SlashTHEM items
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SLASHTHEM new items. Incomplete list (just started).
Contents
Artifacts
(sloppy and incomplete)
Item | Symbol | Base type | Alignment | Notes |
---|---|---|---|---|
Clarent | long sword | lawful Knight-favoring | Against thick-skinned targets it does +8 to hit and +2 damage, acts as a luckstone, from the poem "Alliterative Morte Arthure", it's the second sword of King Arthur. | |
Shadowblade | knife | Chaotic convict favouring | Grants stealth, +5 to hit and +6 damage, nvoke toggles invisibility | |
Yoichi no yumi | yumi | lawful | Grants +20 to hit, invoke to create ya, from dNetHack that got it from Final Fantasy series (spelled there Yoichinoyumi) | |
Liontamer | bullwhip | lawful zookeper favoring | +5 to hit and +8 damage against felines, from NetHack-- | |
Rod of Lordly Might | ||||
Itlachiayaque | shield of reflection | lawful | Archeologist quest artifact, replacing the Orb of Detection; confers ESP, fire resistance and half spell damage; invoke to create a targeted stinking cloud. From Aztec mythology. Also present in dNetHack and recent versions of UnNetHack. | |
Queen's Guard | rapier | lawful | Korsair first sacrifice gift, +6 to-hit and +6 damage | |
Peacekeeper | pistol / club | lawful | Officer first sacrifice gift, +4 to-hit and +9 damage against cross-aligned monsters; generated as a club if firearms are disabled | |
Icebiter | axe | lawful | Firefighter first sacrifice gift, +6 to-hit and +6 cold damage; grants cold resistance while wielded | |
Vampire Killer | bullwhip | lawful | +10 to-hit and +20 damage against undead, demons, and werecreatures; grants drain resistance while wielded; invoke to bless | |
Shock Brand | long sword | unaligned | +5 to-hit, double damage against monsters not resistant to shock damage; grants shock resistance while wielded | |
Acid Brand | long sword | unaligned | +5 to-hit, double damage against monsters not resistant to acid damage; grants acid resistance while wielded | |
Snakeskin | robe | neutral | Grants hallucination resistance and acid resistance while worn | |
Poseidon's Treasure | trident | neutral | Diver first sacrifice gift, +10 to-hit and +10 shock damage | |
Gladius | short sword | neutral | Gladiator first sacrifice gift, +8 to-hit and +7 damage | |
Hrunting | long sword | neutral | Warrior first sacrifice gift, +4 to-hit and +5 damage; named after a sword appearing in Beowulf | |
Debugger | athame | neutral | Electric Mage first sacrifice gift, +5 to-hit and +5 shock damage; grants shock resistance while wielded | |
Acidtester | athame | neutral | Acid Mage first sacrifice gift, +5 to-hit and +5 acid damage; grants acid resistance while wielded | |
Straightshot | bow | neutral | Ranger first sacrifice gift, +10 to-hit and +3 damage | |
Shimmerstaff | silver capped staff | neutral | Bard first sacrifice gift, +8 to-hit and +5 damage | |
Full Metal Jacket | leather jacket | neutral | Rocker first sacrifice gift, grants protection, hallucination resistance, and fire resistance while worn | |
Tesla's Coat | lab coat | neutral | Scientist first sacrifice gift, grants protection, half physical damage, and shock resistance while worn | |
Oathkeeper | stiletto | neutral | Locksmith first sacrifice gift, +7 to-hit and +9 damage | |
Blackshroud | cloak of protection | neutral | Undertaker first sacrifice gift, acts as luckstone and grants warning while worn | |
Silvershard | silver dagger | unaligned | +2 to-hit and double damage | |
Mirror Brand | silver long sword | unaligned | +5 to-hit, double damage to cross-aligned monsters, with the special effects of Magicbane; grants reflection while wielded. From dNetHack | |
Dirk | dagger | neutral | Musician first sacrifice gift, +5 to-hit and +5 damage | |
[[]] | ||||
The Iron Ball of Liberation | 0 | Heavy iron ball | Neutral | Convict quest artifact, grants stealth, searching, warning, and magic resistance |
The Palantir of Westernesse | ( | Crystal ball | Chaotic | Elph quest artifact, grants ESP, regeneration and half spell damage. |
Slow Blade | ) | orcish short sword | Lawful | Acid Mage quest artifact, grants searching and regeneration. |
The Nethack Sources | ( | pack of floppies | Neutral | Geek quest artifact, grants searching, telepathy, and regeneration. |
Verbal Blade | ) | elven short sword | Neutral | Zyborg quest artifact |
The Elder Staff | ) | quarterstaff | Chaotic | Death Eater quest artifact, grants regeneration |
Gauntlets of Illusion | [ | gauntlets of dexterity | Neutral | Pokemon quest artifact, grants hallucination resistance |
Lovely Pink Pumps | [ | feminine pumps | Neutral | Transvestite quest artifact, grants regeneration |
Golden High Heels | [ | leather peep-toes | Neutral | Topmodel quest artifacts, grants stealth |
Activist Stick | ) | fly swatter | Lawful | Activistor quest artifact, grants warning of unique monsters (all those marked G_UNIQ). |
Goffic Backpack | ( | sack | Neutral | Goff quest artifact, grants half spell damage, half physical damage, and regeneration |
The Mantle of Heaven | [ | ornamental cope | Lawful | Noble quest artifact, grants half spell damage |
The Vestment of Hell | [ | opera cloak | Chaotic | Noble quest artifact, grants half spell damage |
The Treasury of Proteus | ( | chest | Chaotic | Pirate quest artifact, grants magic resistance |
Imperial Token | [ | fedora | Neutral | Gladiator quest artifact |
The Pearl of Wisdom | [ | fedora | Neutral | Korsair quest artifact, grants half physical damage |
Maui's Fishhook | ( | grappling hook | Chaotic | Diver quest artifact, grants half spell damage and warning of sea monsters, bonus against sea monsters. |
Helm of Storms | [ | helmet | Neutral | Spacewars Fighter quest artifact, grants half physical damage and magic resistance |
The Lightsaber Prototype | ( | red lightsaber | Lawful | Jedi quest artifact, grants reflection |
The Wand of Might | wand of wishing | unaligned | The prize, at the castle. |
Excalibur
- lawful intelligent knight-favoring long sword
- Created by dipping in a fountain
- Automatic searching
- Adds enhancement bonus to search attempts
- +5 to hit
- +10 damage
- Resists drain life attacks
Kiku-ichimonji
- lawful Samurai-favoring katana
- First gift given to Samurai
- +4 to hit, +12 damage
Origin
An artifact from dNetHack, which in turn got it from the Final Fantasy series.
Kiku-ichimonji (菊一文字), literaly "Chrysanthemum and ichi character". It's a collective name given to the Japanese swords made by the thirteen swordsmiths who were in attendance to the emperor Go-Toba in 1208.
The swordsmiths normally inscribed the character "Ichi" (一,one) as their signature. They further received permission to append the Imperial Chrysanthemum crest (菊, kiku). Thus the weird name for their swords.
In the Final Fantasy series, Kiku-ichimonji is typically one of the more powerful of the Katana weapon class.
The Tsurugi of Muramasa
- lawful Samurai-favoring intelligent tsurugi.
- Samurai quest item
- Grants luck.
- Beheads targets (10%).
