** {{monsymlink|black marketeer|variant=SLASH'EM}}
 
** {{monsymlink|flame mage}}
 
** {{monsymlink|ice mage}}
 
** {{monsymlink|necromancer|variant=player monster}}
 
** {{monsymlink|undead slayer}}
 
** {{monsymlink|yeoman}}
 
** {{monsymlink|High Flame Mage}}
 
** {{monsymlink|High Ice Mage}}
 
** {{monsymlink|Dark Lord}}
 
** {{monsymlink|Van Helsing}}
 
** {{monsymlink|Chief Yeoman Warder}}
 
** {{monsymlink|Water Mage}}
 
** {{monsymlink|Earth Mage}}
 
** {{monsymlink|Colonel Blood}}
 
** {{monsymlink|igniter}}
 
** {{monsymlink|froster}}
 
** {{monsymlink|embalmer}}
 
** {{monsymlink|exterminator}}
 
** {{monsymlink|Yeoman Warder}}
 
  
=== xNetHack ===
+
EvilHack introduces several new monsters that use the {{white|@}} glyph:
In [[xNetHack]], the "human or elf" [[monster class]] is split into two classes: {{white|@}} human, and {{white|Q}} elf.
 
  
{{nethack-360}}
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<div class="div-col columns column-width" style="-moz-column-width: 15em; -webkit-column-width: 15em; column-width: 15em;">
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* {{brightblue|@}} [[elven wizard]]
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* {{black|@}} [[The Rat King]]
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* {{brightcyan|@}} [[Kathryn the Ice Queen]]
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* {{yellow|@}} [[Kathryn the Enchantress]]
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* {{black|@}} [[Drow (EvilHack)|drow]]
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* {{black|@}} [[drow raider]]
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* {{black|@}} [[drow warrior]]
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* {{black|@}} [[drow mage]]
 +
* {{black|@}} [[drow cleric]]
 +
* {{monsymlink|Charon}}
 +
* {{monsymlink|Robert the Lifer}}
 +
* {{monsymlink|Warden Arianna}}
 +
* {{monsymlink|inmate}}
 +
* {{monsymlink|prison guard}}
 +
* {{monsymlink|miner}}
 +
* {{monsymlink|convict|variant=player monster}}
 +
* {{monsymlink|Archbishop of Moloch}}
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* {{yellow|@}} [[Paladin (monster)|Paladin]]
 +
* {{white|@}} [[cultist]]
 +
* {{black|@}} [[agent]]
 +
* {{lightgray|@}} [[Champion (monster)|champion]]
 +
* {{blue|@}} [[templar]]
 +
</div>
 +
{{nethack-367}}
 
[[Category:ASCII]]
 
[[Category:ASCII]]

Latest revision as of 12:28, 3 May 2024

Printable ASCII characters
~ ! @ # $ % ^ & * ( ) _ + space
` 1 2 3 4 5 6 7 8 9 0 - = { } |
Qq Ww Ee Rr Tt Yy Uu Ii Oo Pp : " [ ] \
Aa Ss Dd Ff Gg Hh Jj Kk Ll ? ; ' Ctrl
Zz Xx Cc Vv Bb Nn Mm , . / < > Alt

In NetHack, the at sign (@) serves the following purposes:

Historical uses

In Hack for PDP-11, a variant of Jay Fenlason's Hack, with the exception of the player, shopkeepers and treasurers used the @ glyph. In Hack 1.0, shopkeepers and guards use the @ glyph.

Variants

Variants that add new roles will also add corresponding player monsters, as well as quest guardians, leaders and nemeses, that often use the @ glyph. Variants with racial monsters will have those monsters use a glyph that matches their race - humans, elves and other applicable races will appear as @.

SLASH'EM

In SLASH'EM, the drow is a playable race, and several new monsters are introduced that use the @ glyph:

GruntHack

In GruntHack, human and elven racial monsters use the @ glyph.

UnNetHack

UnNetHack introduces several new monsters that use the @ glyph:

xNetHack

In xNetHack, elves are split off into the Quendi monster class, Q.

EvilHack

In EvilHack, the drow is a playable race, and human, elven and drow racial monsters use the @ glyph.

EvilHack introduces several new monsters that use the @ glyph: