dNetHack
dNetHack is a NetHack variant based on NetHack 3.4.3. The name stands for Dungeons and Extra-Terrestrials Hack (DnET-Hack). In addition to the usual features common to variants (e.g. new monsters, playable races, roles, and items) it introduces various novel features, including horror elements reminiscent of those found in the Call of Cthulhu roleplaying game (based on the H.P. Lovecraft story of the same name).
Contents
Major features
- New roles:
- Revised roles:
- New races:
- New skills:
- New items:
- Many new artifacts
- Re-balances armors (As part of this, some resistances now time out when obtained from corpses.)
- New object properties: holy/unholy (which is somewhat different from blessed/cursed), sizzling, and possibly other effects.
- Implements new monsters.
- Significant changes to Devil Lords and Demon Lords
- When reaching the levels with a Devil Lord or Demon Lord it is not always necessary to fight them. Not all of them block the stairs. Avoiding them may be the best course of progress in those cases.
- Re-organizes and expands the dungeon. (ASCII-Sketch of the dungeon)
- Replaces the Elbereth mechanic with warding signs, File:Wards dNethack.pdf, lookup table.
Other features
- Rule changes (Some of this stuff is pretty critical to know)
- A summary of the effects of all wards can be found here: File:Wards dNethack.pdf (spoiler).
Useful pointers
- When living creatures are killed, they often revive a short time later as "zombie" versions if the corpse is left. Zombies do higher melee damage, but are slower and can revive if they leave corpses.
- Converting altars can be dangerous in dNethack. The deity of the altar may summon one or more guardians after the conversion attempt is done.
- Sokoban levels do not generate monsters in any of the boulder areas. This means that level 1 of Sokoban is monster-free (unless you bring a monster in through other means) and can be a useful place to read spellbooks or store a cache.
- The "Pokedex" entry for each monster is incredibly informative. Checking new creatures with far-look is a good idea. Information on the monster's attacks and resistances are generally displayed. Additionally a Stethoscope will show the current hit points of the creature.
dNethack online
Ascend all roles competition
The first ascension of each role (on a public server) is being commemorated in-game with an entry in the hallucinatory gods list, eg "stth the Wizard."
Roles | First Player to Ascend |
---|---|
Anachrononaut | Darth Bane (1st, future unchanged) doyoumind (2nd, future saved) |
Android | malor |
Archeologist (revised) | Riker |
Barbarian (revised) | stth |
Binder | ChrisANG (FIQ ascended the first non-developer Binder) |
Caveman | DarthBane |
Convict | Tariru |
Drow Shared (Pri, Rog, Ran, Wiz) | Tariru (Drow Priestess, sided with Eclavdra; He later ascended a Drow Rogue that sided with Seyll Auzkovyn) |
Hedrow Shared (Pri, Rog, Ran, Wiz) | Tariru (Hedrow Rogue, sided with Eclavdra) |
Drow Noble | Tariru |
Hedrow Noble | VoR (aka Wikid) |
Drow Healer | malor |
Dwarf Knight | Tariru |
Dwarf Noble | VoR (aka Wikid) |
Elf Shared (Pri, Nob, Ran, Wiz) | Tariru (Elf Noble) |
Healer | stth |
Knight | VoR (aka Wikid) |
Madman | Demo |
Monk | Khor (aka Cor) |
Noble | Khor (aka Cor) |
Female Half-dragon Noble | Demo |
Priest | Khor (aka Cor) |
Pirate | stth |
Rogue | VoR (aka Wikid) |
Ranger | Khor (aka Cor) |
Samurai | Tariru |
Tourist | stth |
Troubadour | VoR (aka Wikid) |
Valkyrie (vanilla) | allihaveismymind (aka doyoumind) |
Valkyrie (revised) | stth |
Wizard | stth |
dNethack in Junethack
Xlog trophies
That was the easy one: Obtained at least one alignment key.
Through the gates of Gehennom: Obtained at least three alignment keys (the number needed to complete the game).
Those were for replay value...: Obtained all nine alignment keys.
Games played trophies
King of dNethack: Ascend a game with all the new races/roles in dNethack.
Prince of dNethack: Ascend a game with half the new races/roles in dNethack.
dNethack Tour: Played a game (at least 1000 turns) with all the shiny new races/roles in dNethack.
The new races in dNethack are incantifier, clockwork automaton, half-dragon, and drow. The new roles are Troubadour, Noble, Pirate, and Binder. Convict and Vampire are also implemented, but are insufficiently distinct from their incarnations in other variants to count. Note that you can play an incantifier Noble, an incantifier or drow pirate, and a Binder of any race.
A user has suggested improving this page or section as follows:
"Update the list of Junethack trophies to the list for Junethack 2024."
Future features
User:Chris/dNetHack/YANIs: A place to contribute dnethack-specific YANIs.
User:Chris/dNetHack/bugs: A place to report dnethack-specific bugs.
Note to visitors: Please feel free to make any edits/additions/requests for clarification you see fit, to any of these pages.