Snickersnee
- lawful katana
- +0 to hit, +8 damage
Weapons
Item | Symbol | Unidentified appearance | Notes |
---|---|---|---|
sharpened pencil | ) | N/A | Very low damage but can engrave without dulling, from NetHack--, |
Tooth of an algolian suntiger | ) | very sharp tooth | High-damage knife class weapon, sometimes dropped by algolian suntigers. |
Electric sword | ) | N/A | One-handed. Does more damage than a katana, starting weapon for Geeks. |
bent sable | ) | bent sword | |
Golden saber | ) | N/A | Does more damage than a silver saber and is made of gold. |
Metal club | ) | Heavy club | A baseball bat made of iron that does more damage. |
Insect squasher | ) | N/A | A fly swatter with higher small damage and to-hit. |
Flanged mace | ) | N/A | Does more damage than a standard mace. |
Jagged star | ) | N/A | Does more damage than a morning star. |
Devil star | ) | N/A | Does even more damage than a jagged star. |
Knout | ) | N/A | Does more damage than a flail. |
Obsid | ) | N/A | Does even more damage than a knout. |
Mallet | ) | N/A | A hammer made of wood that does more damage than a heavy hammer. |
Wedged little-girl sandal | ) | N/A | Hammer-class melee weapon. Damage is equivalent to war hammer, but with a small to-hit bonus. Made of mineral. |
Soft girl sneaker | ) | N/A | Hammer-class melee weapon with low damage but good to-hit. Made of leather. |
Sturdy plateau boot for girls | ) | N/A | Hammer-class melee weapon made of metal. Damage is a bit higher than war hammer. |
Hugging boot | ) | N/A | Hammer-class melee weapon made of mithril. Damage is a bit higher than heavy hammer. |
Block-heeled combat boot | ) | N/A | Hammer-class melee weapon made of leather. Good small but bad large damage. |
Wooden geta | ) | N/A | Hammer-class melee weapon made of wood. |
Lacquered dancing shoe | ) | N/A | Hammer-class melee weapon made of mineral. Good large but bad small damage. |
High-heeled sandal | ) | N/A | Hammer-class melee weapon made of mineral. Damage roughly equivalent to heavy hammer. |
Sexy leather pump | ) | N/A | Hammer-class melee weapon made of leather, good to-hit bonus. |
Spiked battle boot | ) | N/A | Hammer-class melee weapon made of metal. If used by a monster, the spikes may be poisoned. |
silver capped staff | ) | N/A | Quarterstaff-class melee weapon made of silver. From Slethe. |
Battle staff | ) | N/A | Does much more damage than a quarterstaff. |
Spirit thrower | ) | N/A | A stronger version of the javelin. |
Torpedo | ) | N/A | An even stronger version of the javelin. Not related to the submarine self propelled explosive projectile. |
Stygian pike | ) | N/A | A stronger version of the trident. |
Steel whip | ) | N/A | A whip made of metal, which does much more damage than a bullwhip. |
Armor
Item | Symbol | Unidentified appearance | Notes |
---|---|---|---|
Plasteel armor | [ | ||
Striped shirt | [ | Shopkeepers may ban the player from entering the shop if they see it, and continue to block entry even if the player later removes or covers the shirt. | |
Ruffled shirt | [ | ||
Victorian underwear | [ | Grants MC3 and reduces AC. | |
Golden dragon scale mail | [ | Great AC and sickness resistance. | |
Set of golden dragon scales | [ | Good AC and sickness resistance. Can be turned into golden dragon scale mail with a scroll of enchant armor. | |
Stone dragon scale mail | [ | Great AC and petrification resistance. | |
Set of stone dragon scales | [ | Good AC and petrification resistance. Can be turned into stone dragon scale mail with a scroll of enchant armor. | |
Plasteel cloak | [ | Made of plastic. | |
Cloak of reflection | [ | Randomized, default "funeral cloak" | Grants reflection. |
Manacloak | [ | Randomized, default "dragonhide cloak" | Grants energy regeneration. |
Cloak of warmth | [ | Randomized, default "metal cloak" (made of metal) | Grants cold resistance. |
Cloak of grounding | [ | Randomized, default "granite cloak" (made of mineral) | Grants shock resistance. |
Cloak of quenching | [ | Randomized, default "asbestos cloak" (made of mithril) | Grants fire resistance. |
Gnomish helm | [ | Little red hat | Worth no AC, except if worn by a gnomish character. |
