Difference between revisions of "SpliceHack"

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[[SpliceHack]] is a variant of NetHack 3.6.x developed by [User:Agulp].
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{{DISPLAYTITLE:SpliceHack}}
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{{tocright}}
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{{distinguish|SliceHack}}
  
The main goals of SpliceHack are as follows:
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== Overview ==
* Add many new monsters, items, and other features in order to make the game more dynamic and interesting.
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[[SpliceHack]] is a variant of [[NetHack|NetHack 3.7.0]] and in part of [[SLASH'EM]], developed by [[User:Agulp|AntiGulp]]. The goal of SpliceHack's development is to create a balanced variant that is easy to pick up and play without extensive use of outside materials, which also incorporates a very large number of new and dynamic monsters, items, and features along with community feedback and ideas. Discussion of SpliceHack occurs on the [[Hardfought]] IRC channel, and bugs can be reported there or on the [https://github.com/nullcgt/splicehack/issues issues page] - be aware when reporting that '''SpliceHack is currently not being maintained or developed - for details regarding the most recent versions of the variant, see [[SpliceHack-Rewrite]].'''
* Maintain a healthy balance that is challenging, but still fun to play.
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* Create a more interesting endgame and ascension.
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The released version of SpliceHack is 1.0.1.
* Make changes intuitive enough that a player used to playing vanilla NetHack can learn to play SpliceHack with little difficulty.
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* Pull in changes from vanilla NetHack if they are compatible.
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== Design philosophy ==
 +
* '''Accessibility:''' All features and changes must be clear enough that a player from vanilla NetHack can learn to play SpliceHack without undue difficulty. A fully functioning tileset must be maintained at all times, and the game should be kept as accessible as possible.
 +
* '''Variety:''' Any object or monster added must present a unique choice, challenge, or opportunity to the player. The game should consistently present the player with interesting choices and trade-offs in order to keep them engaged.
 +
* '''Dynamic features:''' When possible, additions should be extensible in some way, such as monster steeds, new behaviors, or object materials, so that items and monsters added in vanilla can take advantage of them.
 +
* '''Interesting endgame:''' The endgame must be interesting and engaging. Additions that add variety to an ascension kit are highly valued. Further, at no point should the player be so well-equipped that they can win without continuing to employ careful strategy.
  
 
== How to play SpliceHack ==
 
== How to play SpliceHack ==
* SpliceHack is hosted online on [https://www.hardfought.org/nethack/ hardfought]. In order to play, ssh into hardfought, as described in the link.
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If one is familiar with vanilla NetHack, SpliceHack plays extremely similarly. New players may want to examine the [[Roles and races (SpliceHack)|list of new roles and races]], the [[SpliceHack/Rules changes|rules changes]] or the [[Standard strategy (SpliceHack)|SpliceHack strategy guide]]. Regardless of whether one plays online or offline, SpliceHack comes with a fully functional tileset, and can be played in tiles or in ASCII mode.
* The development version of SpliceHack can be compiled on unix systems using the source on [https://github.com/NullCGT/SpliceHack github].
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* '''Online:''' SpliceHack is hosted online on [https://www.hardfought.org/nethack/ Hardfought].  
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* '''Offline:''' Developmental versions of SpliceHack can be compiled using the source on [https://github.com/NullCGT/SpliceHack GitHub].
 +
* '''Offline:''' Compiled Windows binaries of each major release will generally be posted on the github [https://github.com/NullCGT/SpliceHack/releases releases] page, depending on the availability of a Windows compiler. If anyone requests them, binaries for linux/macOS can also be produced easily.
 +
 
 +
== Character creation ==
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* All vanilla roles and races are available in SpliceHack, as well as numerous additional roles and races, some of which are unique to SpliceHack. Additionally, some role and race combinations that were restricted in vanilla are available for play. The full table of playable combinations can be found on the [[Roles and races (SpliceHack)|roles and races page]].
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* Each role has access to the usual [[skills]] as well as some [[skills (SpliceHack) |new skills]].
 +
* Players have the option of playing as [[male]], [[female]], or [[gender#SpliceHack|nonbinary]], all of which have minor gameplay implications.
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* Players can define the sexuality of their character in the [[options]] via <code>orientation:?</code>. Currently available sexualities are straight, gay, bisexual, and asexual. Sexuality has no gameplay impact outside of interactions with monsters with [[seduction]] attacks.
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== New players ==
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New to SpliceHack, or variants in general? Start [[Standard_strategy_(SpliceHack)|here]].
 +
 
 +
=== Essential tips ===
 +
 
 +
* '''Far look unfamiliar monsters:''' Using the [[far look]] command on a monster will display a window with the attacks, resistances, and attributes of the monster, as well as any relevant encyclopedia entries. The information displayed in this window should be considered the single source of truth, since it is dynamically generated from the game's data.
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* '''Rely on pets:''' Pets in SpliceHack can gain intrinsics by eating corpses, use additional items and abilities, and can improve your hit chance when you [[flank]] enemies with your pet.
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* '''Read the rules changes:''' Take a few minutes to examine the [[SpliceHack/Rules changes|rules changes page]]. It contains vital information about some of the changes from NetHack to SpliceHack.
 +
 
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=== Choosing a role and race ===
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Choosing a role and race in a new variant can be intimidating. In SpliceHack alone, there are 13 races and 18 roles to choose from. Beginners are encouraged to read the [[Roles and races (SpliceHack)|roles and races]] page. Alternatively, relatively easy combinations for beginners include:
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* '''[[Dwarf (starting race)|Dwarven]] [[Valkyrie]]''': Apart from starting with a spear instead of a sword, Valkyrie in SpliceHack are similar in ease of play to vanilla and can be played in the same style.
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* '''[[Human (starting race)|Human]] [[Dragonmaster]]''': Dragonmasters are unique in that they start with a [[saddle]]d [[baby dragon]] as a pet. They have strong intrinsics when leveling up, and strong, simple techniques. Additionally, they can tame dragons in the same way that other roles can tame domestic monsters.
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* '''[[Infernal (starting race)|Infernal]] [[Barbarian]]''': Infernal Barbarian is one of the easier combinations of role and race in SpliceHack. Infernals receive intrinsic [[regeneration]] beginning at level 4, turning them into powerful melee combatants.
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== Features ==
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{{float right|{{caption|{{SpliceHackMonsters}}|Click on a glyph to go to that monster's page.}}}}
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* [[Roles and races (SpliceHack)|New roles and races]]
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* [[Gender#Variants|Gender and sexuality options]]
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* [[Monster (SpliceHack)|Numerous new monsters]]
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* [[Item (SpliceHack)|New items]]
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* [[SpliceHack/Special levels|Special levels]]
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* [[Artifact (SpliceHack)|New and rebalanced artifacts]]
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* [[Object materials]]
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* [[SpliceHack/Unique demons|Unique demons]]
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* [[SpliceHack/Rules changes|Rules changes]]
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* [[Unofficial conduct#Conducts in variants|New conducts and challenge modes]]
  
== Ascension Run Changes ==
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{{featured}}
The endgame of SpliceHack is much more hectic than vanilla. Although the mysterious force is no longer an issue, many other obstacles stand in your way as you ascend through the dungeon with the Amulet:
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[[Category:SpliceHack]]
* The Amulet of Yendor (thankfully) no longer causes mysterious force when trying to climb up stairs, but it prevents all forms of teleportation.
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[[Category:Variants]]
* Upon performing the invocation ritual, all demon princes and demon lords that have not yet been generated or been slain will instantly teleport to random levels with the dungeon, including SpliceHack-specific demons. This means that one will almost definitely encounter Demogorgon in the course of ascension.
 
* The planes are largely unchanged, although a few SpliceHack-specific monsters are guaranteed to spawn, such as a marid in the plane of water.
 
* The Astral Plane is populated by more player monsters than in vanilla. All player monsters are capable of stealing the amulet from you. If they succeed in stealing it, they will flee. Should a monster manage to make it to a coaligned high altar with the amulet, they will sacrifice it, causing you to lose the game.
 

Latest revision as of 10:13, 16 February 2024

Not to be confused with SliceHack.

Overview

SpliceHack is a variant of NetHack 3.7.0 and in part of SLASH'EM, developed by AntiGulp. The goal of SpliceHack's development is to create a balanced variant that is easy to pick up and play without extensive use of outside materials, which also incorporates a very large number of new and dynamic monsters, items, and features along with community feedback and ideas. Discussion of SpliceHack occurs on the Hardfought IRC channel, and bugs can be reported there or on the issues page - be aware when reporting that SpliceHack is currently not being maintained or developed - for details regarding the most recent versions of the variant, see SpliceHack-Rewrite.

The released version of SpliceHack is 1.0.1.

Design philosophy

  • Accessibility: All features and changes must be clear enough that a player from vanilla NetHack can learn to play SpliceHack without undue difficulty. A fully functioning tileset must be maintained at all times, and the game should be kept as accessible as possible.
  • Variety: Any object or monster added must present a unique choice, challenge, or opportunity to the player. The game should consistently present the player with interesting choices and trade-offs in order to keep them engaged.
  • Dynamic features: When possible, additions should be extensible in some way, such as monster steeds, new behaviors, or object materials, so that items and monsters added in vanilla can take advantage of them.
  • Interesting endgame: The endgame must be interesting and engaging. Additions that add variety to an ascension kit are highly valued. Further, at no point should the player be so well-equipped that they can win without continuing to employ careful strategy.

How to play SpliceHack

If one is familiar with vanilla NetHack, SpliceHack plays extremely similarly. New players may want to examine the list of new roles and races, the rules changes or the SpliceHack strategy guide. Regardless of whether one plays online or offline, SpliceHack comes with a fully functional tileset, and can be played in tiles or in ASCII mode.

  • Online: SpliceHack is hosted online on Hardfought.
  • Offline: Developmental versions of SpliceHack can be compiled using the source on GitHub.
  • Offline: Compiled Windows binaries of each major release will generally be posted on the github releases page, depending on the availability of a Windows compiler. If anyone requests them, binaries for linux/macOS can also be produced easily.

Character creation

  • All vanilla roles and races are available in SpliceHack, as well as numerous additional roles and races, some of which are unique to SpliceHack. Additionally, some role and race combinations that were restricted in vanilla are available for play. The full table of playable combinations can be found on the roles and races page.
  • Each role has access to the usual skills as well as some new skills.
  • Players have the option of playing as male, female, or nonbinary, all of which have minor gameplay implications.
  • Players can define the sexuality of their character in the options via orientation:?. Currently available sexualities are straight, gay, bisexual, and asexual. Sexuality has no gameplay impact outside of interactions with monsters with seduction attacks.

New players

New to SpliceHack, or variants in general? Start here.

Essential tips

  • Far look unfamiliar monsters: Using the far look command on a monster will display a window with the attacks, resistances, and attributes of the monster, as well as any relevant encyclopedia entries. The information displayed in this window should be considered the single source of truth, since it is dynamically generated from the game's data.
  • Rely on pets: Pets in SpliceHack can gain intrinsics by eating corpses, use additional items and abilities, and can improve your hit chance when you flank enemies with your pet.
  • Read the rules changes: Take a few minutes to examine the rules changes page. It contains vital information about some of the changes from NetHack to SpliceHack.

Choosing a role and race

Choosing a role and race in a new variant can be intimidating. In SpliceHack alone, there are 13 races and 18 roles to choose from. Beginners are encouraged to read the roles and races page. Alternatively, relatively easy combinations for beginners include:

  • Dwarven Valkyrie: Apart from starting with a spear instead of a sword, Valkyrie in SpliceHack are similar in ease of play to vanilla and can be played in the same style.
  • Human Dragonmaster: Dragonmasters are unique in that they start with a saddled baby dragon as a pet. They have strong intrinsics when leveling up, and strong, simple techniques. Additionally, they can tame dragons in the same way that other roles can tame domestic monsters.
  • Infernal Barbarian: Infernal Barbarian is one of the easier combinations of role and race in SpliceHack. Infernals receive intrinsic regeneration beginning at level 4, turning them into powerful melee combatants.

Features