Gnomish suit | [ | Little blue vest | A weak armor made of cloth. Gnomish characters gain extra AC from wearing it. |
Plasteel helm | [ | ????. | |
fire helmet | Template:Red shiny helmet | Randomized, default "red shiny helmet" (made of iron) | Grants fire resistance. |
Plasteel gloves | [ | White gloves | Worth 2 points of AC. Made of plastic. |
Gauntlets of typing | [ | Randomized, default "brand-new gloves" (made of leather) | Worth 2 points of AC. |
Gauntlets of reflection | [ | Randomized, default "mirrored gloves" (made of silver) | Grants reflection. |
rubber gloves | [ | Randomized, default "gardening gloves" (made of plastic) | |
Plasteel boots | [ | White boots | Worth 2 points of AC and also grants maximum MC, made of plastic. |
Gnomish boots | [ | Little black boots | Worth no AC, except if worn by a gnomish character. |
Wedge sandals | [ | Heeled sandals | Worth 0 points of AC, made of mineral. The transvestite and topmodel roles get bonuses for wearing them. |
Dancing shoes | [ | Soft footwear | Worth 2 points of AC, made of leather. |
Sweet mocassins | [ | Womens footwear | Worth 1 point of AC, made of leather. |
Soft sneakers | [ | Light footwear | Worth 2 points of AC, made of leather. |
Feminine pumps | [ | Female footwear | Worth 0 points of AC, made of leather. The transvestite and topmodel roles get bonuses for wearing them. |
Leather peep-toes | [ | Asian footwear | Worth 1 point of AC, made of leather. The transvestite and topmodel roles get bonuses for wearing them. |
Hippie heels | [ | Red overknees | Worth 5 points of AC, made of dragon hide. The player hallucinates while wearing them, and they autocurse when worn. The transvestite and topmodel roles get bonuses for wearing them. |
Combat stilettos | [ | Heeled boots | Worth 1 point of AC, made of dragon hide. The transvestite and topmodel roles get bonuses for wearing them. |
Flying boots | [ | Randomized, default "battle boots" (made of silver) | Worth 1 points of AC, grants flying. |
Zipper boots | [ | Randomized, default "persian boots" (made of dragon hide) | Worth 4 points of AC, also grants maximum MC but putting them on or taking them off deals damage to the player. While wearing them, the player has damaged legs. Usually generated cursed. |
Rings
Item | Symbol | Base price | Base type | Notes | Effect when dropped in sink |
---|---|---|---|---|---|
Ring of disarming | = | 300 | Randomized, base "wet" (made of veggy) | The player has slippery fingers while wearing it. Usually generated cursed. | The water flow pauses for a moment. |
Ring of timely backup | = | 300 | Randomized, base "rusty" (made of iron) | Does nothing, but monsters can use it to heal, decreasing its enchantment value. | The sink seems undestroyable. |
Ring of sickness resistance | = | 300 | Randomized, base "fragile" (made of glass) | Grants sickness resistance. | The sink looks clean and neat for a moment. |
Amulets
Item | Symbol | Base type | Notes |
---|---|---|---|
Amulet of undead warning | " | Randomized, base "occult" (made of mithril) | Grants undead warning. |
Amulet of own race warning | " | Randomized, base "cabbalist" (made of plastic) | Grants own race warning (displays all monsters that are of the same race as the player character). |
Amulet of poison warning | " | Randomized, base "splatted" (made of liquid) | Grants poison warning (displays all monsters that are poisonous to eat). |
Amulet of covetous warning | " | Randomized, base "egyptian" (made of gold) | Grants covetous warning (displays all covetous monsters). |
Amulet of blindness | " | Randomized, base "radiant" (made of dragon hide) | The player is blinded while wearing it. Usually generated cursed. |
Amulet of depetrify | " | Randomized, base "charmed" (made of bone) | Grants petrification resistance. |
Amulet of magic resistance | " | Randomized, base "rare" (made of paper) | Grants magic resistance. |
Amulet of sickness resistance | " | Randomized, base "sparkling" (made of glass) | Grants sickness resistance. |
Amulet of swimming | " | Randomized, base "watery" (made of liquid) | Grants swimming. |
Amulet of disintegration resistance | " | Randomized, base "hardrock" (made of mineral) | Grants disintegration resistance. |
Amulet of acid resistance | " | Randomized, base "venomous" (made of liquid) | Grants acid resistance. |
Amulet of regeneration | " | Randomized, base "vivid" (made of cloth) | Grants regeneration. |
Amulet of conflict | " | Randomized, base "sounding" (made of metal) | The wearer causes conflict. |
Amulet of fumbling | " | Randomized, base "clumsy" (made of leather) | The wearer fumbles. Usually generated cursed. |
Amulet of second chance | " | Randomized, base "tetraedical" (made of gemstone) | The wearer will come back to life upon death, with the amount of hit points they had before receiving the fatal hit. |
Amulet of data storage | " | Randomized, base "icosaedrical" (made of gemstone) | Does nothing. Monsters wearing it will have reflection. |
Amulet of waterwalking | " | Randomized, base "rubber" (made of plastic) | Grants water walking. |
Amulet of hunger | " | Randomized, base "gleaming" (made of wax) | The wearer hungers rapidly. |
Tools
Item | Symbol | Base price | Material | Base type | Notes |
---|---|---|---|---|---|
ugly backpack | ( | 100 | cloth | ||
bag of digestion | ( | 100 | cloth | ||
yellow lightsaber | ( | 500 | cloth | lightsaber | |
violet lightsaber | ( | 500 | cloth | lightsaber | |
white lightsaber | ( | 500 | cloth | lightsaber | |
Hitchhiker's Guide To The Galaxy | ( | 1000 | Iron | highly-complicated electronic device | |
diode | ( | 50 | Iron | two-wired thing | |
transistor | ( | 100 | Iron | three-wired thing | |
IC | ( | 5000 | Iron | many-wired thing | |
pack of floppies | ( | 300 | Plastic | box containing little plastic cards | |
god-o-meter | ( | 500 | Iron | highly-complicated electronic device | |
relay | ( | 100 | Iron | four-wired thing | |
bottle | ( | 5 | Glass | four-wired thing | |
chemistry set | ( | 500 | Glass | box of obscure-looking glass devices |
Comestibles
Item | Symbol | Nutrition | Notes |
---|---|---|---|
peanut bag | % | 800 | Vegan. |
doughnut | % | 20 | Vegan. |
Hacker's Food | % | 800 | Vegan. |
Potions
Item | Symbol | Base type | Base price | Notes |
---|---|---|---|---|
Potion of gain health | ! | Randomized, default "iridescent" | 300 | Increases max hit points. |
Potion of extreme power | ! | Randomized, default "turquoise" | 300 | Increases max hit points (noncursed) or decreases them (cursed). |
Potion of recovery | ! | Randomized, default "reddish" | 300 | If cursed, nothing happens. Otherwise, restores the player's hit points, and a blessed potion will also increase max hit points. |
Potion of heroism | ! | Randomized, default "tan" | 300 | If cursed, the player is no longer invulnerable if he was invulnerable to begin with. Otherwise, the player will be invulnerable, fast and able to see invisible for a period of time, get their health restored to maximum and receive a slight increase to their maximum health, but the player may be blinded for some time as well. |
Potion of cyanide | ! | Randomized, default "vermillion" | 300 | The player becomes deathly sick and loses a random amount of strength points, while also taking a lot of hit point damage. It may be used for throwing to severely poison a monster, though. |
Potion of radium | ! | Randomized, default "crimson" | 300 | The player becomes deathly sick. This potion may be thrown at a monster to slightly injure it. |
Potion of Jolt Cola | ! | Randomized, default "illegal" | 300 | If cursed, the player loses some hit points. Otherwise, hallucination is cured and the player heals 5 hit points. A blessed potion may also grant a level up or increase the player's maximum hit points. |
Potion of Pan Galactic Gargle Blaster | ! | Randomized, default "radiating" | 300 | The player feels like having their brain smashed out by a slice of lemon wrapped around a large gold brick. This may lower the player's intelligence, confuse them for up to 42 turns, cure lycanthropy and sometimes heal the player's hit points. |
Scrolls
Item | Symbol | Base type | Notes |
---|---|---|---|
Scroll of summon undead | ? | Randomized, default "NO SPACE" | Summons undead monsters. |
Scroll of inventory id | ? | Randomized, default "NOW YOU SEE IT" | Identifies the player's entire inventory. |
Scroll of flood | ? | Randomized, default "AQUE BRAGH" | Creates water tiles. Depending on BUC status, water may be created underneath the player, causing drowning! |
Scroll of gain mana | ? | Randomized, default "DAMN IT" | Increases the player's maximum Pw. |
Scroll of tele level | ? | Randomized, default "GON GET YA" | The user teleports to a random level within the current dungeon branch. |
Scroll of warping | ? | Randomized, default "MY SPUTA WILL FLOW DOWN" | Teleports the user to any random level in the Dungeons of Doom or Gehennom. This scroll does not work at all if the player already completed the invocation. |
Scroll of healing | ? | Randomized, default "LIFE RESTORATION" | Heals some damage the user has taken. This scroll cannot be blanked or polymorped into another item. |
Scroll of standard id | ? | Randomized, default "WHAT THE FUCK IS THIS" | The player may identify a single item in their open inventory. |
Scroll of trap detection | ? | Randomized, default "HOYO HOYO" | Displays all traps on the current level. |
Scroll of acquirement | ? | Randomized, default "THE RESULT IS THE FRUIT" | The player may acquire an item, which is like wishing except the player can only specify the item class (weapon, armor, scroll etc.) to get. |
Scroll of proof armor | ? | Randomized, default "I AM THE KING" | One of the player's equipped armor items becomes fooproof. |
Scroll of proof weapon | ? | Randomized, default "YOU ARE DOOMED" | The player's wielded weapon becomes fooproof. |
Scroll of mass murder | ? | Randomized, default "ENEMATZU MEMALEZU" | The player may specify a monster. All instances of that monster on the current level are killed. |
Scroll of undo genocide | ? | Randomized, default "42" | A genocided species starts to exist again; the player must specify a genocided species for this to work. Entering ungenomold will not work though. |
Scroll of reverse identify | ? | Randomized, default "OH CAPTAIN MY CAPTAIN" | The player may specify an existing item (e.g. "potion of healing") or an item appearance (e.g. "sparkling potion"), so they can recognize them later. |
Scroll of wishing | ? | Randomized, default "TRICK 13" | The player may wish for an object. This scroll cannot be wished for. |
Scroll of consecration | ? | Randomized, default "MAY THE FORCE BE WITH YOU" | The player must be in a room for this scroll to work, in which case an altar is generated. BUC status determines the altar's alignment. |
Scroll of enthronization | ? | Randomized, default "XUS MODA" | Creates a throne. This scroll cannot be wished for. |
Scroll of fountain building | ? | Randomized, default "XOR ME HSALS" | Creates a fountain. This scroll cannot be wished for. |
sinking | ? | Randomized, default "SPORKHACK ASCENSION" | |
Scroll of WC | ? | Randomized, default "LETS PLAY NETHACK" | Creates a toilet. |
Scroll of lava | ? | Randomized, default "LETS FAIL AND ROLL" | Transforms some floor tiles into lava tiles. This may kill non-flying, non-fire resistant foes. |
Scroll of growth | ? | Randomized, default "WELCOME TO ANGBAND" | Trees appear around the user. |
Scroll of barrhing | ? | Randomized, default "CONVICT PATCH" | Creates iron bars around the user. |
Scroll of lockout | ? | Randomized, default "WE WILL HURT YOU" | Transforms floor tiles into solid stone walls and broken doorways into locked doors. |
Scroll of ice | ? | Randomized, default "IMMORTAL DUNGEON" | Transforms some floor tiles into ice tiles. |
Scroll of clouds | ? | Randomized, default "VOLARE" | Creates clouds around the user. |
Scroll of root password detection | ? | Randomized, default "XYZZY" | If the player reads it, this scroll only displays YAFM. Monsters can use it to levelport. |
Scroll of trap creation | ? | Randomized, default "TOP SECRET DO NOT READ" | Surrounds the user with traps. |
Scroll of sleep | ? | Randomized, default "I AM SO FUCKING TIRED" | The user falls asleep. Reading this scroll while standing next to Demogorgon is a bad idea. |
Spellbooks
Healing spells
Name | Level | In vanilla |
---|---|---|
spellbook of cure confusion | 3 | New |
spellbook of cure hallucination | 3 | New |
spellbook of cure stun | 3 | New |
spellbook of full healing | 6 | New |
Body spells
No new spells.
Divination spells
Name | Level | In vanilla |
---|---|---|
spellbook of chemistry | 1 | New |
spellbook of finger | 2 | New |
spellbook of entrapping | 6 | New |
spellbook of detect foot | 7 | New |
Enchantment spells
Name | Level | In vanilla |
---|---|---|
spellbook of charging | 7 | New spell |
Matter spells
Name | Level | In vanilla |
---|---|---|
spellbook of shocking sphere | 1 | New spell |
spellbook of acid sphere | 1 | New spell |
spellbook of repair armor | 3 | New |
spellbook of reflection | 6 | New |
spellbook of solar beam | 6 | New |
Protection spells
Name | Level | In vanilla |
---|---|---|
spellbook of anti disintegration | 6 | New |
spellbook of botox resist | 6 | New |
spellbook of acidshield | 6 | New |
spellbook of godmode | 7 | New |
spellbook of resist petrification | 7 | New |
Wands
Item | Symbol | Base type | Base cost | Notes |
---|---|---|---|---|
Wand of identify | / | Randomized, base "wedged" | 500 | The player may identify some of their pack's contents. |
Wand of remove curse | / | Randomized, base "wiry" | 500 | Some of the player's inventory contents become uncursed if they were cursed. |
Wand of punishment | / | Randomized, base "edgy" | 500 | The player gets punished with a ball and chain, or if they are already punished, the ball is made heavier. |
Wand of entrapping | / | Randomized, base "blasted" | 500 | Detects traps on the current level. |
Wand of trap creation | / | Randomized, base "weird" | 500 | Creates traps on the squares surrounding the player. |
Wand of darkness | / | Randomized, base "obscure" | 500 | The area around the player becomes unlit. |
Wand of magic mapping | / | Randomized, base "shapeless" | 500 | Fills in parts of the current map layout. |
Wand of detect monsters | / | Randomized, base "exploding" | 500 | The player can see monsters even if they are behind walls. |
Wand of objection | / | Randomized, base "cinnabar" | 500 | Detects objects on the current level. |
Wand of haste monster | / | Randomized, base "royal" | 500 | Works like a wand of speed monster, unless the player zaps themselves in which case it acts as a temporary potion of speed. |
Wand of summon undead | / | Randomized, base "shining" | 500 | Creates undead monsters for the player to fight. |
Wand of wind (from SporkHack) | / | Randomized, base "timber" | 500 | Pushes away monsters and objects that are hit by the invisible beam. |
Wand of full healing | / | Randomized, base "hawthorn" | 500 | A more powerful version of the wand of extra healing. |
Wand of wonder | / | Randomized, base "elven-lettered" | 500 | Zapping this wand gives a random wand effect, chosen from the following: light, secret door detection, create monster, create horde, wishing (only a 0.1% chance if that effect is chosen), enlightenment, detect monsters, detect objects, detect traps, identify, remove curse, punishment. The wand of wonder can also spontaneously explode when zapped. |
Wand of bugging | / | Randomized, base "wooden" | 500 | Summons some bugs and heisenbugs for the player to fight. |
Wand of acquirement | / | Randomized, base "important" | 500 | The player can acquire an item every time this wand is zapped, which means they can choose an item type (e.g. scroll, wand, tool...) and get a randomly generated item of that type. It can only be recharged once. |
Wand of clone monster | / | Randomized, base "radiating" | 500 | Creates a copy of the target monster, unless it can't be cloned (e.g. if it's unique or a shopkeeper). Polymorphed players may zap themselves in order to create pets. |
Wand of charging | / | Randomized, base "buzzing" | 500 | The player may recharge an object. Wands of charging may only be recharged once, though. |
Wand of solar beam | / | Randomized, base "beaming" | 500 | Fires a ray of light that may bounce off of walls. |
Balls and chains
Item | Symbol | Base type | Notes |
---|---|---|---|
Quite heavy iron ball | 0 | Heavy iron ball | Weight 1600, does d30 damage. |
Really heavy iron ball | 0 | Heavy iron ball | Weight 2000, does d35 damage. |
Extremely heavy iron ball | 0 | Heavy iron ball | Weight 2400, does d40 damage. |
Rotating chain | _ | Iron chain | Weight 240, does d8 damage. |
Scourge | _ | Iron chain | Weight 360, does d15 damage. |
Nunchiaku | _ | Iron chain | Weight 480, does d24 damage. |
Venoms
Item | Symbol | Appearance | Notes |
---|---|---|---|
Tail spikes | , | Splash of venom | Used by manticores to deal damage. |
Faerie floss rhing | , | Splash of venom | Used by Wendy to drain the player character's levels, bypasses resistances. |
New randomized appearances
- Helms
- [ red shiny helmet
- Cloak:
- [ funeral cloak
- [ dragonhide cloak
- [ metal cloak
- [ granite cloak
- [ asbestos cloak
- Gauntlets:
- [ brand-new gloves
- [ mirrored gloves
- [ gardening gloves
- Boots:
- [ battle boots
- [ persian boots
- Rings:
- = wet
- = rusty
- = fragile
- Amulets:
- Potions:
- Scrolls
- Spellbooks:
- Wands
See also
Reference
From "src/objects.c" and "include/artilist.h" in SLASHTHEM source.